C++ Code 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113 /* …
1.1 变量 Go 是静态类型语言,不能在运行期改变变量类型.使用关键字 var 定义变量,自动初始化为零值.如果提供初始化值,可省略变量类型,由编译器自动推断. var x int var f float32 = 1.6 var s = "abc" 在函数内部,可用更简略的 ":=" 方式定义变量. func main() { x := 123 // 注意检查,是定义新局部变量,还是修改全局变量.该方式容易造成错误. } 可一次定义多个变量. var x, y,…
.1.4) JSPatch bridge Objective-C and JavaScript. You can call any Objective-C class and method in JavaScript by just including a small engine. pod 'JSPatch', '~> 0.1.4' - Homepage: https://github.com/bang590/JSPatch - Source: https://github.com/bang5…
1.基础定义 golang的指针没有cpp等语言的指针复杂,具体表现在其不可用于运算.只有值传递 语法:var variableName *int = memoryAddr var a = 2 var p *int = &a p = p + 1 //编译器会报错:invalid operation : ... 2.指针类型转换 golang中不同类型的指针间不能相互转换,例:*int.*int32.*int64 m1,m2,m3 := int(1),int32(1),int64(1) p :=…