Computer GeneratedAngular Fisheye Projections Written by Paul Bourke May 2001 There are two main idealised fisheye projections common in computer graphics rendering, they are the hemispherical and angular fisheye. They are two from an infinite number…
Fisheye projections from spherical maps Written by Paul Bourke May 2003, software updated January 2016 See also: Mapping a equirectangular projection to perspective The source code implementing the projections below is only available on request for a…
Angular 2 templates have a special let syntax that allows you to define and pass a context when they’re being generated. We have template: <template #template let-description="description"> <h2>My {{description}} template</h2>…
简单实现 鱼眼模式(Fisheye)和普通的透视投影(Perspective projection),一个很大的区别就是鱼眼的投影算法是非线性的(non-linear),实际照相机的情况是在镜头外面包围一个半球体,将场景通过半球体投影到画布上.大致如下: M x \ \ ______ M'_x' `-. ,' |\ `. / | \ \ / | \ \ | | \ | __________|_____|____\_________|_________ M" O 1 M: world positi…
简单实现 鱼眼模式(Fisheye)和普通的透视投影(Perspective projection),一个很大的区别就是鱼眼的投影算法是非线性的(non-linear),实际照相机的情况是在镜头外面包围一个半球体,将场景通过半球体投影到画布上.大致如下: M x \ \ ______ M'_x' `-. ,' |\ `. / | \ \ / | \ \ | | \ | __________|_____|____\_________|_________ M" O 1 M: world positi…
Converting a fisheye image into a panoramic, spherical or perspective projection Written by Paul Bourke November 2004 The source code implementing the projections below is only availableon request for a small fee. It includes a demo application and a…
1 引言 2 数学知识 3 光栅算法 4 信号处理 5 线性代数 6 矩阵变换 7 观察 8 隐藏面消除 9 表面明暗处理 10 光线追踪 11 纹理映射 12 完整的图形流水线 13 图形学的数据结构 14 采样 15 曲线 16 计算机动画 17 使用图形硬件 18 构建交互式图形应用程序 19 光照 20 颜色 21 视觉感知 22 色调再现 23 全局照明 24 反射模型 25 基于图像的绘制 26 可视化 参考文献 1 引言 2 数学知识 3 光栅算法 4 信号处理 5 线性代数 6…
This article come from HEREARS-L1: Learning Tuesday 10:30–12:30; Oral Session; Room: Leonard de Vinci 10:30  ARS-L1.1—GROUP STRUCTURED DIRTY DICTIONARY LEARNING FOR CLASSIFICATION Yuanming Suo, Minh Dao, Trac Tran, Johns Hopkins University, USA; Hojj…
Calculating Stereo Pairs Written by Paul BourkeJuly 1999 Introduction The following discusses computer based generation of stereo pairs as used to create a perception of depth. Such depth perception can be useful in many fields, for example, scientif…
http://www.fxguide.com/featured/pixars-opensubdiv-v2-a-detailed-look/ Pixar’s OpenSubdiv V2: A detailed look By Mike Seymour September 18, 2013 Subdivision is key modeling tool that allows greater accuracy and the OpenSubdiv project aims to standardi…