1. Primitive Types Any data types the compiler directly supports are called primitive types. Primitive types map directly to types existing in the Framework Class Library (FCL). For the types that are compliant with the Common La…
1.Programming Language Primitive Types primitive types:Any data types the compiler directly supports. Primitive types map directly to types existing in the Framework Class Library (FCL). use the FCL type names and completely avoid the primitive type…
https://dzone.com/refcardz/csharp C#Development 13 Things Every C# Developer Should Know Written by Jon JarboeSenior Technical Manager, Coverity Gives 13 useful tips and references for using C#, a simple, modern, general purpose, object-oriented, mul…
https://msdn.microsoft.com/en-us/library/ms173156.aspx An interface contains definitions for a group of related functionalities that a class or a struct can implement. By using interfaces, you can, for example, include behavior from multiple sources…