1.cocos2d-x有一些自带的粒子效果,以后可以用到.当然,也可以自己定义一些粒子,不过要定义的话,虽然可以用cpp文件自己写,但是没有可视化的调节,还要设定各种奇怪的参数,是非常困难的.可以用一些软件来另外设计粒子效果,保存为plist的文件,再引入到游戏中. auto water=ParticleSystemQuad::create("water.plist"); water->setPosition(visibleSize.width/2,visibleSize.hei…
Unity Manual 用户手册 Welcome to Unity. 欢迎使用Unity. Unity is made to empower users to create the best interactive entertainment or multimedia experience that they can. This manual is designed to help you learn how to use Unity, from basic to advanced tech…