Protocols, Generics, and Existential Containers — Wait What?
For the longest time now, I thought that the two functions above were the same.
But in actuality, while they may do exactly the same thing between open and closed braces (which in this case is nothing at all), what’s going on behind the scenes is different. To understand what’s going on we’ll first have to talk about the Container.
The Container
Revealed in more detail in Session 416 of WWDC 2016, the container is a wrapper around parameters adhering to a protocol and is used non-generically. The container functions as a box of fixed size (we’ll get back to this in a sec), thus allowing all adherers of a protocol to be of the same size, which is necessary for them to be used interchangeably.
var vehicles: [Drivable]
The fixed size of the container also allows us to store classes/structs that adhere to a protocol in an array of type protocol (as seen above), since the elements are now of the same size and can be stored in contiguous memory.
So what goes into the container?
The container is more or less a box with 5 rows:
1. payload_data_0 = 0x0000000000000004,
2. payload_data_1 = 0x0000000000000000,
3. payload_data_2 = 0x0000000000000000,
4. instance_type = 0x000000010d6dc408 ExistentialContainers`type
metadata for ExistentialContainers.Car,
5. protocol_witness_0 = 0x000000010d6dc1c0
ExistentialContainers`protocol witness table for
ExistentialContainers.Car : ExistentialContainers.Drivable
in ExistentialContainers
The first 3 rows labeled payload_data 0–3, respectively, represent the Value Buffer. The value buffer holds 3 words, each word is a chunk of memory representing 8 bytes. If your struct has just 3 properties and each property has a size within that 8 byte range, then the values are offloaded to the Value Buffer.
If your struct has more than 3 properties or has properties not within the 8 byte range, say a Character (9 bytes) or a String (24 bytes), then the values are stored in a separate value table allocated on the heap. In this case payload_data_0 would hold a pointer to the value table on the heap and the other two payload variables would remain uninitialized. This indirection is what maintains the sizing of the Container.
For clarity here are a few structs, adhering to the Drivable protocol, and their respective payloads:
Structs adhering to the Drivable protocol
car =
payload_data_0 = 0x0000000000000004,
payload_data_1 = 0x0000000000000000,
payload_data_2 = 0x0000000000000000,
instance_type = 0x000000010b50e410
ExistentialContainers`type metadata for
ExistentialContainers.Car,
protocol_witness_0 = 0x000000010b50e1c8
ExistentialContainers`protocol witness table for
ExistentialContainers.Car: ExistentialContainers.Drivable
in ExistentialContainers)
motorcycle =
payload_data_0 = 0x0000608000036820,
payload_data_1 = 0x0000000000000000,
payload_data_2 = 0x0000000000000000,
instance_type = 0x000000010b50e4d8
ExistentialContainers`type metadata for
ExistentialContainers.Motorcycle,
protocol_witness_0 = 0x000000010b50e1d8
ExistentialContainers`protocol witness table for
ExistentialContainers.Motorcycle:
ExistentialContainers.Drivable in ExistentialContainers
bus =
payload_data_0 = 0x00006000000364a0,
payload_data_1 = 0x0000000000000000,
payload_data_2 = 0x0000000000000000,
instance_type = 0x000000010b50e5a8
ExistentialContainers`type metadata for
ExistentialContainers.Bus,
protocol_witness_0 = 0x000000010b50e1e8
ExistentialContainers`protocol witness table for
ExistentialContainers.Bus: ExistentialContainers.Drivable
in ExistentialContainers
As you can see, Car has the expected payload, but Motorcycle has only one payload entry, even though it has two properties. As mentioned before, String variables are 24 bytes, so the licensePlate property causes all of the properties to be stored on the heap, thus having only one payload entry — the pointer to the values on the heap. Bus has 4 properties, so as expected, there is just one payload entry.
Now for the final two rows.
The instance_type variable (4th row) is a pointer to the Value Witness Table (VWT), which is another table structure that contains Type specific information on how to Allocate, Copy, and Destroy the value represented by the container.
The protocol_witness_0 variable (5th row) holds a pointer to the Protocol Witness Table (PWT). The PWT is another table structure that holds references to the implementation of protocol functions defined by an object adhering to the protocol. The PWT is the reason why if we called drive() on a Drivable that happened to be a car object, it knows to execute the Car objects drive function and not, say, the Bus’s implementation.
Function Parameters
So what does all of this have to do with the original question? What’s the difference between our two functions?
Functions in question
Well, there are actually quite a few things — how they’re dispatched, how local variables are instantiated, accessing of associated types for generic return types, compiler optimizations, dynamic behavior … the list goes on.
But for now we’ll focus on how instantiation occurs and the accessing of associated types. Links will be provide below for more details on most of these.
On to how local variable instantiation occurs: The protocol based function on line 6 receives its input in the form of an container since it must support multiple types. A local variable, transportation, is then created using the VWT and PWT of the container.
On the other hand, the generic based function will receive its input without the container, despite also supporting multiple Drivable types. Why is that?
Instead of passing an container to the generic function so that the local variable can be instantiated, the generic function becomes specialized at compile time, aware of type specific information generated at the function’s call site. So, suppose a Car object were passed into startTraveling(), swift will generate a Car specific version of the function, say:
func startTravelingWithCar(transportation: Car) { }
Behind the scenes the function also receives the car’s PWT and VWT, giving the function the necessary information to be able to set up a value buffer if necessary and determine the car object’s protocol specific function implementation of drive(). This newly generated function is now type specific, giving us access to any associated types of the Car object and all of this type information is determined at compile time — which is part of the reason why we can have an associated type be the return type of a generic function, but can’t do the same for protocol based functions.
protocol Returnable {
associateType ReturnType
}
//This will compile
func returnTheType<T: Returnable>(object: T) -> T.ReturnType { } ✅
//This won't compile
func returnTheType(object: Returnable) -> object.ReturnType { } ❌
However protocols based functions aren’t bad, despite the fact that we can’t utilize associated types as return types. Protocol based functions, unlike their generic counterparts, offer a higher degree of dynamism and flexability at runtime. But, this post is long enough as is
Protocols, Generics, and Existential Containers — Wait What?的更多相关文章
- Which dispatch method would be used in Swift?-Existential Container
In this example: protocol MyProtocol { func testFuncA() } extension MyProtocol { func testFuncA() { ...
- swift protocol 见证容器 虚函数表 与 动态派发
一.测试代码: //protocol DiceGameDelegate: AnyObject { //} // //@objc protocol OcProtocol{ // @objc fun ...
- 【基本功】深入剖析Swift性能优化
简介 2014年,苹果公司在WWDC上发布Swift这一新的编程语言.经过几年的发展,Swift已经成为iOS开发语言的“中流砥柱”,Swift提供了非常灵活的高级别特性,例如协议.闭包.泛型等,并且 ...
- 深入剖析Swift性能优化
简介 2014年,苹果公司在WWDC上发布Swift这一新的编程语言.经过几年的发展,Swift已经成为iOS开发语言的“中流砥柱”,Swift提供了非常灵活的高级别特性,例如协议.闭包.泛型等,并且 ...
- Thinking in Java——笔记(11)
Holding Your Objects In general, your programs will always be creating new objects based on some cri ...
- Which dispatch method would be used in Swift?
In this example: protocol MyProtocol { func testFuncA() } extension MyProtocol { func testFuncA() { ...
- Thinking in Java,Fourth Edition(Java 编程思想,第四版)学习笔记(十一)之Holding Your Objects
To solve the general programming problem, you need to create any number of objects, anytime, anywher ...
- Effective Java 29 Consider typesafe heterogeneous containers
When a class literal is passed among methods to communicate both compile-time and runtime type infor ...
- thinking in java Generics Latent typing
The beginning of this chapter introduced the idea of writing code that can be applied as generally a ...
随机推荐
- 注解完成spring json返回数据格式配置
import com.fasterxml.jackson.databind.ObjectMapper;import com.fasterxml.jackson.databind.module.Simp ...
- DataGridView 获取当前单元格
获取DataGridview控件中的当前单元格,是通过DataGridview的Rows属性和Column属性的索引来取得的,他们的索引都是从0开始的. Private void datagridvi ...
- golang数组与切片
golang中坑的慢慢踩! golang中的数组是值类型,函数调用是传入的是数组的拷贝,如果想改变数组的值,可考虑使用指针数组,即函数调用时传入数组的地址 golang中的切片是引用类型,但是在函数中 ...
- 四、闭锁之CountDownLatch
一.简介 闭锁是Java的一种同步工具类.我们在程序运行过程中,某个任务需要等待其它一个到多个的任务全部完成才会执行,这个等待的期间就叫做闭锁. CountDownLatch是闭锁的一种实现,它支持一 ...
- poj 2992 Divisors (素数打表+阶乘因子求解)
Divisors Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 9617 Accepted: 2821 Descript ...
- 12、springboot注解
@RestController和@Controller import java.lang.annotation.Documented; import java.lang.annotation.Elem ...
- 【javascript】javascript设计模式之工厂模式
1.要解决的问题 2.如何实现 3.与构造函数的区别 4.总结 1.要解决的问题 工厂模式通常用于重复创建相似对象,提供动态创建对象的接口. 2.工厂模式最为设计模式中构造模式之一,通常在类或类的静态 ...
- 用Java开发贪吃蛇游戏
贪吃蛇游戏的设计步骤: Part 1: 设计游戏图纸 画出900*700的白色窗口 在窗口上添加画布 在画布上添加标题 在画布上添加黑色游戏区 Part 2: 放置静态的蛇:一个头.两个身体 加上开始 ...
- 微服务实战(三):以MySQL为例,从原理上理解那些所谓的数据库军规
原文链接:微服务化的数据库设计与读写分离(来源:刘超的通俗云计算) 数据库永远是应用最关键的一环,同时越到高并发阶段,数据库往往成为瓶颈,如果数据库表和索引不在一开始就进行良好的设计,则后期数据库横向 ...
- javascript通用代码合集
1.逐一绑定操作到window.onload上 //func:新函数 function addLoadEvent(func){ //把现有的window.onload事件处理函数的值存入变量oldon ...