Developer beNative over on GitHub has a project called Concepts which is a massive collection of Delphi modular demos featuring over twenty different language features, design patterns and some interresting frameworks, and components. A copy of all o…
Back to Design Patterns Streamline Your App with Design Patterns 用设计模式精简你的应用程序 In Objective-C programming, one way to add behavior specific to your app is through inheritance. You create a subclass of an existing class that either augments the attrib…
From Head First Design Patterns. Design Principle: Idnetify the aspects of your application that vary and separate them from what stays the same. Here's another way to think about it: Take the parts that vary and encapsulate them, so that later you c…
January 2014 Containing twenty-four design patterns and ten related guidance topics, this guide articulates the benefit of applying patterns by showing how each piece can fit into the big picture of cloud application architectures. It also discusses…
When you're on the way which is unknown and dangerous, just follow your mind and steer the boat. 软件模式: 设计模式.体系结构模式.分析模式.过程模式等. 体系结构模式 ANSIIEEEStd1471一200对体系结构的定义:一个系统的基本组织,表现为系统的组件.组件之间的相互关系.组件和环境之间的相互关系以及设计和进化的原则. 黑板模式 黑板模式是一种常用的架构模式,应用中的多种不同数据处理逻辑相…
The Observer Pattern The Observer is a design pattern where an object (known as a subject) maintains a list of objects depending on it (observers), automatically notifying them of any changes to state. When a subject needs to notify observers about s…
The Module Pattern Modules Modules are an integral piece of any robust application's architecture and typically help in keeping the units of code for a project both cleanly separated and organized. In JavaScript, there are several options for impleme…
Design Patterns in Smalltalk    MVC在Smalltalk的MVC设计模式 The Model/View/Controller (MVC) triad ofclasses [KP88] is used to build user  interfaces in Smalltalk-80. Looking at thedesign patterns inside MVC should help you see what we mean by the term"patt…
设计模式(Design Patterns) ——可复用面向对象软件的基础 设计模式(Design pattern)是一套被反复使用.多数人知晓的.经过分类编目的.代码设计经验的总结.使用设计模式是为了可重用代码.让代码更容易被他人理解.保证代码可靠性. 毫无疑问,设计模式于己于他人于系统都是多赢的,设计模式使代码编制真正工程化,设计模式是软件工程的基石,如同大厦的一块块砖石一样.项目中合理的运用设计模式可以完美的解决很多问题,每种模式在现在中都有相应的原理来与之对应,每一个模式描述了一个在我们周…
Overview Design patterns are ways to reuse design solutions that other software developers have created for common and recurring problems. The design patterns on this page are from the book Design Patterns, Elements of Reusable Object-Oriented Softwa…