Dungeon Master

You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot move diagonally and the maze is surrounded by solid rock on all sides.

Is an escape possible? If yes, how long will it take?

Input

The input consists of a number of dungeons. Each dungeon description starts with a line containing three integers L, R and C (all limited to 30 in size). 
L is the number of levels making up the dungeon. 
R and C are the number of rows and columns making up the plan of each level. 
Then there will follow L blocks of R lines each containing C characters. Each character describes one cell of the dungeon. A cell full of rock is indicated by a '#' and empty cells are represented by a '.'. Your starting position is indicated by 'S' and the exit by the letter 'E'. There's a single blank line after each level. Input is terminated by three zeroes for L, R and C.

Output

Each maze generates one line of output. If it is possible to reach the exit, print a line of the form

Escaped in x minute(s).

where x is replaced by the shortest time it takes to escape. 
If it is not possible to escape, print the line

Trapped!

Sample Input

3 4 5
S....
.###.
.##..
###.# #####
#####
##.##
##... #####
#####
#.###
####E 1 3 3
S##
#E#
### 0 0 0

Sample Output

Escaped in 11 minute(s).
Trapped! 之前做过类似的A计划,那道题是二维传送地图,当时是用DFS写的。这次的Dungeon Master是A计划的升级版,达到30的多维地图(WA:只能传送到相邻维度。。),所以尝试DFS果断超时,,然后重码了一遍BFS-_-16msA掉。这再一次地证明了在处理最短路径时BFS的效率之高。 DFS TLE代码:
#include<stdio.h>
#include<string.h> char a[][][];
int b[][][];
int t[][]={{,,},{,,},{,-,},{,,-},{,,},{-,,}};
int ww,n,m,bw,bx,by,min; void dfs(int w,int x,int y,int s)
{
int i;
if(w<||x<||y<||w>=ww||x>=n||y>=m) return;
if(a[w][x][y]=='E'){
if(s<min) min=s;
return;
}
if(a[w][x][y]=='#'||b[w][x][y]==) return;
for(i=;i<;i++){
int tw=w+t[i][];
int tx=x+t[i][];
int ty=y+t[i][];
b[w][x][y]=;
dfs(tw,tx,ty,s+);
b[w][x][y]=;
}
} int main()
{
int i,j,k;
while(scanf("%d%d%d",&ww,&n,&m)&&!(ww==&&n==&&m==)){
for(i=;i<ww;i++){
for(j=;j<n;j++){
getchar();
scanf("%s",a[i][j]);
for(k=;k<m;k++){
if(a[i][j][k]=='S'){
bw=i;
bx=j;
by=k;
}
}
}
}
min=;
memset(b,,sizeof(b));
dfs(bw,bx,by,);
if(min==) printf("Trapped!\n");
else printf("Escaped in %d minute(s).\n",min);
}
return ;
}

BFS AC代码:

#include<stdio.h>
#include<string.h>
#include<queue>
using namespace std; char a[][][];
int b[][][];
int t[][]={{,,},{,,},{,-,},{,,-},{,,},{-,,}}; struct Node{
int w,x,y,s;
}node; int main()
{
int ww,n,m,i,j,k;
while(scanf("%d%d%d",&ww,&n,&m)&&!(ww==&&n==&&m==)){
queue<Node> q;
memset(b,,sizeof(b));
for(i=;i<ww;i++){
for(j=;j<n;j++){
getchar();
scanf("%s",a[i][j]);
for(k=;k<m;k++){
if(a[i][j][k]=='S'){
b[i][j][k]=;
node.w=i;
node.x=j;
node.y=k;
node.s=;
q.push(node);
}
}
}
}
int f=;
while(q.size()){
for(i=;i<;i++){
int tw=q.front().w+t[i][];
int tx=q.front().x+t[i][];
int ty=q.front().y+t[i][];
if(tw<||tx<||ty<||tw>=ww||tx>=n||ty>=m) continue;
if(a[tw][tx][ty]=='E'){
f=q.front().s+;
break;
}
if(a[tw][tx][ty]=='#'||b[tw][tx][ty]==) continue;
b[tw][tx][ty]=;
node.w=tw;
node.x=tx;
node.y=ty;
node.s=q.front().s+;
q.push(node);
}
if(f!=) break;
q.pop();
}
if(f==) printf("Trapped!\n");
else printf("Escaped in %d minute(s).\n",f);
}
return ;
}

POJ - 2251 Dungeon Master 多维多方向BFS的更多相关文章

  1. poj 2251 Dungeon Master 3维bfs(水水)

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 21230   Accepted: 8261 D ...

  2. POJ 2251 Dungeon Master --- 三维BFS(用BFS求最短路)

    POJ 2251 题目大意: 给出一三维空间的地牢,要求求出由字符'S'到字符'E'的最短路径,移动方向可以是上,下,左,右,前,后,六个方向,每移动一次就耗费一分钟,要求输出最快的走出时间.不同L层 ...

  3. POJ 2251 Dungeon Master /UVA 532 Dungeon Master / ZOJ 1940 Dungeon Master(广度优先搜索)

    POJ 2251 Dungeon Master /UVA 532 Dungeon Master / ZOJ 1940 Dungeon Master(广度优先搜索) Description You ar ...

  4. POJ.2251 Dungeon Master (三维BFS)

    POJ.2251 Dungeon Master (三维BFS) 题意分析 你被困在一个3D地牢中且继续寻找最短路径逃生.地牢由立方体单位构成,立方体中不定会充满岩石.向上下前后左右移动一个单位需要一分 ...

  5. POJ 2251 Dungeon Master(地牢大师)

    p.MsoNormal { margin-bottom: 10.0000pt; font-family: Tahoma; font-size: 11.0000pt } h1 { margin-top: ...

  6. BFS POJ 2251 Dungeon Master

    题目传送门 /* BFS:这题很有意思,像是地下城,图是立体的,可以从上张图到下一张图的对应位置,那么也就是三维搜索,多了z坐标轴 */ #include <cstdio> #includ ...

  7. POJ 2251 Dungeon Master (三维BFS)

    题目链接:http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total S ...

  8. poj 2251 Dungeon Master

    http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submis ...

  9. POJ 2251 Dungeon Master(多层地图找最短路 经典bfs,6个方向)

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 48380   Accepted: 18252 ...

随机推荐

  1. iOS移动开发周报-第16期

    iOS移动开发周报-第16期 [摘要]:本期iOS移动开发周报带来如下内容:i​OS 8的新特性,敏感逻辑的保护方案,iOS绘图教程,WKWebView的使用等. 教程 <i​OS 8>: ...

  2. 腾讯云ubuntu memcached 安装

    ubuntu安装 sudo apt-get install  memcached 停止memcached服务:sudo systemctl stop memcached 激活memcached服务:s ...

  3. 制作一个塔防游戏 Cocos2d-x 2.1.4 (一)

    在这篇文章,将会学习到怎样制作一个塔防游戏.在这其中,学习怎样在设定的时间内出现一波波的敌人,使这些敌人沿着指定的路点前进.怎样在地图上指定的位置创建炮塔.怎样使炮塔射击敌人,怎样可视化调试路点和炮塔 ...

  4. centos6.4中文输入法安装和切换(转载)

    1.用root登录,或者切换到root账户(su root): 2.yum install "@Chinese Support"; 3.exit: 4.System→prefere ...

  5. windows下route命令详解(转载)

    1.具体功能        该命令用于在本地IP路由表中显示和修改条目.使用不带参数的ROUTE可以显示帮助.            2.语法详解        route [-f] [-p] [co ...

  6. java socket InputStream和OutputStream

    从java socket对象获取的InputSteam的read方法其实是对linux的recv()函数的调用,OutputStream也同理. 也就是说,InputStream和OutputStre ...

  7. win7和win2008 r2下配置IIS7(ASP.net运行环境)

    win7和win2008 r2下配置IIS7(ASP.net运行环境) 1.先要设置应用程序池(ApplicationPool)为Classic.NETAppPool,而不是默认的DefaultApp ...

  8. Windows程序设计(1)——Win32运行原理(一)

    CPU保护模式与Windows系统 1 Windows多任务 2 虚拟内存 3 处理器的特权级别 内核对象 1 内核对象有什么用 2 对象句柄 3 使用计数 1 CPU保护模式与Windows系统 8 ...

  9. 【bzoj2809】dispatching

    这题的最优解法是可并堆,从上往下合并及删点,标准的O(nlogn)解法. 为了练习主席树,特用主席树写一发,可以按dfs序建立主席树,对每个子树进行查询. 总时间5232毫秒,要垫底了... 看来需要 ...

  10. 狂配Nginx

    一 .Nginx虚拟主机配置(  基于不同的域名,跳转到不同的项目) 1.基于域名的虚拟主机,通过域名来区分虚拟主机——应用:外部网站 2.基于端口的虚拟主机,通过端口来区分虚拟主机——应用:公司内部 ...