- Since we perform elimination after every step of subdivision, the only hanging nodes that we encounter are those where the level of subdivision differs by 1. - http://www.flipcode.com/archives/The_Half-Edge_Data_Structure.shtml…
跟着闫令琪老师的课程学习,总结自己学习到的知识点 课程网址GAMES101 B站课程地址GAMES101 课程资料百度网盘[提取码:0000] 光栅化 着色(Shading) 在图形学中,着色的定义可以为:对物体(模型)应用某种材质. 主要是通过光照以及着色点参数进行表现. 在我们感知观察中,光线可以分为:高光.漫反射.环境光. 下面介绍一种简单的模型,对各种光照模型进行研究. Bling-Phong Reflection Model Phong反射模型 下图是光线照射到着色点上的示意图,为了便…
Computer Graphics Research Software Helping you avoid re-inventing the wheel since 2009! Last updated December 5, 2012.Try searching this page for keywords like 'segmentation' or 'PLY'.If you would like to contribute links, please e-mail them to rms@…
http://www.fxguide.com/featured/pixars-opensubdiv-v2-a-detailed-look/ Pixar’s OpenSubdiv V2: A detailed look By Mike Seymour September 18, 2013 Subdivision is key modeling tool that allows greater accuracy and the OpenSubdiv project aims to standardi…
Computational Geometry The Geometry Center (UIUC) Computational Geometry Pages (UIUC) Geometry in Action (UIC) Geometric Resource (UFL) CAGD Applets (UKA) Voronoi/Delaunay Applet (CornellUniversity) Directory of Computational Geometry Software (Dr. N…
[Game Engine Architecture 9] 1.Formatted Output with OutputDebugString() int VDebugPrintF(const char* format, va_list argList) { ; static char s_buffer[MAX_CHARS]; int charsWritten = vsnprintf(s_buffer, MAX_CHARS, format, argList); // Now that we hav…
c4d   帮助 prime cinema 4d   prime    c4d  基础 前言   usage 开始 双击程序图标   双击一个场景文件   用开始菜单  windows 二选一   从windows资源浏览器或者macos的finder中拖拽一个或者更多的.c4d文件到应用程序图标或者 直接运行 via 命令行输入 c4d 简化版  (作为一个附件的版本)  被ae直接打开 快捷键1-9 按住快捷键   并且拖拽鼠标     视窗面板的默认快捷键是: 1 移动摄像机 2 按照视野…
这篇文章(主要翻译于官网,水平有限,见谅)讲解asp.net core 中的 Cache in-memory (内存缓存). Cache in-memory in ASP.NET Core Caching basics Caching 可以显著的提升应用的performance(表现) 和 scalability,通过减少生成内容所必需的做的工作.Caching 在变动比较的数据上工作的最好.Caching 可以做一个备份数据,使得数据比从原来的地方取的快一些. ASP.NET Core支持几种…
原文链接 Awesome C++ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. Awesome C++ Standard Libraries Frameworks Artificial Intelligence Asynchronous Event Loop Audio Biology BitTorren…
http://exploredegrees.stanford.edu/coursedescriptions/cs/ CS 101. Introduction to Computing Principles. 3-5 Units. Introduces the essential ideas of computing: data representation, algorithms, programming "code", computer hardware, networking, s…