Delphi托盘类 收集
收集的两个托盘程序:
1、
托盘区就是在windows的状态栏下方显示时钟、输入法状态的地方,
要把你的程序显示在托盘区:
下面是一个托盘类,只要把下面粘贴到文本文件中,改成TrayIcon.pas,使用时uses TrayIcon就可以了。
先声明一个全局变量:
var tray:TTrayNotifyIcon;
然后在窗体的OnCreate事件中:
tray:=TTrayNotifyIcon.Create(self);//将窗体创建为托盘
tray.Icon:=application.Icon;//定义托盘的显示图标
tray.IconVisible:=true;//托盘可见
tray.PopupMenu:=popmenu;//给托盘定义一个右击时的弹出菜单
tray.OnDblClick:=trayDblClick;//给托盘定义一个双击事件(当然要自己写了,不过多数情况只有一行,就是Form1.show);
unit TrayIcon;
interface
uses Windows, SysUtils, Messages, ShellAPI, Classes, Graphics, Forms, Menus,
StdCtrls, ExtCtrls;
type
ENotifyIconError = class(Exception);
TTrayNotifyIcon = class(TComponent)
private
FDefaultIcon: THandle;
FIcon: TIcon;
FHideTask: Boolean;
FHint: string;
FIconVisible: Boolean;
FPopupMenu: TPopupMenu;
FOnClick: TNotifyEvent;
FOnDblClick: TNotifyEvent;
FNoShowClick: Boolean;
FTimer: TTimer;
Tnd: TNotifyIconData;
procedure SetIcon(Value: TIcon);
procedure SetHideTask(Value: Boolean);
procedure SetHint(Value: string);
procedure SetIconVisible(Value: Boolean);
procedure SetPopupMenu(Value: TPopupMenu);
procedure SendTrayMessage(Msg: DWORD; Flags: UINT);
function ActiveIconHandle: THandle;
procedure OnButtonTimer(Sender: TObject);
protected
procedure Loaded; override;
procedure LoadDefaultIcon; virtual;
procedure Notification(AComponent: TComponent;
Operation: TOperation); override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
published
property Icon: TIcon read FIcon write SetIcon;
property HideTask: Boolean read FHideTask write SetHideTask default False;
property Hint: String read FHint write SetHint;
property IconVisible: Boolean read FIconVisible write SetIconVisible default False;
property PopupMenu: TPopupMenu read FPopupMenu write SetPopupMenu;
property OnClick: TNotifyEvent read FOnClick write FOnClick;
property OnDblClick: TNotifyEvent read FOnDblClick write FOnDblClick;
end;
implementation
{ TIconManager }
{ This class creates a hidden window which handles and routes }
{ tray icon messages }
type
TIconManager = class
private
FHWindow: HWnd;
procedure TrayWndProc(var Message: TMessage);
public
constructor Create;
destructor Destroy; override;
property HWindow: HWnd read FHWindow write FHWindow;
end;
var
IconMgr: TIconManager;
DDGM_TRAYICON: Cardinal;
constructor TIconManager.Create;
begin
FHWindow := AllocateHWnd(TrayWndProc);
end;
destructor TIconManager.Destroy;
begin
if FHWindow <> 0 then DeallocateHWnd(FHWindow);
inherited Destroy;
end;
procedure TIconManager.TrayWndProc(var Message: TMessage);
{ This allows us to handle all tray callback messages }
{ from within the context of the component. }
var
Pt: TPoint;
TheIcon: TTrayNotifyIcon;
begin
with Message do
begin
{ if it’s the tray callback message }
if (Msg = DDGM_TRAYICON) then
begin
TheIcon := TTrayNotifyIcon(WParam);
case lParam of
{ enable timer on first mouse down. }
{ OnClick will be fired by OnTimer method, provided }
{ double click has not occurred. }
WM_LBUTTONDOWN: TheIcon.FTimer.Enabled := True;
{ Set no click flag on double click. This will supress }
{ the single click. }
WM_LBUTTONDBLCLK:
begin
TheIcon.FNoShowClick := True;
if Assigned(TheIcon.FOnDblClick) then TheIcon.FOnDblClick(Self);
end;
WM_RBUTTONDOWN:
begin
if Assigned(TheIcon.FPopupMenu) then
begin
{ Call to SetForegroundWindow is required by API }
SetForegroundWindow(IconMgr.HWindow);
{ Popup local menu at the cursor position. }
GetCursorPos(Pt);
TheIcon.FPopupMenu.Popup(Pt.X, Pt.Y);
{ Message post required by API to force task switch }
PostMessage(IconMgr.HWindow, WM_USER, 0, 0);
end;
end;
end;
end
else
{ If it isn’t a tray callback message, then call DefWindowProc }
Result := DefWindowProc(FHWindow, Msg, wParam, lParam);
end;
end;
{ TTrayNotifyIcon }
constructor TTrayNotifyIcon.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FIcon := TIcon.Create;
FTimer := TTimer.Create(Self);
with FTimer do
begin
Enabled := False;
Interval := GetDoubleClickTime;
OnTimer := OnButtonTimer;
end;
{ Keep default windows icon handy... }
LoadDefaultIcon;
end;
destructor TTrayNotifyIcon.Destroy;
begin
if FIconVisible then SetIconVisible(False); // destroy icon
FIcon.Free; // free stuff
FTimer.Free;
inherited Destroy;
end;
function TTrayNotifyIcon.ActiveIconHandle: THandle;
{ Returns handle of active icon }
begin
{ If no icon is loaded, then return default icon }
if (FIcon.Handle <> 0) then
Result := FIcon.Handle
else
Result := FDefaultIcon;
end;
procedure TTrayNotifyIcon.LoadDefaultIcon;
{ Loads default window icon to keep it handy. }
{ This will allow the component to use the windows logo }
{ icon as the default when no icon is selected in the }
{ Icon property. }
begin
FDefaultIcon := LoadIcon(0, IDI_WINLOGO);
end;
procedure TTrayNotifyIcon.Loaded;
{ Called after component is loaded from stream }
begin
inherited Loaded;
{ if icon is supposed to be visible, create it. }
if FIconVisible then
SendTrayMessage(NIM_ADD, NIF_MESSAGE or NIF_ICON or NIF_TIP);
end;
procedure TTrayNotifyIcon.Notification(AComponent: TComponent;
Operation: TOperation);
begin
inherited Notification(AComponent, Operation);
if (Operation = opRemove) and (AComponent = PopupMenu) then
PopupMenu := nil;
end;
procedure TTrayNotifyIcon.OnButtonTimer(Sender: TObject);
{ Timer used to keep track of time between two clicks of a }
{ double click. This delays the first click long enough to }
{ ensure that a double click hasn’t occurred. The whole }
{ point of these gymnastics is to allow the component to }
{ receive OnClicks and OnDblClicks independently. }
begin
{ Disable timer because we only want it to fire once. }
FTimer.Enabled := False;
{ if double click has not occurred, then fire single click. }
if (not FNoShowClick) and Assigned(FOnClick) then
FOnClick(Self);
FNoShowClick := False; // reset flag
end;
procedure TTrayNotifyIcon.SendTrayMessage(Msg: DWORD; Flags: UINT);
{ This method wraps up the call to the API’s Shell_NotifyIcon }
begin
{ Fill up record with appropriate values }
with Tnd do
begin
cbSize := SizeOf(Tnd);
StrPLCopy(szTip, PChar(FHint), SizeOf(szTip));
uFlags := Flags;
uID := UINT(Self);
Wnd := IconMgr.HWindow;
uCallbackMessage := DDGM_TRAYICON;
hIcon := ActiveIconHandle;
end;
Shell_NotifyIcon(Msg, @Tnd);
end;
procedure TTrayNotifyIcon.SetHideTask(Value: Boolean);
{ Write method for HideTask property }
const
{ Flags to show application normally or hide it }
ShowArray: array[Boolean] of integer = (sw_ShowNormal, sw_Hide);
begin
if FHideTask <> Value then
begin
FHideTask := Value;
{ Don’t do anything in design mode }
if not (csDesigning in ComponentState) then
ShowWindow(Application.Handle, ShowArray[FHideTask]);
end;
end;
procedure TTrayNotifyIcon.SetHint(Value: string);
{ Set method for Hint property }
begin
if FHint <> Value then
begin
FHint := Value;
if FIconVisible then
{ Change hint on icon on tray notification area }
SendTrayMessage(NIM_MODIFY, NIF_TIP);
end;
end;
procedure TTrayNotifyIcon.SetIcon(Value: TIcon);
{ Write method for Icon property. }
begin
FIcon.Assign(Value); // set new icon
{ Change icon on notification tray }
if FIconVisible then SendTrayMessage(NIM_MODIFY, NIF_ICON);
end;
procedure TTrayNotifyIcon.SetIconVisible(Value: Boolean);
{ Write method for IconVisible property }
const
{ Flags to add or delete a tray notification icon }
MsgArray: array[Boolean] of DWORD = (NIM_DELETE, NIM_ADD);
begin
if FIconVisible <> Value then
begin
FIconVisible := Value;
{ Set icon as appropriate }
SendTrayMessage(MsgArray[Value], NIF_MESSAGE or NIF_ICON or NIF_TIP);
end;
end;
procedure TTrayNotifyIcon.SetPopupMenu(Value: TPopupMenu);
{ Write method for PopupMenu property }
begin
FPopupMenu := Value;
if Value <> nil then Value.FreeNotification(Self);
end;
const
{ String to identify registered window message }
TrayMsgStr = ’DDG.TrayNotifyIconMsg’;
initialization
{ Get a unique windows message ID for tray callback }
DDGM_TRAYICON := RegisterWindowMessage(TrayMsgStr);
IconMgr := TIconManager.Create;
finalization
IconMgr.Free;
end.
2、
{ SysTray on taskbar component }
{ Copyright (c) 2001 by Mandys Tomas - MandySoft }
{ email: tomas.mandys@2p.cz }
{ URL: http://www.2p.cz }
unit SysTray;
interface
uses
SysUtils, Classes, Windows, Messages, Forms, Controls, ShellApi, Menus, Graphics;
const
WM_SYSTRAY = WM_USER + 299;
type
TSysTrayHint = string[63];
TSysTray = class(TComponent)
private
FWindowHandle: HWND;
FIconData: TNotifyIconData;
FOnMouseDown: TMouseEvent;
FOnMouseMove: TMouseMoveEvent;
FOnMouseUp: TMouseEvent;
FOnClick: TNotifyEvent;
FOnDblClick: TNotifyEvent;
FPopupMenu: TPopupMenu;
NT351: Boolean;
FVisible: Boolean;
FIcon: TIcon;
function GetHint: TSysTrayHint;
procedure SetHint(const Value: TSysTrayHint);
procedure WndProc(var Msg: TMessage);
function GetIconHandle: hIcon;
procedure SetPopupMenu(Value: TPopupMenu);
procedure SetVisible(const Value: Boolean);
function IsIconStored: Boolean;
procedure SetIcon(const Value: TIcon);
procedure IconChanged(Sender: TObject);
protected
procedure MouseDown(Button: TMouseButton; Shift: TShiftState;
X, Y: Integer); dynamic;
procedure MouseMove(Shift: TShiftState; X, Y: Integer); dynamic;
procedure MouseUp(Button: TMouseButton; Shift: TShiftState;
X, Y: Integer); dynamic;
procedure Click; dynamic;
procedure DblClick; dynamic;
procedure Notification(AComponent: TComponent; Operation: TOperation); override;
public
constructor Create(aOwner: TComponent); override;
destructor Destroy; override;
published
property Visible: Boolean read FVisible write SetVisible;
property PopupMenu: TPopupMenu read FPopupMenu write SetPopupMenu;
property Icon: TIcon read FIcon write SetIcon stored IsIconStored;
property Hint: TSysTrayHint read GetHint write SetHint;
property OnClick: TNotifyEvent read FOnClick write FOnClick;
property OnDblClick: TNotifyEvent read FOnDblClick write FOnDblClick;
property OnMouseDown: TMouseEvent read FOnMouseDown write FOnMouseDown;
property OnMouseMove: TMouseMoveEvent read FOnMouseMove write FOnMouseMove;
property OnMouseUp: TMouseEvent read FOnMouseUp write FOnMouseUp;
end;
procedure Register;
implementation
{ TSysTray }
constructor TSysTray.Create(aOwner: TComponent);
begin
inherited;
FIcon := TIcon.Create;
FIcon.Width := GetSystemMetrics(SM_CXSMICON);
FIcon.Height := GetSystemMetrics(SM_CYSMICON);
FIcon.OnChange := IconChanged;
NT351 := (Win32MajorVersion <= 3) and (Win32Platform = VER_PLATFORM_WIN32_NT);
FWindowHandle := AllocateHWnd(WndProc);
end;
destructor TSysTray.Destroy;
begin
Visible:= False;
DeallocateHWnd(FWindowHandle);
FIcon.Free;
inherited;
end;
procedure TSysTray.WndProc(var Msg: TMessage);
var
pt: TPoint;
begin
if (Msg.Msg = WM_SYSTRAY) and (Msg.wParam = fIconData.uID) then
try
case Msg.LParam of
WM_LBUTTONUP:
with TWMMouse(Msg) do
begin
// if PtInRect(ClientRect, SmallPointToPoint(Pos)) then
Click;
MouseUp(mbLeft, KeysToShiftState(Keys), XPos, YPos);
end;
WM_MBUTTONUP:
with TWMMouse(Msg) do
MouseUp(mbMiddle, KeysToShiftState(Keys), XPos, YPos);
WM_RBUTTONUP:
with TWMMouse(Msg) do
MouseUp(mbRight, KeysToShiftState(Keys), XPos, YPos);
WM_MOUSEMOVE:
with TWMMouseMove(Msg) do
MouseMove(KeysToShiftState(Keys), XPos, YPos);
WM_LBUTTONDOWN:
with TWMMouse(Msg) do
MouseDown(mbLeft, KeysToShiftState(Keys), XPos, YPos);
WM_MBUTTONDOWN:
with TWMMouse(Msg) do
MouseDown(mbMiddle, KeysToShiftState(Keys), XPos, YPos);
WM_RBUTTONDOWN:
with TWMMouse(Msg) do
begin
MouseDown(mbRight, KeysToShiftState(Keys), XPos, YPos);
Pt := SmallPointToPoint(Pos);
if (fPopupMenu <> nil) and fPopupMenu.AutoPopup then
begin
GetCursorPos(pt);
fPopupMenu.PopupComponent := Self;
fPopupMenu.Popup(Pt.X, Pt.Y);
end;
end;
WM_LBUTTONDBLCLK:
with TWMMouse(Msg) do
begin
DblClick;
MouseDown(mbLeft, KeysToShiftState(Keys)+[ssDouble], XPos, YPos);
end;
WM_MBUTTONDBLCLK:
with TWMMouse(Msg) do
MouseDown(mbMiddle, KeysToShiftState(Keys)+[ssDouble], XPos, YPos);
WM_RBUTTONDBLCLK:
with TWMMouse(Msg) do
MouseDown(mbRight, KeysToShiftState(Keys)+[ssDouble], XPos, YPos);
end;
except
Application.HandleException(Self);
end
else
Msg.Result := DefWindowProc(FWindowHandle, Msg.Msg, Msg.wParam, Msg.lParam);
end;
function TSysTray.GetHint: TSysTrayHint;
begin
Result:= StrPas(FIconData.szTip);
end;
procedure TSysTray.SetHint(const Value: TSysTrayHint);
begin
if Value <> GetHint then
begin
StrPLCopy(FIconData.szTip, Value, SizeOf(FIconData.szTip)-1);
if not NT351 then
Shell_NotifyIcon(NIM_Modify, @FIconData);
end;
end;
procedure TSysTray.MouseDown(Button: TMouseButton; Shift: TShiftState; X,
Y: Integer);
begin
if Assigned(FOnMouseDown) then
FOnMouseDown(Self, Button, Shift, X, Y);
end;
procedure TSysTray.MouseMove(Shift: TShiftState; X, Y: Integer);
begin
if Assigned(FOnMouseMove) then
FOnMouseMove(Self, Shift, X, Y);
end;
procedure TSysTray.MouseUp(Button: TMouseButton; Shift: TShiftState; X,
Y: Integer);
begin
if Assigned(FOnMouseUp) then
FOnMouseUp(Self, Button, Shift, X, Y);
end;
procedure TSysTray.Click;
begin
if Assigned(FOnClick) then
FOnClick(Self);
end;
procedure TSysTray.DblClick;
begin
if Assigned(FOnDblClick) then
FOnDblClick(Self);
end;
procedure TSysTray.SetPopupMenu(Value: TPopupMenu);
begin
FPopupMenu := Value;
if Value <> nil then
begin
Value.FreeNotification(Self);
end;
end;
procedure TSysTray.Notification(AComponent: TComponent; Operation: TOperation);
begin
inherited Notification(AComponent, Operation);
if Operation = opRemove then
if AComponent = PopupMenu then
PopupMenu := nil;
end;
procedure TSysTray.SetVisible(const Value: Boolean);
begin
if not NT351 and not (csDesigning in ComponentState) then
begin
if Value then
begin
with FIconData do
begin
cbSize := SizeOf(FIconData);
Wnd := fWindowHandle;
uID := Integer(Self);
uFlags := NIF_MESSAGE or NIF_ICON or NIF_TIP;
uCallbackMessage := WM_SYSTRAY;
hIcon:= GetIconHandle;
end;
Shell_NotifyIcon(NIM_Add, @FIconData);
end
else
begin
Shell_NotifyIcon(NIM_DELETE, @FIconData);
end;
end;
FVisible := Value;
end;
function TSysTray.IsIconStored: Boolean;
begin
Result := fIcon.Handle <> 0;
end;
procedure TSysTray.SetIcon(const Value: TIcon);
begin
FIcon.Assign(Value);
end;
function TSysTray.GetIconHandle: HICON;
begin
Result := FIcon.Handle;
if Result = 0 then
Result := Application.Icon.Handle;
end;
procedure TSysTray.IconChanged(Sender: TObject);
begin
fIconData.hIcon:= GetIconHandle;
Shell_NotifyIcon(NIM_Modify, @FIconData);
end;
procedure Register;
begin
RegisterComponents('Win32', [TSysTray]);
end;
end.
Delphi托盘类 收集的更多相关文章
- Delphi自定义消息应用及delphi托盘实现
Delphi自定义消息应用及delphi托盘实现interfaceuses Windows, Messages, SysUtils, Variants, Classes, Graphics, Co ...
- QMetaObject感觉跟Delphi的类之类有一拼,好好学一下
提供了一堆原来C++没有的功能,比如反射什么的...但是可能还是没有Delphi的类之类更强,因为类之类可以“创建类”.可惜我学艺不精,对“类之类”也没有完全学会.先留个爪,有空把两个东西都好好学学, ...
- delphi 托盘程序 转
Delphi的托盘编程 .现在很多程序都用这个,比如傲游,迅雷等,主要代码如下: uses Windows, Messages, SysUtils, Variants, Classes, Grap ...
- delphi 实体类 JSON 数组
delphi 实体类 与JSON转换,序列化 TJson REST.JSON.pas TJson.JsonToObjectTJson.ObjectToJsonString JsonEncode O ...
- 比较C++、Java、Delphi声明类对象时候的相关语法
同学们在学习的时候经常会遇到一些问题,C++.Java.Delphi他们到底有什么不一样的呢?今天我们来比较C++.Java.Delphi声明类对象时候的相关语法.希望对大家有帮助! C++中创建对象 ...
- Delphi 遍历类中的属性
http://blog.csdn.net/easyboot/article/details/8004954 Delphi 遍历类中的属性 标签: delphistringbuttonclassform ...
- delphi TComponent类 2
来自:http://blog.csdn.net/lailai186/article/details/7442385 ------------------------------------------ ...
- 转:Delphi的类与继承(VB与delphi比较)
既然已经做出了com程序用delphi来开发的决定,那当然就要对delphi进行一些深入的了解.有人说delphi是一个用控件堆砌起来的工具,和vb没什么两样:也有人说dephi实际上是面向过程的,他 ...
- IOS开发--常用工具类收集整理(Objective-C)(持续更新)
前言:整理和收集了IOS项目开发常用的工具类,最后也给出了源码下载链接. 这些可复用的工具,一定会给你实际项目开发工作锦上添花,会给你带来大大的工作效率. 重复造轮子的事情,除却自我多练习编码之外,就 ...
随机推荐
- Python 网页投票信息抓取
最近学习python,为了巩固一下学过的知识,花了半天(主要还是因为自己正则表达式不熟)写了个小脚本来抓取一个网站上的投票信息,排名后进行输出. 抓取的网站网址是http://www.mudidi.n ...
- SRF之数据字典
框架提供数据字典的配置和显示的功能 字典以编码作为标识,用varchar(50)类型保存字典的编码. 字典的用法 1.在代码里边需要查询字典信息的 可用 Components.DataDict ...
- 窗体皮肤实现 - 在VC中简单实现绘制(五)
到第四部分Delphi XE3的代码能基本完成窗体界面的绘制.窗口中的其他控件的处理方法也是相同的,截获消息处理消息. 问题这个编译出来的个头可不小.Release版本竟然2.43M,完全是个胖子.系 ...
- 分布式缓存Memcached
分布式缓存服务器,既然用到数据缓存很明显就是想高效性的获取数据,大容量的存储数据.为了可以缓存大量的数据以及可以高效获取数据,那么分布式缓存数据库就要解决数据可以水平线性扩展,这样可以扩大数据容 ...
- 如何使用 Microsoft Azure Media Services 现场直播,(Live Streaming) 直播流媒体系统
不久之前,微软公司宣布了 Microsoft Azure Media Services 实时直播服务 ( Live ) 开始进入技术预览阶段,公开接受用户测试. 而这些实时直播服务其实早已被 NBC ...
- Power Map 入门
Excel 的 Microsoft Power Map是三维 (3-D) 数据的可视化工具,允许您以新的方式看信息.电源映射允许您发现您可能看不到传统的二维 (2-d) 表和图中的见解. 使用Powe ...
- iOS 七大手势之轻拍,长按,旋转手势识别器方法
一.监听触摸事件的做法 如果想监听一个view上面的触摸事件,之前的做法通常是:先自定义一个view,然后再实现view的touches方法,在方法内部实现具体处理代码 通过touches方法监听 ...
- java数据结构和算法------合并排序
package iYou.neugle.sort; public class Merge_sort { public static void MergeSort(double[] array, i ...
- ASCII Table
ASCII Table ASCII值 控制字符 ASCII值 控制字符 ASCII值 控制字符 ASCII值 控制字符 0 NUT 32 (space) 64 @ 96 . 1 SOH 33 ! 65 ...
- Object常用方法
1.clone() 创建并返回对象的一个副本,要进行“克隆”的对象所属的类必须实现java.lang.Cloneable接口 2.equals() 功能:比较引用数据类型的等价性 等价标准:引用类型比 ...