1. texture不能实例化,要创建一个texture对象,需要调用Context3D实例的createTexture(width:int, height:int, format:String, optimizeForRenderToTexture:Boolean, streamingLevels:int = 0):flash.display3D.textures:Texture)方法.同样的Program3D也不能实例化,要创建一个Program3D对象,需要调用Context3D实例的se…