[GIF] GIF Loop Coder - Animation Functions】的更多相关文章

Previous, we animate the item by passing an array to tell the start position and end position. To make thing more interesting, we actually can pass the function instead of array. function onGLC(glc) { glc.loop(); // glc.size(400, 400); // glc.setDura…
This video discusses the default interpolation in GIF Loop Coder, and four distinct ways to change that interpolation to add variety to your animations. Set Mode: glc.setMode('single'); //or glc.setMode('bounce'); Set Easing: glc.setEasing(false); //…
Introducing the program, GIF Loop Coder, which allows you to make looping animated gifs (and other types of animations) using JavaScript and HTML5 Canvas. We'll cover the basic UI and syntax of how to add objects to the animation list, animate them a…
In this lesson, we look at one of the most powerful features in GIF Loop Coder, the phase property, which allows you to let different objects run animations shifted in time. function onGLC(glc) { glc.loop(); // glc.size(400, 400); // glc.setDuration(…
This lesson is a quick tour of the predefined shape objects in GIF Loop Coder. function onGLC(glc) { glc.loop(); // glc.size(400, 400); // glc.setDuration(5); // glc.setFPS(20); glc.setMode('single'); glc.setEasing(false); var list = glc.renderList,…
In this lesson we cover the different methods for defining and animating colors in GIF Loop Coder. function onGLC(glc) { glc.loop(); // glc.size(400, 400); // glc.setDuration(5); // glc.setFPS(20); glc.setMode('single'); glc.setEasing(false); var lis…
We'll take a look at Single Mode animations and strategies for making this type of animation smoothly loop. There are a number of ways to do this. One is to simply have the object start and end off the screen. function onGLC(glc) { glc.loop(); // glc…
In this lesson, we discuss animating using arrays, and how different data types are interpolated while animating. function onGLC(glc) { glc.loop(); // glc.size(400, 400); // glc.setDuration(5); // glc.setFPS(20); // glc.setMode('single'); // glc.setE…
In this lesson, we look at how you can build up complex animations by assigning one shape as the parent of another, creating a branching display tree. function onGLC(glc) { glc.loop(); // glc.size(400, 400); // glc.setDuration(5); // glc.setFPS(20);…
FIELD OF THE DISCLOSURE The subject matter of the present disclosure relates to a framework for handling graphics animation and compositing operations for a graphical user interface of a computer system application. BACKGROUND OF THE DISCLOSURE Mac O…