ACM ICPC Team】的更多相关文章

https://www.hackerrank.com/contests/w6/challenges/acm-icpc-team 这道题在contest的时候数据量改小过,原来的数据量需要进行优化才能过.参考了:http://chasethered.com/2014/07/hackerrank-weekly-challenge-6-problem-1/ 首先是转化成int32的数组,然后N^N的复杂度两两比较求bit数.求bit中1的个数有几种做法: - x & (x - 1)- Hamming…
Link: https://www.hackerrank.com/challenges/acm-icpc-team/submissions/code/11617807 def count_max_topics(konw_topics): max_topics = 0 max_teams = 0 for i, person1 in enumerate(konw_topics): # enumer的用法学习 for j, person2 in enumerate(konw_topics[i+1:])…
I Count Two Three Time Limit: 3000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Total Submission(s): 782    Accepted Submission(s): 406 Problem Description I will show you the most popular board game in the Shanghai Ingress Resis…
Football Games Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/65536 K (Java/Others)Total Submission(s): 439    Accepted Submission(s): 157 Problem Description A mysterious country will hold a football world championships---Abnormal Cup…
Football Games Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/65536 K (Java/Others)Total Submission(s): 802    Accepted Submission(s): 309 Problem Description A mysterious country will hold a football world championships---Abnormal Cup…
2016 ACM/ICPC Asia Regional Qingdao Online(部分题解) 5878---I Count Two Three http://acm.hdu.edu.cn/showproblem.php?pid=5878 Time Limit: 3000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Total Submission(s): 1287    Accepted Submissi…
A. ACM ICPCtime limit per test2 secondsmemory limit per test256 megabytesinputstandard inputoutputstandard outputIn a small but very proud high school it was decided to win ACM ICPC. This goal requires to compose as many teams of three as possible, b…
A. ACM ICPC time limit per test 2 seconds memory limit per test 256 megabytes input standard input output standard output In a small but very proud high school it was decided to win ACM ICPC. This goal requires to compose as many teams of three as po…
比赛链接: http://202.197.224.59/OnlineJudge2/index.php/Contest/problems/contest_id/36 题目来源: 2014嘉杰信息杯ACM/ICPC湖南程序设计邀请赛暨第六届湘潭市程序设计竞赛 ×  Problem A A simple problem   (求N % 1 + N % 2 + ....+ N % N, 待补) ?  Problem B Path √  Problem C Range   (单调栈) √  Problem…
祝大家新年快乐,相信在新的一年里一定有我们自己的梦! 这是一个简化的魔板问题,只需输出步骤即可. 玩具(Toy) 描述 ZC神最擅长逻辑推理,一日,他给大家讲述起自己儿时的数字玩具. 该玩具酷似魔方,又不是魔方.具体来说,它不是一个3 * 3 * 3的结构,而是4 * 2的结构. 按照该玩具约定的玩法,我们可反复地以如下三种方式对其做变换: A. 交换上下两行.比如,图(a)经此变换后结果如图(b)所示. B. 循环右移(ZC神从小就懂得这是什么意思的).比如,图(b)经此变换后结果如图(c)所…