[译]Vulkan教程(17)帧缓存 Framebuffers 帧缓存 We've talked a lot about framebuffers in the past few chapters and we've set up the render pass to expect a single framebuffer with the same format as the swap chain images, but we haven't actually created any yet.…
就像类一样,接口也是引用类型.它可以包含常量,方法签名,默认方法,静态方法和嵌套类型.在接口中,只有默认方法和静态方法有方法体.但不同于类,接口无法实例化,它只能被类实现或被其他接口继承. 一.定义接口 接口的定义由修饰符.关键字interface.接口名.extends关键字(接口可以继承并且支持多继承)和若干继承的父接口(如果有的话)以及接口体组成,语法如下(方括号表示可选内容): public interface DoIt [extends Interface1, Interfac…