题目链接:http://poj.org/problem?id=1269

Time Limit: 1000MS Memory Limit: 10000K

Description

We all know that a pair of distinct points on a plane defines a line and that a pair of lines on a plane will intersect in one of three ways: 1) no intersection because they are parallel, 2) intersect in a line because they are on top of one another (i.e. they are the same line), 3) intersect in a point. In this problem you will use your algebraic knowledge to create a program that determines how and where two lines intersect. 
Your program will repeatedly read in four points that define two lines in the x-y plane and determine how and where the lines intersect. All numbers required by this problem will be reasonable, say between -1000 and 1000. 

Input

The first line contains an integer N between 1 and 10 describing how many pairs of lines are represented. The next N lines will each contain eight integers. These integers represent the coordinates of four points on the plane in the order x1y1x2y2x3y3x4y4. Thus each of these input lines represents two lines on the plane: the line through (x1,y1) and (x2,y2) and the line through (x3,y3) and (x4,y4). The point (x1,y1) is always distinct from (x2,y2). Likewise with (x3,y3) and (x4,y4).

Output

There should be N+2 lines of output. The first line of output should read INTERSECTING LINES OUTPUT. There will then be one line of output for each pair of planar lines represented by a line of input, describing how the lines intersect: none, line, or point. If the intersection is a point then your program should output the x and y coordinates of the point, correct to two decimal places. The final line of output should read "END OF OUTPUT".

Sample Input

5
0 0 4 4 0 4 4 0
5 0 7 6 1 0 2 3
5 0 7 6 3 -6 4 -3
2 0 2 27 1 5 18 5
0 3 4 0 1 2 2 5

Sample Output

INTERSECTING LINES OUTPUT
POINT 2.00 2.00
NONE
LINE
POINT 2.00 5.00
POINT 1.07 2.20
END OF OUTPUT

题意:

给出四个点的坐标,分别用来表示两条直线,求两条直线的关系是共线还是平行还是相交,若是相交则给出交点坐标(保留小数点后两位)。

题解:

直接套用模板中的点到直线距离以及求直线交点的函数模板即可。

AC代码:

#include<cstdio>
#include<cstring>
#include<cmath>
#include<vector>
#include<algorithm>
using namespace std;
//--------------------------------------计算几何模板 - st-------------------------------------- const double eps = 1e-;
const double M_PI = 3.14159265358979323846; struct Point{
double x,y;
Point(double tx=,double ty=):x(tx),y(ty){}
};
typedef Point Vctor; //向量的加减乘除
Vctor operator + (Vctor A,Vctor B){return Vctor(A.x+B.x,A.y+B.y);}
Vctor operator - (Point A,Point B){return Vctor(A.x-B.x,A.y-B.y);}
Vctor operator * (Vctor A,double p){return Vctor(A.x*p,A.y*p);}
Vctor operator / (Vctor A,double p){return Vctor(A.x/p,A.y/p);}
bool operator < (Point A,Point B){return A.x < B.x || (A.x == B.x && A.y < B.y);} struct Line{
Point p;
Vctor v;
Line(Point p=Point(,),Vctor v=Vctor(,)):p(p),v(v){}
Point point(double t){return p + v*t;} //获得直线上的距离p点t个单位长度的点
};
struct Circle{
Point c;
double r;
Circle(Point tc=Point(,),double tr=):c(tc),r(tr){}
Point point(double a){return Point( c.x + cos(a)*r , c.y + sin(a)*r);}
}; int dcmp(double x)
{
if(fabs(x)<eps) return ;
else return (x<)?(-):();
}
bool operator == (Point A,Point B){return dcmp(A.x-B.x)== && dcmp(A.y-B.y)==;} //向量的点积,长度,夹角
double Dot(Vctor A,Vctor B){return A.x*B.x+A.y*B.y;}
double Length(Vctor A){return sqrt(Dot(A,A));}
double Angle(Vctor A,Vctor B){return acos(Dot(A,B)/Length(A)/Length(B));} //叉积,三角形面积
double Cross(Vctor A,Vctor B){return A.x*B.y-A.y*B.x;}
double TriangleArea(Point A,Point B,Point C){return Cross(B-A,C-A);} //向量的旋转,求向量的单位法线(即左转90度,然后长度归一)
Vctor Rotate(Vctor A,double rad){return Vctor( A.x*cos(rad) - A.y*sin(rad) , A.x*sin(rad) + A.y*cos(rad) );}
Vctor Normal(Vctor A)
{
double L = Length(A);
return Vctor(-A.y/L, A.x/L);
} //直线的交点
Point getLineIntersection(Line L1,Line L2)
{
Vctor u = L1.p-L2.p;
double t = Cross(L2.v,u)/Cross(L1.v,L2.v);
return L1.p + L1.v*t;
} //点到直线的距离
double DistanceToLine(Point P,Line L)
{
return fabs(Cross(P-L.p,L.v))/Length(L.v);
} //--------------------------------------计算几何模板 - ed--------------------------------------
double x[],y[];
Line L1,L2;
int CheckTwoLines(Line L1,Line L2)//1-共线,2-平行,3-相交
{
if(dcmp( L1.v.x * L2.v.y - L2.v.x * L1.v.y ) == ) //两直线的方向向量平行
{
if( DistanceToLine(L1.p,L2) < eps ) //直线1上的点也在直线2上
return ;
else
return ;
}
else return ;
}
int main()
{
int t;
scanf("%d",&t);
printf("INTERSECTING LINES OUTPUT\n");
while(t--)
{
for(int i=;i<=;i++) scanf("%lf%lf",x+i,y+i);
L1=Line(Point(x[],y[]),Point(x[],y[])-Point(x[],y[]));
L2=Line(Point(x[],y[]),Point(x[],y[])-Point(x[],y[])); int relation=CheckTwoLines(L1,L2);
if(relation==)
printf("LINE\n");
else if(relation==)
printf("NONE\n");
else
{
Point ans=getLineIntersection(L1,L2);
printf("POINT %.2f %.2f\n",ans.x,ans.y);
//此处使用G++时用 %.2f 输出,使用C++时用 %.2lf 输出
}
}
printf("END OF OUTPUT\n");
}

POJ 1269 - Intersecting Lines - [平面几何模板题]的更多相关文章

  1. POJ 1269 Intersecting Lines(判断两直线位置关系)

    题目传送门:POJ 1269 Intersecting Lines Description We all know that a pair of distinct points on a plane ...

  2. POJ 1269 Intersecting Lines(线段相交,水题)

    id=1269" rel="nofollow">Intersecting Lines 大意:给你两条直线的坐标,推断两条直线是否共线.平行.相交.若相交.求出交点. ...

  3. ●POJ 1269 Intersecting Lines

    题链: http://poj.org/problem?id=1269 题解: 计算几何,直线交点 模板题,试了一下直线的向量参数方程求交点的方法. (方法详见<算法竞赛入门经典——训练指南> ...

  4. poj 1269 Intersecting Lines——叉积求直线交点坐标

    题目:http://poj.org/problem?id=1269 相关知识: 叉积求面积:https://www.cnblogs.com/xiexinxinlove/p/3708147.html什么 ...

  5. poj 1269 Intersecting Lines

    题目链接:http://poj.org/problem?id=1269 题目大意:给出四个点的坐标x1,y1,x2,y2,x3,y3,x4,y4,前两个形成一条直线,后两个坐标形成一条直线.然后问你是 ...

  6. 判断两条直线的位置关系 POJ 1269 Intersecting Lines

    两条直线可能有三种关系:1.共线     2.平行(不包括共线)    3.相交. 那给定两条直线怎么判断他们的位置关系呢.还是用到向量的叉积 例题:POJ 1269 题意:这道题是给定四个点p1, ...

  7. POJ P2318 TOYS与POJ P1269 Intersecting Lines——计算几何入门题两道

    rt,计算几何入门: TOYS Calculate the number of toys that land in each bin of a partitioned toy box. Mom and ...

  8. POJ 1269 Intersecting Lines 直线交

    不知道谁转的计算几何题集里面有这个题...标题还写的是基本线段求交... 结果题都没看就直接敲了个线段交...各种姿势WA一遍以后发现题意根本不是线段交而是直线交...白改了那个模板... 乱发文的同 ...

  9. POJ 1269 Intersecting Lines (判断直线位置关系)

    题目链接:POJ 1269 Problem Description We all know that a pair of distinct points on a plane defines a li ...

随机推荐

  1. weblogic创建域生产模式,输入用户名闪退

    weblogic创建域,生产模式,报错 <2017-12-29 下午04时53分59秒 CST> <Info> <Security> <BEA-090065& ...

  2. FastJson-fastjson的简单使用(alibaba)

    原文章:http://blog.csdn.net/glarystar/article/details/6654494 原作者:张星的博客 maven配置: <dependency> < ...

  3. CallByValue和CallByName区别

    /** * Created by root * Description :CallByValue:进入函数就得先计算实参的值:CallByName:函数体重使用到的时候才计算 */ object Ca ...

  4. dedeCMS解码

    var str = 'arrs1[]=99&arrs1[]=102&arrs1[]=103&arrs1[]=95&arrs1[]=100&arrs1[]=98& ...

  5. 在SELECT DISTINCT 状况下使用 Order BY Newid() 随机数选出记录

    在日常作业中,有时候可能是一些活动要抽出得奖人或选出抽查的一些名单, 就常常会使用到 Order BY Newid() 的方式来做随机数选出, 但有可能的状况需是要搭配到 DISTINCT 来选出,这 ...

  6. Python中执行外部命令

    有很多需求需要在Python中执行shell命令.启动子进程,并捕获命令的输出和退出状态码,类似于Java中的Runtime类库. subprocess模块的使用: Python使用最广泛的是标准库的 ...

  7. oracle数据据 Python+Pandas 获取Oracle数据库并加入DataFrame

    import pandas as pd import sys import imp imp.reload(sys) from sqlalchemy import create_engine impor ...

  8. Linux设备驱动剖析之SPI(三)

    572至574行,分配内存,注意对象的类型是struct spidev_data,看下它在drivers/spi/spidev.c中的定义: struct spidev_data { dev_t de ...

  9. 【jquery基础】 jquery.manifest用法:通过后台查询and添加到默认项

    今天做一个东西 效果如下: 后台已经保存了006这个SN码,现在需要查到了这个人(杨小婷),然后作为默认值,展示到 manifest 里面 <script> $(document).rea ...

  10. Esper学习之一:Esper介绍

    CEP即Complex Event Process,中文意思就是“复杂事件处理”.听起来好像很复杂,实际上就是基于事件流进行数据处理,把要分析的数据抽象成事件,然后将数据发送到CEP引擎,引擎就会根据 ...