刚刚将Xcode更新到Xcode5,一运行报如下错误: Unsupported compiler 'com.apple.compilers.llvmgcc42' selected for architecture 'armv7' 解决方案: Change your compiler for C/C++/ObjectiveC Go to Build Settings->Build OPtions->compiler for C/C++/ObjectiveC; select Default(App…
转自http://blog.csdn.net/cyuyanenen/article/details/51444974 警告提示:Invalid C/C++ compiler in target CoreTextMagazine: com.apple.compilers.llvmgcc42 错误提示:Unsupported compiler 'com.apple.compilers.llvmgcc42' selected for architecture 'i386' Unsupported co…
在安装cuda的时候,有时候会提示toolkit installation failed using unsupported compiler.这是因为GCC版本不合适所导致的. 解决的方法很简单,直接在安装命令之后加-override再安装,一般来说就没什么问题了.如: sudo ./cuda_6.0.37_linux_64.run -override…
一,libxml/HTMLparser.h file not find 第一种方法: 点击左边项目的根目录,再点击右边的Build Settings,手工输入文字:“Header search paths”,然后单击(或双击,点击弹出面板下面的“+”号进行添加)“Header search paths ”右边的空白处,输入:/usr/include/libxml2 第二种方法: 点击左边项目的根目录,再点击右边的Build Settings,手工输入文字:“Header search paths…
老项目编译器错误html, body {overflow-x: initial !important;}html { font-size: 14px; } body { margin: 0px; padding: 0px; height: auto; bottom: 0px; top: 0px; left: 0px; right: 0px; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 1rem;…
本文记录了在开发 腾讯移动游戏平台SDK(MSDK) ios版Ane扩展 过程中所遇到的问题 文中非常多问题都是基础的问题.对object c和xcode配置了解不深入导致的.(没办法,开发ane的程序猿大部分都是做ActionScript的,一般对c/c++都没有开发经验) 问题一.编译报错:Unexpected '@' in program 代码例如以下: @try{ } @catch{ } 原因是高版本号xcode代码放在低版本号xcode下跑,低版本号ios 不支持这样的写法(ios 7…
使用cocoapods 出现Undefined symbols for architecture i386: _OBJC_CLASS_$_XXXXXXX", referenced from: error if you are using cocoapods make sure your target's build settings contain $(inherited) in the other linker flags section iOS xCode5 Unsupported comp…
我在编译从GitHub上clone下来的<TweeJump>时,出现如下错误:":Choose a destination with a supported architecture in order to run on this device." 后来在stack overflow中找到解决方案(Xcode cannot run using the selected device after upgrade to Xcode 5.0 http://stackoverflo…
This document describes the installation of PostgreSQL using the source    code distribution. (If you are installing a pre-packaged distribution,    such as an RPM or Debian package, ignore this document and read the    packager's instructions instea…
155down votefavorite 185 It appears that we can - theoretically - build a single static library that includes both simulator and iPhone and iPad. However, Apple has no documentation on this that I can find, and Xcode's default templates are NOT confi…