AsyncTask相信从事Android开发的同学都不陌生,基本都应该用到了,和以前一样我们还是先来看看此类的summary。AsyncTask

可以确保更合理、容易的使用UI线程。这个类是设计用来执行一个后台操作然后将结果发布到UI线程,但却使你不必直接操作Thread

和Handler(其实内部已经为你封装好了而已)。AsyncTask是围绕Thread和Handler而设计的一个Helper类,它的目标并不是提供

一个generic的Thread框架。AsyncTask的理想使用情况是针对比较短暂的操作(比如至多几秒钟的那种),所以说如果你需要Thread

长时间的运行,那么强烈建议你使用java.util.concurrent包里提供的各种API,比如Executor、ThreadPoolExecutor和FutureTask。

  接下来我们看看AsyncTask的各个字段,字段比较多:

  private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors();
private static final int CORE_POOL_SIZE = CPU_COUNT + 1;
private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;
private static final int KEEP_ALIVE = 1; private static final ThreadFactory sThreadFactory = new ThreadFactory() {
private final AtomicInteger mCount = new AtomicInteger(1); @Override
public Thread newThread(Runnable r) {
return new Thread(r, "AsyncTask #" + mCount.getAndIncrement());
}
}; private static final BlockingQueue<Runnable> sPoolWorkQueue =
new LinkedBlockingQueue<Runnable>(128); /**
* An {@link Executor} that can be used to execute tasks in parallel.
*/
public static final Executor THREAD_POOL_EXECUTOR
= new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE,
TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory);

这些字段基本都能望文生义,主要是为了创建最下面的ThreadPoolExecutor(有时间的话我会分析下它的源码),需要留意的

可能就算是这里CORE_POOL_SIZE的取值,为cpu的数目加1,这样做可以刚好保持cpu忙碌,最大限度的提高cpu利用率。

ThreadPoolExecutor是一种特殊的Executor,其runnable的执行是在线程池里并行完成的。

  下面我们看看另一种特殊的Executor,串行Executor,代码如下:

  /**
* An {@link Executor} that executes tasks one at a time in serial
* order. This serialization is global to a particular process.
*/
public static final Executor SERIAL_EXECUTOR = new SerialExecutor();   private static class SerialExecutor implements Executor {
final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();
Runnable mActive; @Override
public synchronized void execute(final Runnable r) {
mTasks.offer(new Runnable() {
@Override
public void run() {
try {
r.run();
} finally {
scheduleNext();
}
}
});
if (mActive == null) {
scheduleNext();
}
} protected synchronized void scheduleNext() {
if ((mActive = mTasks.poll()) != null) {
THREAD_POOL_EXECUTOR.execute(mActive);
}
}
}

这里的重点是一个Deque实现ArrayDeque,可以看出offer方法往deque尾部添加一个新的Runnable,这个Runnable比较特殊,它做的事情是执行

当前的AsyncTask,最后安排下一个AsyncTask执行(全局的AsyncTask都会在这里排队),这样就实现了AsyncTask的串行执行(执行顺序是FIFO)。

这里要注意的是即使是串行化的执行还是delegate给了同一个(和并行执行每个AsyncTask相比)THREAD_POOL_EXECUTOR。

  下面是剩下的一堆字段:

    private static final int MESSAGE_POST_RESULT = 0x1;
private static final int MESSAGE_POST_PROGRESS = 0x2; private static final InternalHandler sHandler = new InternalHandler(); private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;
private final WorkerRunnable<Params, Result> mWorker;
private final FutureTask<Result> mFuture; private volatile Status mStatus = Status.PENDING; private final AtomicBoolean mCancelled = new AtomicBoolean();
private final AtomicBoolean mTaskInvoked = new AtomicBoolean();

MESSAGE_xxx之类的是post message用到的what字段;

sHandler是和UI线程相关(所以你应该在UI线程中创建AsyncTask,因为默认其他线程一般没有与之关联的Looper)的处理后台线程

post message的Handler,具体代码稍后分析;

sDefaultExecutor表示默认的Executor,即串行执行的;

mWorker是一个抽象类实现了Callable<Result>接口,还有个Params类型的数组字段mParams;

mFuture表示一个可取消的异步操作,这里指的就是mWorker;

mStatus表示task执行过程中的状态,剩下的是2个原子boolean变量,用来做标记使用;

  表示task的当前状态的enum,如下:

    /**
* Indicates the current status of the task. Each status will be set only once
* during the lifetime of a task.
*/
public enum Status {
/**
* Indicates that the task has not been executed yet.
*/
PENDING,
/**
* Indicates that the task is running.
*/
RUNNING,
/**
* Indicates that {@link AsyncTask#onPostExecute} has finished.
*/
FINISHED,
}

  接下来来看一个关键部分,ctor代码如下:

    /**
* Creates a new asynchronous task. This constructor must be invoked on the UI thread.
*/
public AsyncTask() {
mWorker = new WorkerRunnable<Params, Result>() {
public Result call() throws Exception {
mTaskInvoked.set(true); Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
//noinspection unchecked
return postResult(doInBackground(mParams));
}
}; mFuture = new FutureTask<Result>(mWorker) {
@Override
protected void done() {
try {
postResultIfNotInvoked(get());
} catch (InterruptedException e) {
android.util.Log.w(LOG_TAG, e);
} catch (ExecutionException e) {
throw new RuntimeException("An error occured while executing doInBackground()",
e.getCause());
} catch (CancellationException e) {
postResultIfNotInvoked(null);
}
}
};
}

构造器说白了就是分别初始化mWorker和mFuture;mWorker表示可以返回结果的runnable,在其call方法中主要做3件事:

1. 设置task为invoked;

2. 设置线程优先级为BACKGOURND级别;

3. 调用doInBackground(mParams),并将结果发布到UI线程;

mFuture重写了其protected的done方法,在其内调用get方法来获取计算结果,get方法可能抛出3种异常,这里分别处理之;

如果执行正常即没任何异常的话,则再次将结果post到UI线程如果还没post过的话;

  接下来就来看看将background线程的结果/进度post到UI线程的相关方法:

 private void postResultIfNotInvoked(Result result) {
final boolean wasTaskInvoked = mTaskInvoked.get();
if (!wasTaskInvoked) {
postResult(result);
}
} private Result postResult(Result result) {
@SuppressWarnings("unchecked")
Message message = sHandler.obtainMessage(MESSAGE_POST_RESULT,
new AsyncTaskResult<Result>(this, result));
message.sendToTarget();
return result;
} /**
* This method can be invoked from {@link #doInBackground} to
* publish updates on the UI thread while the background computation is
* still running. Each call to this method will trigger the execution of
* {@link #onProgressUpdate} on the UI thread.
*
* {@link #onProgressUpdate} will note be called if the task has been
* canceled.
*
* @param values The progress values to update the UI with.
*
* @see #onProgressUpdate
* @see #doInBackground
*/
protected final void publishProgress(Progress... values) {
if (!isCancelled()) {
sHandler.obtainMessage(MESSAGE_POST_PROGRESS,
new AsyncTaskResult<Progress>(this, values)).sendToTarget();
}
}

前者只在task没被invoked的时候post,postResult的具体实现是obtain一个Message(将result包装在Message中),发送给sHandler处理;

publishProgress可以将后台线程的进度周期性的汇报给UI线程,可以用来更新UI显示,其实现也都是发送Message到sHandler,但是是在任务

没被取消的前提下。

  接下来看几个客户端可能需要override的方法,如下:

    /**
* Override this method to perform a computation on a background thread. The
* specified parameters are the parameters passed to {@link #execute}
* by the caller of this task.
*
* This method can call {@link #publishProgress} to publish updates
* on the UI thread.
*
* @param params The parameters of the task.
*
* @return A result, defined by the subclass of this task.
*
* @see #onPreExecute()
* @see #onPostExecute
* @see #publishProgress
*/
protected abstract Result doInBackground(Params... params); /**
* Runs on the UI thread before {@link #doInBackground}.
*
* @see #onPostExecute
* @see #doInBackground
*/
protected void onPreExecute() {
} /**
* <p>Runs on the UI thread after {@link #doInBackground}. The
* specified result is the value returned by {@link #doInBackground}.</p>
*
* <p>This method won't be invoked if the task was cancelled.</p>
*
* @param result The result of the operation computed by {@link #doInBackground}.
*
* @see #onPreExecute
* @see #doInBackground
* @see #onCancelled(Object)
*/
@SuppressWarnings({"UnusedDeclaration"})
protected void onPostExecute(Result result) {
} /**
* Runs on the UI thread after {@link #publishProgress} is invoked.
* The specified values are the values passed to {@link #publishProgress}.
*
* @param values The values indicating progress.
*
* @see #publishProgress
* @see #doInBackground
*/
@SuppressWarnings({"UnusedDeclaration"})
protected void onProgressUpdate(Progress... values) {
} /**
* <p>Runs on the UI thread after {@link #cancel(boolean)} is invoked and
* {@link #doInBackground(Object[])} has finished.</p>
*
* <p>The default implementation simply invokes {@link #onCancelled()} and
* ignores the result. If you write your own implementation, do not call
* <code>super.onCancelled(result)</code>.</p>
*
* @param result The result, if any, computed in
* {@link #doInBackground(Object[])}, can be null
*
* @see #cancel(boolean)
* @see #isCancelled()
*/
@SuppressWarnings({"UnusedParameters"})
protected void onCancelled(Result result) {
onCancelled();
} /**
* <p>Applications should preferably override {@link #onCancelled(Object)}.
* This method is invoked by the default implementation of
* {@link #onCancelled(Object)}.</p>
*
* <p>Runs on the UI thread after {@link #cancel(boolean)} is invoked and
* {@link #doInBackground(Object[])} has finished.</p>
*
* @see #onCancelled(Object)
* @see #cancel(boolean)
* @see #isCancelled()
*/
protected void onCancelled() {
} /**
* Returns <tt>true</tt> if this task was cancelled before it completed
* normally. If you are calling {@link #cancel(boolean)} on the task,
* the value returned by this method should be checked periodically from
* {@link #doInBackground(Object[])} to end the task as soon as possible.
*
* @return <tt>true</tt> if task was cancelled before it completed
*
* @see #cancel(boolean)
*/
public final boolean isCancelled() {
return mCancelled.get();
}

这些方法你可以根据自己的需要重写其中某些,一般doInBackground都会被重写,因为这是你使用AsyncTask的目的,你的后台操作就发生

在这里面;其他几个onXXX之类的方法都发生在UI线程中,算是种callback机制,用来通知UI线程什么事情发生了。其他要注意的就是仔细阅读

下方法的doc,每个都有清晰的说明。

  下来接着看下public的cancel和get方法,

    /**
* <p>Attempts to cancel execution of this task. This attempt will
* fail if the task has already completed, already been cancelled,
* or could not be cancelled for some other reason. If successful,
* and this task has not started when <tt>cancel</tt> is called,
* this task should never run. If the task has already started,
* then the <tt>mayInterruptIfRunning</tt> parameter determines
* whether the thread executing this task should be interrupted in
* an attempt to stop the task.</p>
*
* <p>Calling this method will result in {@link #onCancelled(Object)} being
* invoked on the UI thread after {@link #doInBackground(Object[])}
* returns. Calling this method guarantees that {@link #onPostExecute(Object)}
* is never invoked. After invoking this method, you should check the
* value returned by {@link #isCancelled()} periodically from
* {@link #doInBackground(Object[])} to finish the task as early as
* possible.</p>
*
* @param mayInterruptIfRunning <tt>true</tt> if the thread executing this
* task should be interrupted; otherwise, in-progress tasks are allowed
* to complete.
*
* @return <tt>false</tt> if the task could not be cancelled,
* typically because it has already completed normally;
* <tt>true</tt> otherwise
*
* @see #isCancelled()
* @see #onCancelled(Object)
*/
public final boolean cancel(boolean mayInterruptIfRunning) {
mCancelled.set(true);
return mFuture.cancel(mayInterruptIfRunning);
} /**
* Waits if necessary for the computation to complete, and then
* retrieves its result.
*
* @return The computed result.
*
* @throws CancellationException If the computation was cancelled.
* @throws ExecutionException If the computation threw an exception.
* @throws InterruptedException If the current thread was interrupted
* while waiting.
*/
public final Result get() throws InterruptedException, ExecutionException {
return mFuture.get();
} /**
* Waits if necessary for at most the given time for the computation
* to complete, and then retrieves its result.
*
* @param timeout Time to wait before cancelling the operation.
* @param unit The time unit for the timeout.
*
* @return The computed result.
*
* @throws CancellationException If the computation was cancelled.
* @throws ExecutionException If the computation threw an exception.
* @throws InterruptedException If the current thread was interrupted
* while waiting.
* @throws TimeoutException If the wait timed out.
*/
public final Result get(long timeout, TimeUnit unit) throws InterruptedException,
ExecutionException, TimeoutException {
return mFuture.get(timeout, unit);
}

这些方法没什么多说的,都是delegate给了mFuture,主要就是多看看方法的doc。

  接下来看看关键的executeXXX方法,代码如下:

    /**
* Executes the task with the specified parameters. The task returns
* itself (this) so that the caller can keep a reference to it.
*
* <p>Note: this function schedules the task on a queue for a single background
* thread or pool of threads depending on the platform version. When first
* introduced, AsyncTasks were executed serially on a single background thread.
* Starting with {@link android.os.Build.VERSION_CODES#DONUT}, this was changed
* to a pool of threads allowing multiple tasks to operate in parallel. Starting
* {@link android.os.Build.VERSION_CODES#HONEYCOMB}, tasks are back to being
* executed on a single thread to avoid common application errors caused
* by parallel execution. If you truly want parallel execution, you can use
* the {@link #executeOnExecutor} version of this method
* with {@link #THREAD_POOL_EXECUTOR}; however, see commentary there for warnings
* on its use.
*
* <p>This method must be invoked on the UI thread.
*
* @param params The parameters of the task.
*
* @return This instance of AsyncTask.
*
* @throws IllegalStateException If {@link #getStatus()} returns either
* {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
*
* @see #executeOnExecutor(java.util.concurrent.Executor, Object[])
* @see #execute(Runnable)
*/
public final AsyncTask<Params, Progress, Result> execute(Params... params) {
return executeOnExecutor(sDefaultExecutor, params);
} /**
* Executes the task with the specified parameters. The task returns
* itself (this) so that the caller can keep a reference to it.
*
* <p>This method is typically used with {@link #THREAD_POOL_EXECUTOR} to
* allow multiple tasks to run in parallel on a pool of threads managed by
* AsyncTask, however you can also use your own {@link Executor} for custom
* behavior.
*
* <p><em>Warning:</em> Allowing multiple tasks to run in parallel from
* a thread pool is generally <em>not</em> what one wants, because the order
* of their operation is not defined. For example, if these tasks are used
* to modify any state in common (such as writing a file due to a button click),
* there are no guarantees on the order of the modifications.
* Without careful work it is possible in rare cases for the newer version
* of the data to be over-written by an older one, leading to obscure data
* loss and stability issues. Such changes are best
* executed in serial; to guarantee such work is serialized regardless of
* platform version you can use this function with {@link #SERIAL_EXECUTOR}.
*
* <p>This method must be invoked on the UI thread.
*
* @param exec The executor to use. {@link #THREAD_POOL_EXECUTOR} is available as a
* convenient process-wide thread pool for tasks that are loosely coupled.
* @param params The parameters of the task.
*
* @return This instance of AsyncTask.
*
* @throws IllegalStateException If {@link #getStatus()} returns either
* {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
*
* @see #execute(Object[])
*/
public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,
Params... params) {
if (mStatus != Status.PENDING) {
switch (mStatus) {
case RUNNING:
throw new IllegalStateException("Cannot execute task:"
+ " the task is already running.");
case FINISHED:
throw new IllegalStateException("Cannot execute task:"
+ " the task has already been executed "
+ "(a task can be executed only once)");
}
} mStatus = Status.RUNNING; onPreExecute(); mWorker.mParams = params;
exec.execute(mFuture); return this;
} /**
* Convenience version of {@link #execute(Object...)} for use with
* a simple Runnable object. See {@link #execute(Object[])} for more
* information on the order of execution.
*
* @see #execute(Object[])
* @see #executeOnExecutor(java.util.concurrent.Executor, Object[])
*/
public static void execute(Runnable runnable) {
sDefaultExecutor.execute(runnable);
}

从上面的代码可以看出如果你不指定Executor,则默认的串行化Executor会被使用,当然如果你愿意也可以提供自己的Executor,

比如AsyncTask.THREAD_POOL_EXECUTOR。executeOnExecutor方法在执行前会做一些状态检测,没执行前应该处于PENDING

状态,否则就被抛出IllegalStateException,这也就是说同一个AsyncTask只能使用一遍;接下来设置状态为RUNNING,调用callback

方法onPreExecute,设置mWorker的mParams字段为用户提供的值,接着在executor中执行mFuture,最后返回this引用。

  最后剩下的我们一块看看,代码如下:

    private void finish(Result result) {
if (isCancelled()) {
onCancelled(result);
} else {
onPostExecute(result);
}
mStatus = Status.FINISHED;
} private static class InternalHandler extends Handler {
@SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
@Override
public void handleMessage(Message msg) {
AsyncTaskResult result = (AsyncTaskResult) msg.obj;
switch (msg.what) {
case MESSAGE_POST_RESULT:
// There is only one result
result.mTask.finish(result.mData[0]);
break;
case MESSAGE_POST_PROGRESS:
result.mTask.onProgressUpdate(result.mData);
break;
}
}
} private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> {
Params[] mParams;
} @SuppressWarnings({"RawUseOfParameterizedType"})
private static class AsyncTaskResult<Data> {
final AsyncTask mTask;
final Data[] mData; AsyncTaskResult(AsyncTask task, Data... data) {
mTask = task;
mData = data;
}
}
}

可以看出finish方法是UI线程在收到MESSAGE_POST_RESULT消息的时候调用,如果取消了则调用onCancelled(result),否则调用

onPostExecute(result);最后都设置了task的状态为FINISHED。同样的,onProgressUpdate是在收到MESSAGE_POST_PROGRESS

被调用的。最后的2个类都是持有数据的类,WorkerRunnable<Params, Result>是一个Callable<Result>并且持有后台task运行需要用到

的参数列表,后台线程post Message的时候会将结果包装成一个AsyncTaskResult发送出去。

  至此AsyncTask的关键代码都已经分析完毕,我们可以看出AsyncTask实际上是对java.util.concurrent包里Executor,Callable,FutureTask

以及Handler的一个综合应用,属于简化开发人员流程的一个工具类。

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