在Archive项目时,出现了“Your build settings specify a provisioning profile with the UUID “”, however, no such provisioning profile was found”的出错.一直提示指定UUID的provisioning profile找不到,感觉很奇怪.明明自己的provisioning profile是刚下载好的,并且全是新安装.于是通过谷歌找到了答案. 参考地址:http://stackov…
http://blog.csdn.net/rbyyyblog/article/details/12220875 在Archive项目时,出现了“Your build settings specify a provisioning profile with the UUID “”, however, no such provisioning profile was found”的出错.一直提示指定UUID的provisioning profile找不到,感觉很奇怪.明明自己的provisionin…
http://blog.csdn.net/rbyyyblog/article/details/12220875 在Archive项目时,出现了“Your build settings specify a provisioning profile with the UUID “”, however, no such provisioning profile was found”的出错.一直提示指定UUID的provisioning profile找不到,感觉很奇怪.明明自己的provisionin…
解决办法 1.找到项目中的**.xcodeproj文件,点击右键,show package contents(打开包内容). 2.打开后找到project.pbxproj文件,用文本编辑器打开.其实就是右键,点击open就好了. 3.打开这个文件后,按command+F,在这个文件中查找“PROVISIONING_PROFILE",找到和这个“ PROVISIONING_PROFILE = "487F3EAC-05FB-4A2A-9EA0-31F1F35760EB"; &qu…
运行环境: Xcode5 & 5.0及以上版本 对工程进行Archive打包的时候出现如下错误   问题描述: Code Sign error: No matching provisioning profile found: Your build settings specify a provisioning profile with the UUID “XXXX”, however, no such provisioning profile was found. CodeSign error:…
iOS开发中遇到"Your build settings specify a provisioning profile with the UUID ****** however, no such provisioning profile was found" 解决办法 1.找到项目中的**.xcodeproj文件,点击右键,show package contents(打开包内容). 2.打开后找到project.pbxproj文件,用文本编辑器打开.其实就是右键,点击open就好了.…
在Archive项目时,出现了“Your build settings specify a provisioning profile with the UUID “”, however, no such provisioning profile was found”的出错.一直提示指定UUID的provisioning profile找不到,感觉很奇怪.明明自己的provisioning profile是刚下载好的,并且全是新安装.于是通过谷歌找到了答案. 参考地址:http://stackov…
Your build settings specify a provisioning profile with the UUID “65a1f48d-2fa3-44eb-8142-627d9d4455b1”, however, no such provisioning profile was found. 一定要关闭Xcode ,然后用文本编辑器 删掉这行.…
错误提醒:The provisioning profile specified in your build settings ("haotian") has an AppID of "com.basecom.vipose" which does not match your bundle identifier "com.baseus.iTemperature".  Xcode can resolve this issue by downloadi…
Add Open Scenes 选择一个关卡,使其处于打开状态,在菜单栏选择 File -> Build Settings 打开Build Settings窗口.选择 Add Open Scenes 将当前关卡添加到Scenes In Build下面的框中(也可以直接将关卡文件拖入框中),只有将关卡添加到这里,它才能被集成到最后创建的游戏中. PlayerSettings 在 Build Settings 窗口选择 PlayerSettings ,在 Inspector 窗口: Product…