- Since we perform elimination after every step of subdivision, the only hanging nodes that we encounter are those where the level of subdivision differs by 1. - http://www.flipcode.com/archives/The_Half-Edge_Data_Structure.shtml…
Computer Graphics Research Software Helping you avoid re-inventing the wheel since 2009! Last updated December 5, 2012.Try searching this page for keywords like 'segmentation' or 'PLY'.If you would like to contribute links, please e-mail them to rms@…
http://www.fxguide.com/featured/pixars-opensubdiv-v2-a-detailed-look/ Pixar’s OpenSubdiv V2: A detailed look By Mike Seymour September 18, 2013 Subdivision is key modeling tool that allows greater accuracy and the OpenSubdiv project aims to standardi…
[Game Engine Architecture 9] 1.Formatted Output with OutputDebugString() int VDebugPrintF(const char* format, va_list argList) { ; static char s_buffer[MAX_CHARS]; int charsWritten = vsnprintf(s_buffer, MAX_CHARS, format, argList); // Now that we hav…
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