POJ Knight Moves 2243 x】的更多相关文章

Knight Moves Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 13974   Accepted: 7797 Description A friend of you is doing research on the Traveling Knight Problem (TKP) where you are to find the shortest closed tour of knight moves that v…
POJ 2243 Knight Moves A friend of you is doing research on the Traveling Knight Problem (TKP) where you are to find the shortest closed tour of knight moves that visits each square of a given set of n squares on a chessboard exactly once. He thinks t…
题 Description A friend of you is doing research on the Traveling Knight Problem (TKP) where you are to find the shortest closed tour of knight moves that visits each square of a given set of n squares on a chessboard exactly once. He thinks that the…
Knight Moves Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 13222   Accepted: 7418 Description A friend of you is doing research on the Traveling Knight Problem (TKP) where you are to find the shortest closed tour of knight moves that v…
1.链接地址: http://bailian.openjudge.cn/practice/1915 http://poj.org/problem?id=1915 2.题目: 总Time Limit: 1000ms Memory Limit: 65536kB Description BackgroundMr Somurolov, fabulous chess-gamer indeed, asserts that no one else but him can move knights from o…
POJ 1915 Knight Moves Knight Moves   Time Limit: 1000MS   Memory Limit: 30000K Total Submissions: 29912   Accepted: 14058 Description Background Mr Somurolov, fabulous chess-gamer indeed, asserts that no one else but him can move knights from one pos…
 Knight Moves Time Limit: 1000MS   Memory Limit: 30000K Total Submissions: 20913   Accepted: 9702 Description Background Mr Somurolov, fabulous chess-gamer indeed, asserts that no one else but him can move knights from one position to another so fa…
题目: A friend of you is doing research on the Traveling Knight Problem (TKP) where you are to find the shortest closed tour of knight moves that visits each square of a given set of n squares on a chessboard exactly once. He thinks that the most diffi…
题目链接:http://poj.org/problem?id=2243 启发式搜索:启发式搜索就是在状态空间中的搜索对每一个搜索的位置进行评估,得到最好的位置,再从这个位置进行搜索直到目标.这样可以省略大量无畏的搜索路径,提到了效率.在启发式搜索中,对位置的估价是十分重要的.采用了不同的估价可以有不同的效果. 估价函数:从当前节点移动到目标节点的预估费用:这个估计就是启发式的.在寻路问题和迷宫问题中,我们通常用曼哈顿(manhattan)估价函数(下文有介绍)预估费用. A*算法与BFS:可以这…
题目链接 http://poj.org/problem?id=2243 题意 输入8*8国际象棋棋盘上的两颗棋子(a~h表示列,1~8表示行),求马从一颗棋子跳到另一颗棋子需要的最短路径. 思路 使用bfs求解,注意国际象棋中马的走法. 代码 #include <iostream> #include <cstring> #include <cstdio> #include <string> #include <queue> using names…