【Netty源码学习】EventLoopGroup
在上一篇博客【Netty源码解析】入门示例中我们介绍了一个Netty入门的示例代码,接下来的博客我们会分析一下整个demo工程运行过程的运行机制。 无论在Netty应用的客户端还是服务端都首先会初始化EventLoopGroup,其封装了线程的创建,以及loop和线程的关联等内容。
EventLoopGroup group = new NioEventLoopGroup();
接下来我们一步一步看NioEventLoopGroup在初始化过程中都做了什么事情,其源码如下:
/** * {@link MultithreadEventLoopGroup} implementations which is used for NIO {@link Selector} based {@link Channel}s. */ public class NioEventLoopGroup extends MultithreadEventLoopGroup { /** * Create a new instance using the default number of threads, the default {@link ThreadFactory} and * the {@link SelectorProvider} which is returned by {@link SelectorProvider#provider()}. */ public NioEventLoopGroup() { this(0); } /** * Create a new instance using the specified number of threads, {@link ThreadFactory} and the * {@link SelectorProvider} which is returned by {@link SelectorProvider#provider()}. */ public NioEventLoopGroup(int nThreads) { this(nThreads, (Executor) null); } /** * Create a new instance using the specified number of threads, the given {@link ThreadFactory} and the * {@link SelectorProvider} which is returned by {@link SelectorProvider#provider()}. */ public NioEventLoopGroup(int nThreads, ThreadFactory threadFactory) { this(nThreads, threadFactory, SelectorProvider.provider()); } public NioEventLoopGroup(int nThreads, Executor executor) { this(nThreads, executor, SelectorProvider.provider()); } /** * Create a new instance using the specified number of threads, the given {@link ThreadFactory} and the given * {@link SelectorProvider}. */ public NioEventLoopGroup( int nThreads, ThreadFactory threadFactory, final SelectorProvider selectorProvider) { this(nThreads, threadFactory, selectorProvider, DefaultSelectStrategyFactory.INSTANCE); } public NioEventLoopGroup(int nThreads, ThreadFactory threadFactory, final SelectorProvider selectorProvider, final SelectStrategyFactory selectStrategyFactory) { super(nThreads, threadFactory, selectorProvider, selectStrategyFactory, RejectedExecutionHandlers.reject()); } public NioEventLoopGroup( int nThreads, Executor executor, final SelectorProvider selectorProvider) { this(nThreads, executor, selectorProvider, DefaultSelectStrategyFactory.INSTANCE); } public NioEventLoopGroup(int nThreads, Executor executor, final SelectorProvider selectorProvider, final SelectStrategyFactory selectStrategyFactory) { super(nThreads, executor, selectorProvider, selectStrategyFactory, RejectedExecutionHandlers.reject()); } public NioEventLoopGroup(int nThreads, Executor executor, EventExecutorChooserFactory chooserFactory, final SelectorProvider selectorProvider, final SelectStrategyFactory selectStrategyFactory) { super(nThreads, executor, chooserFactory, selectorProvider, selectStrategyFactory, RejectedExecutionHandlers.reject()); } public NioEventLoopGroup(int nThreads, Executor executor, EventExecutorChooserFactory chooserFactory, final SelectorProvider selectorProvider, final SelectStrategyFactory selectStrategyFactory, final RejectedExecutionHandler rejectedExecutionHandler) { super(nThreads, executor, chooserFactory, selectorProvider, selectStrategyFactory, rejectedExecutionHandler); } /** * Sets the percentage of the desired amount of time spent for I/O in the child event loops. The default value is * {@code 50}, which means the event loop will try to spend the same amount of time for I/O as for non-I/O tasks. */ public void setIoRatio(int ioRatio) { for (EventExecutor e: this) { ((NioEventLoop) e).setIoRatio(ioRatio); } } /** * Replaces the current {@link Selector}s of the child event loops with newly created {@link Selector}s to work * around the infamous epoll 100% CPU bug. */ public void rebuildSelectors() { for (EventExecutor e: this) { ((NioEventLoop) e).rebuildSelector(); } } @Override protected EventLoop newChild(Executor executor, Object... args) throws Exception { return new NioEventLoop(this, executor, (SelectorProvider) args[0], ((SelectStrategyFactory) args[1]).newSelectStrategy(), (RejectedExecutionHandler) args[2]); } }
由上面的源码我们了解到NioEventLoopGroup构造函数初始化的结果是调用父类MultithreadEventLoopGroup的构造函数,接下来我们看一下MultithreadEventLoopGroup的构造函数做了什么事情。
public abstract class MultithreadEventExecutorGroup extends AbstractEventExecutorGroup { private final EventExecutor[] children; private final Set<EventExecutor> readonlyChildren; private final AtomicInteger terminatedChildren = new AtomicInteger(); private final Promise<?> terminationFuture = new DefaultPromise(GlobalEventExecutor.INSTANCE); private final EventExecutorChooserFactory.EventExecutorChooser chooser; protected MultithreadEventExecutorGroup(int nThreads, ThreadFactory threadFactory, Object... args) { this(nThreads, threadFactory == null ? null : new ThreadPerTaskExecutor(threadFactory), args); } protected MultithreadEventExecutorGroup(int nThreads, Executor executor, Object... args) { this(nThreads, executor, DefaultEventExecutorChooserFactory.INSTANCE, args); } /** * Create a new instance. * * @param nThreads the number of threads that will be used by this instance. * @param executor the Executor to use, or {@code null} if the default should be used. * @param chooserFactory the {@link EventExecutorChooserFactory} to use. * @param args arguments which will passed to each {@link #newChild(Executor, Object...)} call */ protected MultithreadEventExecutorGroup(int nThreads, Executor executor, EventExecutorChooserFactory chooserFactory, Object... args) { if (nThreads <= 0) { throw new IllegalArgumentException(String.format("nThreads: %d (expected: > 0)", nThreads)); } if (executor == null) { executor = new ThreadPerTaskExecutor(newDefaultThreadFactory()); } children = new EventExecutor[nThreads]; for (int i = 0; i < nThreads; i ++) { boolean success = false; try { children[i] = newChild(executor, args); success = true; } catch (Exception e) { // TODO: Think about if this is a good exception type throw new IllegalStateException("failed to create a child event loop", e); } finally { if (!success) { for (int j = 0; j < i; j ++) { children[j].shutdownGracefully(); } for (int j = 0; j < i; j ++) { EventExecutor e = children[j]; try { while (!e.isTerminated()) { e.awaitTermination(Integer.MAX_VALUE, TimeUnit.SECONDS); } } catch (InterruptedException interrupted) { // Let the caller handle the interruption. Thread.currentThread().interrupt(); break; } } } } } chooser = chooserFactory.newChooser(children); final FutureListener<Object> terminationListener = new FutureListener<Object>() { @Override public void operationComplete(Future<Object> future) throws Exception { if (terminatedChildren.incrementAndGet() == children.length) { terminationFuture.setSuccess(null); } } }; for (EventExecutor e: children) { e.terminationFuture().addListener(terminationListener); } Set<EventExecutor> childrenSet = new LinkedHashSet<EventExecutor>(children.length); Collections.addAll(childrenSet, children); readonlyChildren = Collections.unmodifiableSet(childrenSet); } protected ThreadFactory newDefaultThreadFactory() { return new DefaultThreadFactory(getClass()); } @Override public EventExecutor next() { return chooser.next(); } @Override public Iterator<EventExecutor> iterator() { return readonlyChildren.iterator(); } /** * Return the number of {@link EventExecutor} this implementation uses. This number is the maps * 1:1 to the threads it use. */ public final int executorCount() { return children.length; } /** * Create a new EventExecutor which will later then accessible via the {@link #next()} method. This method will be * called for each thread that will serve this {@link MultithreadEventExecutorGroup}. * */ protected abstract EventExecutor newChild(Executor executor, Object... args) throws Exception; @Override public Future<?> shutdownGracefully(long quietPeriod, long timeout, TimeUnit unit) { for (EventExecutor l: children) { l.shutdownGracefully(quietPeriod, timeout, unit); } return terminationFuture(); } @Override public Future<?> terminationFuture() { return terminationFuture; } @Override @Deprecated public void shutdown() { for (EventExecutor l: children) { l.shutdown(); } } @Override public boolean isShuttingDown() { for (EventExecutor l: children) { if (!l.isShuttingDown()) { return false; } } return true; } @Override public boolean isShutdown() { for (EventExecutor l: children) { if (!l.isShutdown()) { return false; } } return true; } @Override public boolean isTerminated() { for (EventExecutor l: children) { if (!l.isTerminated()) { return false; } } return true; } @Override public boolean awaitTermination(long timeout, TimeUnit unit) throws InterruptedException { long deadline = System.nanoTime() + unit.toNanos(timeout); loop: for (EventExecutor l: children) { for (;;) { long timeLeft = deadline - System.nanoTime(); if (timeLeft <= 0) { break loop; } if (l.awaitTermination(timeLeft, TimeUnit.NANOSECONDS)) { break; } } } return isTerminated(); } }
从上面代码的构造函数中我们发现了真正处理功能
(1)executor = new ThreadPerTaskExecutor(newDefaultThreadFactory()); 首先创建一个单线程执行的线程池
(2)children = new EventExecutor[nThreads]; 创建处理器两倍数目的处理线程数组
(3)children[i] = newChild(executor, args) 实例化线程数组,具体实现在NioEventLoopGroup
@Override protected EventLoop newChild(Executor executor, Object... args) throws Exception { return new NioEventLoop(this, executor, (SelectorProvider) args[0], ((SelectStrategyFactory) args[1]).newSelectStrategy(), (RejectedExecutionHandler) args[2]); }
这样EventLoopGroup的主要功能就完成了,其主要机制就是创建了一定数目的NioEventLoop。
EventLoopGroup类图结构:
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