Bookmarks

Bookmarks

alexis- (Alex Incogito) - Repositories · GitHub
GitHub - aetcnc-Arduino_DeltaHMI_RS485 Open source info describing how to connect an industrial HMI to an Arduino using RS485 Modbus
GitHub - AlexandruScutaru-WorldEditor World editor for a 3d game engine.
GitHub - andryblack-Chipmunk-Sandbox 2D physics world editor
GitHub - APCVSRepo-hmi_sdk This SDK project provides the SDK for the SDL HMI development.
GitHub - APCVSRepo-hmi_sdl_core_androidport android HMI including sdl
GitHub - asiekierka-WireWorld-DS A currently abandoned WireWorld cellular automata simulator-editor for the DS. Feel free to work on it!
GitHub - auralius-azolla-wth-lua With this simulator, we can design how a robot will navigate in a 2D world by using a set of rules that we design. The rules are designed by using Lua script. Lua itself is a po
GitHub - bjorn-tiled A generic tile map editor
GitHub - BlurEffect-LegoEditor An editor created with C++ and DirectX 11 enabling users to create their own worlds made up of Lego bricks.
GitHub - darsto-visual-elements-editor C++ - GTKmmm3 Binary data file editor for Perfect World Entertainment products. (elements.data)
GitHub - DatZach-CharacterEditor Cube World Character Editor
GitHub - duzhi5368-FKOgreWorldEdit It's a world editor for Ogre's projects.It add some usefully function for Ogre engine.Such as Trigger System, Editable Terrain, Collision System,Animation controller, Decal sy
GitHub - Edutech-ARM-LPC1768_HMI
GitHub - eJuke-RagaEditor Best Editor in the world! (maybe)
GitHub - emint-WorldEditor World editor for SDL based games.
GitHub - Emobil-LEV_charger_RPi HMI for LEV-Charger, EnergyBus communication and RFID authentification
GitHub - flylokj-ServerAndroidScada Server of Scada which write in Qt
GitHub - gabrielcsmo-3D-World-Editor Visual C++
GitHub - gavinz0228-INI_Parser-C It's a ini file parser written by me in C (Visual Studio)for my HMI(Human Machine Interation) project which is to be run on arm cortex processor. I use stm32f429i discovery for
GitHub - GENIVI-gdp-hmi GDP launcher application and old (now unused) HMI - for new HMI, go to https--github.com-GENIVI-hmi-layout-gdp
GitHub - GENIVI-hmi-layout-gdp
GitHub - gigaherz-reactos-build-scripts A collection of small scripts I use for testing ReactOS
GitHub - glararan-WorldOfWarcraftEditor Editor for World of Warcraft
GitHub - GoldKeeper-ResEditor Resource editor for http--origin-world.com-
GitHub - google-scene_lab Embedded World Editor Library for Game Developers
GitHub - HBelusca-NasuTek-Odyssey-Tools This repo contains tools used to build, debug, or extend Odyssey. These contains tools from ReactOS and other locations as needed.
GitHub - hfutyyj-hmi better hmi for nsa900
GitHub - hjek-webcafe simple webcafe for reactos or windows
GitHub - HumMod-editor A simple editor for HumMod that runs may run the model.
GitHub - hybrasyl-editor Hybrasyl world editor
GitHub - jakubszlendak-scada_hmi
GitHub - joshuaferrara-xprc X-Plane Remote Control - HMI
GitHub - kakus-dge A flexible and script-able box2d world editor. Written in C++ and javascript. Enjoy !
GitHub - Karlovsky120-7DaysWorldEditor Not working yet. Far far from it.
GitHub - karthagokul-quto Qt Automotive HMI framework
GitHub - katahiromz-FontSub Font Substitutes Editor for Windows-ReactOS
GitHub - KrisSin-HMI_Library Human Machine Interface (HMI) suitable for embedded system
GitHub - LeviOfficalDriftingRealmsDev-DriftingRealmsWorldEditor Map maker for Drifting Realms Game
GitHub - lyplcr-SWE_HMI0031 北京三宇、万能屏显压力机、SWE
GitHub - m-uu-Noggit3 Noggit is a Map Viewer, and Editor for the game World of Warcraft (3.3.5a)
GitHub - marwac-9-EDE Extra Drop-rate Editor for a MMORPG game, Perfect World
GitHub - merhalak-eltech-hmi-design-project Реализация тестовой программы по дисциплине Проектирование человеко-машинного интерфейса
GitHub - michpolicht-CuteHMI CuteHMI is an open-source HMI (Human Machine Interface) software written in C++ and QML, using Qt library as a framework.
GitHub - Mikeypilk-WorldEditor A 3D World Editor made with Qt
GitHub - nedo99-SCADA-system
GitHub - NickeManarin-ScreenToGif ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.
GitHub - noppoMan-Motion-HMI Develop new human interface with movement and voice. The goal is publishing monograph.
GitHub - OpenGameDevelopers-MULE-Client A 3D world editor for multiple contributors to collaborate and work on a single world as well as allow non-contributors to view the changes to the world in real-time. Thi
GitHub - OpenGameDevelopers-MULE-Server A 3D wold editor for multiple contributors to collaborate and work on a single world as well as allow non-contributors to view the changes to the world in real-time. This
GitHub - OpenPop-PopWorldEditor Source mirror of ALACN's PopWorldEditor utility (2013-09-10)
GitHub - pedromateo-openhmitester Open HMI Tester is a GUI Testing tool following an open architecture that describes a non intrusive capture-replay tool based on GUI Events. It may be adapted to support diff
GitHub - perfume-dev-VoxelEditor Editor app for http--perfume-world.jp-
GitHub - PopRe-Pop-World-Editor Populous World Editor
GitHub - rage311-ClearSCADAExternalEditor Edit ClearSCADA scripts with an external text editor
GitHub - reactos-reactos ReactOS Mirror
GitHub - reactos-RosFE ReactOS Forensics Edition
GitHub - rlk-edworld 3D world editor built on the Thumb engine
GitHub - robinJKU-hmi_robin The Human Machine Interface stack of robin
GitHub - RSukharev-hmiSCADA Qt graph visualiser (2)
GitHub - RSukharev-hmiSCADA Qt graph visualiser
GitHub - Sainiharpreet-IOT-HMI Internet of Things with Human Machine Interface
GitHub - ser0ja-PacketFramework A packet editor framework for World of Warcraft Warlords of Draenor (6.2.2 20574).
GitHub - sgynn-worldeditor Heightmap terrain editor
GitHub - sherls-GameEngine 3D game engine include networking (RakNet), AI, world editor, graphics (data driven, deferred rendering), collision, audio, ...
GitHub - sherls-GameEngine2 Simple game engine using C#
GitHub - ShuaiyiWu-Curriculumn_Design_HMIS HMIS - Database basic & Windows programming Curriculumn Design
GitHub - sk89q-WorldEdit An in-game voxel map editor for Minecraft
GitHub - SparrOSDeveloperTeam-Win-IExpress-ReactOS-Qi120983 Install Microsoft's IExpress v2.0 to ReactOS.
GitHub - Spiegel0-WiFiRoomSensor WiFiRoomSensor is a TCP-IP enabled temperature and humidity sensor and basic HMI. It is intended to interact with IEC 61499-based controllers.
GitHub - TheArni-SGIEditor Editor application to create worlds compatible with the SGI Engine.
GitHub - thejinchao-PhylixWorld Editor for physical world
GitHub - timbaker-pzworlded Official Project Zomboid world editor.
GitHub - TomHaffenden-3DMapEditor A 3D world editor, Use custom .obj models and .bmp textures to create your own maps.
GitHub - TrevorAron-OpenSourceIntrusionTolerantSCADA A SCADA system that uses prime for intrusion tolerance. Using PVBrowser as an HMI
GitHub - ulrichw-NASA-HMI-Observables-Code C codes to produce the observables for the NASA SDO-HMI Instrument, and for calibration of the instrument
GitHub - Unity-Technologies-EditorVR Author VR in VR - See blog post for supporting downloads
GitHub - vaddya-FootballEditor16 C++ application that allows you to keep results of the FIFA World Cup or the UEFA European Championship
GitHub - VeganRoach-OS-sih-world-editor A level editor for the Sih RPG
GitHub - Vort-RosRegTest Automatization of regression testing for ReactOS
GitHub - w8tcha-dnnckeditor CKEditor™ Provider for the DNN® Platform
GitHub - Wali8822-tinyscada A tiny scada system
GitHub - war2-war2edit Warcraft II World Map Editor
GitHub - wtrsltnk-BSPFactory [WIP] A map compile GUI written in c++. This is far from finished
GitHub - wtrsltnk-ControlLib Very old library of c++ wrapper classes around win32 controls
GitHub - wtrsltnk-craft A collection of sound synthesizing tools based on zynaddsubfx code
GitHub - wtrsltnk-csg-editor A editor for CSG worlds like the MAP format for Quake-Half-life
GitHub - wtrsltnk-game-assets Collection of loaders for game engine asset types. Currently supported Half-Life BSP, MDL and SPR.
GitHub - wtrsltnk-libzynth Library with the synthesizer code from ZynAddSubFX (2)
GitHub - wtrsltnk-libzynth Library with the synthesizer code from ZynAddSubFX
GitHub - wtrsltnk-sickle A map editor for quake based game levels
GitHub - wtrsltnk-Sunset3d Old piece of code that I wrote in 2004. It was a first attempt in creating an 3d world editor.
GitHub - wtrsltnk-txt-editor Text editor in opengl
GitHub - wtrsltnk-WorldBuilder Old piece of code that I wrote before 2005. GUI for configuring a map compile toolchain.
GitHub - wtrsltnk-zynaddsubfx-deps Dependancy files for compiling ZynAddSubFx on windows
GitHub - wtrsltnk-zynmusicstudio
GitHub - yatyricky-XYWE XianYu World Editor
GitHub - zrax-cctools Editor and Tool suite for Chip's Challenge and Tile World
GitHub - zs9024-quick_psd2ugui 解析psd文件,一键生成ugui面板
wtrsltnk (Wouter Saaltink) · GitHub

Bookmarks_www2的更多相关文章

随机推荐

  1. ueditor 定制工具栏图标

    在使用Ueditor时,如要简化工具栏上的按钮,可以修改配置项的方法: 1. 方法一:修改 ueditor.config.js 里面的 toolbars 2. 方法二:实例化编辑器的时候传入 tool ...

  2. Wannafly 挑战赛16 A 取石子

    题目描述 给出四堆石子,石子数分别为a,b,c,d.规定每次只能从堆顶取走石子,问取走所有石子的方案数. 输入描述: 在一行内读入四个由空格分隔的整数a,b,c,d, 输入均为不超过500的正整数 输 ...

  3. table 标签 语法

  4. hash 默认使用equal进行元素比较 防止元素重复

    hash 默认使用equal进行元素比较 防止元素重复

  5. 【bzoj2091】[Poi2010]The Minima Game dp

    题目描述 给出N个正整数,AB两个人轮流取数,A先取.每次可以取任意多个数,直到N个数都被取走.每次获得的得分为取的数中的最小值,A和B的策略都是尽可能使得自己的得分减去对手的得分更大.在这样的情况下 ...

  6. Python re(正则表达式)模块

    python正则表达式 正则表达式是一个特殊的字符序列,它能帮助我们方便的检查一个字符串是否与某种模式匹配.Python自1.5版本起增加了re模块,它提供Perl风格的正则表达式模式.re模块使Py ...

  7. 解析Fetch实现请求数据

    一 序言 在 传统Ajax 时代,进行 API 等网络请求都是通过XMLHttpRequest或者封装后的框架进行网络请求,然而配置和调用方式非常混乱,对于刚入门的新手并不友好.今天我们介绍的Fetc ...

  8. bzoj 2588 Count on a tree 解题报告

    Count on a tree 题目描述 给定一棵\(N\)个节点的树,每个点有一个权值,对于\(M\)个询问\((u,v,k)\),你需要回答\(u\) \(xor\) \(lastans\)和\( ...

  9. AOJ.667 抢占白房子

    抢占白房子 点我挑战题目 考察点 字符串 Time Mem Len Lang 14ms 444 KB 0.75 K GCC 题意分析 数据仅有一组,根据题目,左上角的一个格子为白色,与白色相邻的(无论 ...

  10. 【图论-最短路】【P3393】逃离僵尸岛

    传送门 Description 小a住的国家被僵尸侵略了!小a打算逃离到该国唯一的国际空港逃出这个国家. 该国有N个城市,城市之间有道路相连.一共有M条双向道路.保证没有自环和重边. K个城市已经被僵 ...