Delivering Products In the final part of the purchase process, your app waits for the App Store to process the payment request, stores information about the purchase for future launches, downloads the purchased content, and then marks the transaction…
Introduction In-App Purchase is an Apple technology that allows your users to purchase content and services from within your app. You set up In-App Purchase products through iTunes Connect, a suite of web-based tools. You implement In-App Purchase in…
Designing Your App’s Products A product is something you want to sell in your app’s store. You create and configure products in iTunes Connect, and your app interacts with products using the SKProduct and SKProductsRequest classes. 产品是你想要在应用商店里出售的东西.…
Preparing for App Review After you finish testing, you’re ready to submit your app for review. This chapter highlights a few tips to help you through the review process. 当你完成测试以后,就表示已经准备好提交应用以供审核. 该章节重点介绍了一些提示来帮助你通过审核过程. Submitting Products for Revie…
Restoring Purchased Products Users restore transactions to maintain access to content they’ve already purchased. For example, when they upgrade to a new phone, they don’t lose all of the items they purchased on the old phone. Include some mechanism i…
  Animations Animations provide fluid visual transitions between different states of your user interface. In iOS, animations are used extensively to reposition views, change their size, remove them from view hierarchies, and hide them. You might use…
About In-App Purchase In-App Purchase allows you to embed a store inside your app using the Store Kit framework. This framework connects to the App Store on your app’s behalf to securely process payments from users, prompting them to authorize paymen…
Working with Subscriptions Apps that use subscriptions have some additional behaviors and considerations. Because subscriptions incorporate an element of time, your app needs to have the appropriate logic to determine whether the subscription is curr…
Retrieving Product Information In the first part of the purchase process, your app retrieves information about its products from the App Store, presents its store UI to the user, and then lets the user select a product, as shown in Figure 2-1. 首先,购买产…
一.In App Purchase概览 Store Kit代表App和App Store之间进行通信.程序将从App Store接收那些你想要提供的产品的信息,并将它们显示出来供用户购买.当用户需要购买某件产品时,程序调用StoreKit来收集购买信息.下图即为基本的store kit 模型: Store Kit的API只是为程序添加In App Purchase功能的一小部分.你需要决定如何去记录那些你想要提交的产品,如何在程序中将商店功能展现给用户,还要考虑如何将用户购买的产品提交.本章的剩…
http://yarin.blog.51cto.com/1130898/549141 一.In App Purchase概览 Store Kit代表App和App Store之间进行通信.程序将从App Store接收那些你想要提供的产品的信息,并将它们显示出来供用户购买.当用户需要购买某件产品时,程序调用StoreKit来收集购买信息.下图即为基本的store kit 模型: Store Kit的API只是为程序添加In App Purchase功能的一小部分.你需要决定如何去记录那些你想要提…
Custom Layouts: A Worked Example Creating a custom collection view layout is simple with straightforward requirements, but the implementation details of the process may vary. Your layout must produce layout attributes objects for every view your coll…
Resizing the View Controller’s Views A view controller owns its own view and manages the view’s contents. In the process, the view controller also manages the view’s subviews. But in most cases, the view’s frame is not set directly by the view contro…
View Controller Basics Apps running on iOS–based devices have a limited amount of screen space for displaying content and therefore must be creative in how they present information to the user. Apps that have lots of information to display must there…
  Designing Your Data Source and Delegate 设计你的数据源和委托 Every collection view must have a data source object providing it with content to display. The data source object is an object that your app provides. It could be an object from your app’s data mod…
原地址:http://www.cocoachina.com/bbs/read.php?tid=38555&page=1 In App Purchase属于iPhone SDK3.0的新特性,用于在应用程序中购买付费道具,增加新功能,订阅杂志.是应用程序除了植入广告外的另一种取得收益的方式.虽然Apple的官方文档已经对In App Purhcase这一特性做了比较详尽的解释,但就某些细节方面还是需要编程人员进行尝试和推敲,今天我就为大家就In App Purchase做一剖析,以此抛砖引玉. I…
原文:View Programming Guide for iOS View and Window Architecture Views and windows present your application’s user interface and handle the interactions with that interface. UIKit and other system frameworks provide a number of views that you can use a…
Resource Management in View Controllers View controllers are an essential part of managing your app’s resources. View controllers allow you to break your app up into multiple parts and instantiate only the parts that are needed. But more than that, a…
About View Controllers View controllers are a vital link between an app’s data and its visual appearance. Whenever an iOS app displays a user interface, the displayed content is managed by a view controller or a group of view controllers coordinating…
Navigating a Data Hierarchy with Table Views 导航数据表视图层次 A common use of table views—and one to which they’re ideally suited—is to navigate hierarchies of data. A table view at a top level of the hierarchy lists categories of data at the most general l…
About Table Views in iOS Apps Table views are versatile user interface objects frequently found in iOS apps. A table view presents data in a scrollable list of multiple rows that may be divided into sections. 表格视图是通用用户界面对象,常常能在iOS应用程序里看到. 表格视图在一个多行的一…
Views Because view objects are the main way your application interacts with the user, they have many responsibilities. Here are just a few: 因为视图对象是应用程序跟用户交互的主要方式,所以它们有很多责任.以下是其中一小部分: Layout and subview management 布局和子视图管理 A view defines its own defau…
Next About iOS Collection Views 关于iOS Collection Views A collection view is a way to present an ordered set of data items using a flexible and changeable layout. The most common use for collection views is to present items in a grid-like arrangement,…
View and Window Architecture 视图和窗口架构 Views and windows present your application’s user interface and handle the interactions with that interface. UIKit and other system frameworks provide a number of views that you can use as-is with little or no mod…
新博客:完整版 - AVFoundation Programming Guide 分章节版:- 第1章:About AVFoundation - AVFoundation概述- 第2章:Using Assets - 使用Assets- 第3章:Playback - 播放- 第4章:Editing - 编辑- 第5章:Still and Video Media Capture - 静态视频媒体捕获- 第6章:Export - 输出- 第7章:Time and Media Representatio…
Structured Streaming编程 Programming Guide Overview Quick Example Programming Model Basic Concepts Handling Event-time and Late Data Fault Tolerance Semantics API using Datasets and DataFrames Creating streaming DataFrames and streaming Datasets Input…
参考我之前的笔记 苹果内购笔记,在客户端向苹果购买成功之后,我们需要进行二次验证. 二次验证 IOS在沙箱环境下购买成功之后,向苹果进行二次验证,确认用户是否购买成功. 当应用向Apple服务器请求购买,成功之后,Apple会返回以下四个数据给应用 四个验证数据 productIdentifier:cosmosbox.strikehero.gems60 state: Purchased receipt: ewoJInNpZ25hdHVyZSIgPSAiQXF1M3JiR1grbmJMeGVvZS…
In App Purchase StatusesThe following are the available states that can be assigned to your in app purchase.A) Pending Developer Approval – Your in app purchase has been created but has not been tested in a sandbox environment and approved by you.B) …
Quartz 2D Programming  Guide 官方文档: Quartz 2D Programming Guide 译文: Quartz 2D编程指南(1) - 概览 Quartz 2D编程指南(2) - 图形上下文(Graphics Contexts) Quartz 2D编程指南(3) - 路径(Paths)[上] Quartz 2D编程指南(3) - 路径(Paths)[下] Quartz 2D编程指南(4) - 颜色和颜色空间 Quartz 2D编程指南(5) - 变换 Quar…
Io Programming Guide     Introduction Perspective Getting Started Downloading Installing Binaries Running Scripts Interactive Mode Syntax Expressions Messages Operators Assignment Numbers Strings Comments Objects Overview Prototypes Inheritance Metho…