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   Kinds of methods        Constructors      Type constructors      Overload operators      Type conversions (for implicit and explicit casting)      Extension methods      Partial methods.              1. Instance Constructors and Classes (Reference…
1. Primitive Types        Any data types the compiler directly supports are called primitive types.        Primitive types map directly to types existing in the Framework Class Library (FCL).        For the types that are compliant with the Common La…
1. System.Object        The runtime requires every type to ultimately be derived from the System.Object type.        Because all types are ultimately derived from System.Object, you are guaranteed that every object of every type has a minimum set of…
1. C# Compiler - CSC.exe            csc.exe /out:Program.exe /t:exe /r:MSCorLib.dll Program.cs      This command line tells the C# compiler to emit an executable file called Program.exe (/out:Program.exe). The type of file produced is a Win32 console…
1. Assemly       A managed module is a standard 32-bit Microsoft Windoes portable executable (PE32) file or a standard 64-bit Windows portable executable (PE32+) file that requires the CLR to execute.        Managed Module = IL + metadata.        Ass…
1. Constants        A constant is a symbol that has a never-changing value. When defining a constant symbol, its value must be determinable at compile time. The compiler then saves the constant’s value in the assembly’s metadata. This means that you…
1. Different Kinds  of Type Members        A type can define zero or more of the following kinds of members:        Constants           A constant is a symbol that identifies a never-changing data value        Fields           A field represents a re…
1. Weakly Named Assembly vs Strong Named Assembly        Weakly named assemblies and strongly named assemblies are structurally identical—that is, they use the same portable executable (PE) file format, PE32(+) header, CLR header, metadata, manifest…
对于操作符,我们并不陌生,例如+,-,*,%等二元操作符,以及++,!等一元操作符.但是对于非基元类型,我们需要通过一些自定义方法才能使用这些操作符.今天主要和大家分享关于操作符重载和转换操作符的知识. 一.操作符重载方法 CLR并不知道操作符,操作符重载对于它来说只是一些方法而已.但是CLR规定了语言应该如何公开操作符重载,每种编程语言自行决定是否支持操作符重载. 定义操作符重载方法注意两点: CLR规范要求操作符重载方法必须是 public static 类型. C#要求操作符重载方法必须有…
1. 源代码编译为托管模块 程序在.NET框架下运行,首先要将源代码编译为 托管模块.CLR是一个可以被多种语言所使用的运行时,它的很多特性可以用于所有面向它的开发语言.微软开发了多种语言的编译器,编译时会使用相应的编译 器进行语法检查器和代码分析器,在编译完成后都生成一个托管模块. 托管模块? 托管模块是一个需要CLR环境才能执行的标准windows PE文件,包含IL和元数据以及PE表头和CLR表头. IL又叫托管代码,是编译器编译源文件后产生的指令,CLR会在运行时将IL编译成本地CPU指…