#include <iostream> #include <boost/interprocess/managed_shared_memory.hpp> struct pos2d { int x; int y; }; using namespace std; int main() { //boost::interprocess::shared_memory_object类是按照单个字节的方式读写共享内存,用起来不方便 boost::interprocess::shared_memor…
下面这一段摘抄自 Boost 1_55_0 的文档,显然标注了 每一个的生命期. One of the biggest issues with interprocess communication mechanisms is the lifetime of the interprocess communication mechanism. It's important to know when an interprocess communication mechanism disappears…
发送端 #include "DBProc1.h" #include <string> #include <thread> #include <boost/thread/thread.hpp> using namespace boost::interprocess; PLUG_COMPONENT_AUTO_REG(DBProc1)//DO NOT EDIT THIS struct MyStruct { int a; int b; std::string…
Shared Memory Shared memory is typically the fastest form of interprocess communicatioin. It provides a memory area that is shared between processes. One process can write data to the area and another process can read it. In Boost.Interrprocess the c…
See at: 补充栏3: C++对象和共享内存 (叙述内容和Link1的内容基本一致) <C++网络编程 卷1:运用ACE和模式消除复杂性> <C++ Network Programming Volume 1 Mastering Complexity with ACE and Patterns> -Douglas C.Schmidt, Stephen D. Huston -叶斌译 关于这个问题的一个扩展: p49, class ACE_IPC_SAP的constructor为pr…
A list of open source C++ libraries < cpp | links http://en.cppreference.com/w/cpp/links/libs The objective of this page is to build a comprehensive list of open source C++ libraries, so that when one needs an implementation of particular functional…
boost中的IPC进程间通信非常好用,可以直接在共享内存上创建对象,相当于new分配器,实测发现它的分配算法还是有点耗时.第一个测试代码仅仅分配一次,然后频繁的复制,每秒钟可以复制4200次左右. // HelloBoostIPC.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <boost/interprocess/managed_shared…