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[TestFixture] public class AiTest { [Test] public void Test() { Settings.Instance.LogFolderPath = @"C:\repository\GitHub\ChuckLu\Test\HearthbuddyRelease\Logs"; Settings.Instance.DataFolderPath = @"C:\repository\GitHub\ChuckLu\Test\Hearthbud…
noHero123/silverfish https://github.com/noHero123/silverfish/blob/master/HrtBddy/instructions.txt How to install: (- make a copy of the original defaultroutine-folder (but don save it in routines folder)) - delete the DefaultRoutine folder in Hearthb…
I'm new here and have never used this bot before. But a few days ago I tried it and I liked it :) I wanted to use silverfish, but, unfortunately, I saw this inscription: silverfish is outdated, not support Knight of the Frozen Throne & Kobolds and Ca…
http://stackoverflow.com/questions/1191282/how-to-see-the-changes-between-two-commits-without-commits-in-between you can simply pass the 2 commits to git diff like : -> git diff 0da94be 59ff30c > my.patch -> git apply my.patch…
2019年09月的 intptr_0 = method_18("mono.dll"); intptr_31 = intptr_0 + 522030; intptr_28 = intptr_0 + 91559; intptr_13 = intptr_0 + 226176; intptr_16 = intptr_0 + 91615; intptr_6 = intptr_0 + 78677; intptr_1 = intptr_0 + 102855; intptr_15 = intptr_0…
问题 游戏面板 8是青玉之爪13是海巨人17是恐狼前锋 64是萨满 66是圣骑士63,99,46,是微型木乃伊[其中99和46都是2血3攻,63是2血1攻]57是鱼人木乃伊 微型木乃伊 "LocStringZhCn": "<b>复生</b>\n在你的回合结束时,随机使另一个友方随从获得+1攻击力.", 鱼人木乃伊,可以复生 目前的计算出的策略是 value of best board 49 Best actions as following:…
代码如下,在SilverFish\SilverFish\ai\Playfield.cs文件中 public void callKid(CardDB.Card c, int zonepos, bool own, bool spawnKid = true, bool oneMoreIsAllowed = false) { ; allowed += (oneMoreIsAllowed) ? : ; if (own) { if (this.ownMinions.Count >= allowed) { ;…
期望通过ai的调试,来搞明白出牌的逻辑. 55是投火无面者63是恐狼前锋34是风怒36是自动漩涡打击装置13是空灵召唤者, "LocStringZhCn": "<b>亡语:</b>\n随机将一张恶魔牌从你的手牌置入战场.",64是对方英雄,术士 目前的输出结果是:[少了召唤图腾] value of best board 66Best actions as following:Action1:attacker: 63 enemy: 64Acti…
getDecks(); 设置 private void getDecks() { Dictionary<string, int> tmpDeck = new Dictionary<string, int>(startDeck); List<GraveYardItem> graveYard = new List<GraveYardItem>(); Dictionary<CardDB.cardIDEnum, int> og = new Diction…
Sepefeets's update to botmaker's Silverfish AI This AI is a Custom Class for Hearthranger and Hearthbuddy which intends to simulate all possible turn actions and select the best. Official Threads: http://www.hearthranger.com/forum/yaf_postst7352_Sepe…