网上介绍线程池的知识很多,但是在代码实现上介绍的又不是那么多。而且给人的一种感觉就是:你的这种实现是正规的方式还是你自己的实现? 如果有这么个疑问,且想找一个靠谱的代码拿来使用,那么这个项目是个不错的选择。我是从github上找到的,代码量很少,但是提供的环境确是比较全,提供了动态库和静态库,可以直接拿到自己的项目中使用。
我是看到这个项目后,感觉CSDN或者其他平台上的文章实现上相差无几,完全可以通过博客来了解线程池的实现。

github项目链接:

GitHub线程池项目

核心项目代码:

/*
* Copyright (c) 2016, Mathias Brossard <mathias@brossard.org>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ /**
* @file threadpool.c
* @brief Threadpool implementation file
*/ #include <stdlib.h>
#include <pthread.h>
#include <unistd.h> #include "threadpool.h" typedef enum {
immediate_shutdown = 1,
graceful_shutdown = 2
} threadpool_shutdown_t; /**
* @struct threadpool_task
* @brief the work struct
*
* @var function Pointer to the function that will perform the task.
* @var argument Argument to be passed to the function.
*/ typedef struct {
void (*function)(void *);
void *argument;
} threadpool_task_t; /**
* @struct threadpool
* @brief The threadpool struct
*
* @var notify Condition variable to notify worker threads.
* @var threads Array containing worker threads ID.
* @var thread_count Number of threads
* @var queue Array containing the task queue.
* @var queue_size Size of the task queue.
* @var head Index of the first element.
* @var tail Index of the next element.
* @var count Number of pending tasks
* @var shutdown Flag indicating if the pool is shutting down
* @var started Number of started threads
*/
struct threadpool_t {
pthread_mutex_t lock;
pthread_cond_t notify;
pthread_t *threads;
threadpool_task_t *queue;
int thread_count;
int queue_size;
int head;
int tail;
int count;
int shutdown;
int started;
}; /**
* @function void *threadpool_thread(void *threadpool)
* @brief the worker thread
* @param threadpool the pool which own the thread
*/
static void *threadpool_thread(void *threadpool); int threadpool_free(threadpool_t *pool); threadpool_t *threadpool_create(int thread_count, int queue_size, int flags)
{
threadpool_t *pool;
int i;
(void) flags; if(thread_count <= 0 || thread_count > MAX_THREADS || queue_size <= 0 || queue_size > MAX_QUEUE) {
return NULL;
} if((pool = (threadpool_t *)malloc(sizeof(threadpool_t))) == NULL) {
goto err;
} /* Initialize */
pool->thread_count = 0;
pool->queue_size = queue_size;
pool->head = pool->tail = pool->count = 0;
pool->shutdown = pool->started = 0; /* Allocate thread and task queue */
pool->threads = (pthread_t *)malloc(sizeof(pthread_t) * thread_count);
pool->queue = (threadpool_task_t *)malloc
(sizeof(threadpool_task_t) * queue_size); /* Initialize mutex and conditional variable first */
if((pthread_mutex_init(&(pool->lock), NULL) != 0) ||
(pthread_cond_init(&(pool->notify), NULL) != 0) ||
(pool->threads == NULL) ||
(pool->queue == NULL)) {
goto err;
} /* Start worker threads */
for(i = 0; i < thread_count; i++) {
if(pthread_create(&(pool->threads[i]), NULL,
threadpool_thread, (void*)pool) != 0) {
threadpool_destroy(pool, 0);
return NULL;
}
pool->thread_count++;
pool->started++;
} return pool; err:
if(pool) {
threadpool_free(pool);
}
return NULL;
} int threadpool_add(threadpool_t *pool, void (*function)(void *),
void *argument, int flags)
{
int err = 0;
int next;
(void) flags; if(pool == NULL || function == NULL) {
return threadpool_invalid;
} if(pthread_mutex_lock(&(pool->lock)) != 0) {
return threadpool_lock_failure;
} next = (pool->tail + 1) % pool->queue_size; do {
/* Are we full ? */
if(pool->count == pool->queue_size) {
err = threadpool_queue_full;
break;
} /* Are we shutting down ? */
if(pool->shutdown) {
err = threadpool_shutdown;
break;
} /* Add task to queue */
pool->queue[pool->tail].function = function;
pool->queue[pool->tail].argument = argument;
pool->tail = next;
pool->count += 1; /* pthread_cond_broadcast */
if(pthread_cond_signal(&(pool->notify)) != 0) {
err = threadpool_lock_failure;
break;
}
} while(0); if(pthread_mutex_unlock(&pool->lock) != 0) {
err = threadpool_lock_failure;
} return err;
} int threadpool_destroy(threadpool_t *pool, int flags)
{
int i, err = 0; if(pool == NULL) {
return threadpool_invalid;
} if(pthread_mutex_lock(&(pool->lock)) != 0) {
return threadpool_lock_failure;
} do {
/* Already shutting down */
if(pool->shutdown) {
err = threadpool_shutdown;
break;
} pool->shutdown = (flags & threadpool_graceful) ?
graceful_shutdown : immediate_shutdown; /* Wake up all worker threads */
if((pthread_cond_broadcast(&(pool->notify)) != 0) ||
(pthread_mutex_unlock(&(pool->lock)) != 0)) {
err = threadpool_lock_failure;
break;
} /* Join all worker thread */
for(i = 0; i < pool->thread_count; i++) {
if(pthread_join(pool->threads[i], NULL) != 0) {
err = threadpool_thread_failure;
}
}
} while(0); /* Only if everything went well do we deallocate the pool */
if(!err) {
threadpool_free(pool);
}
return err;
} int threadpool_free(threadpool_t *pool)
{
if(pool == NULL || pool->started > 0) {
return -1;
} /* Did we manage to allocate ? */
if(pool->threads) {
free(pool->threads);
free(pool->queue); /* Because we allocate pool->threads after initializing the
mutex and condition variable, we're sure they're
initialized. Let's lock the mutex just in case. */
pthread_mutex_lock(&(pool->lock));
pthread_mutex_destroy(&(pool->lock));
pthread_cond_destroy(&(pool->notify));
}
free(pool);
return 0;
} static void *threadpool_thread(void *threadpool)
{
threadpool_t *pool = (threadpool_t *)threadpool;
threadpool_task_t task; for(;;) {
/* Lock must be taken to wait on conditional variable */
pthread_mutex_lock(&(pool->lock)); /* Wait on condition variable, check for spurious wakeups.
When returning from pthread_cond_wait(), we own the lock. */
while((pool->count == 0) && (!pool->shutdown)) {
pthread_cond_wait(&(pool->notify), &(pool->lock));
} if((pool->shutdown == immediate_shutdown) ||
((pool->shutdown == graceful_shutdown) &&
(pool->count == 0))) {
break;
} /* Grab our task */
task.function = pool->queue[pool->head].function;
task.argument = pool->queue[pool->head].argument;
pool->head = (pool->head + 1) % pool->queue_size;
pool->count -= 1; /* Unlock */
pthread_mutex_unlock(&(pool->lock)); /* Get to work */
(*(task.function))(task.argument);
} pool->started--; pthread_mutex_unlock(&(pool->lock));
pthread_exit(NULL);
return(NULL);
}

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