React VR isn't limited to simple 3D primitives. By using the <Model/> Component we can place a complex 3D models into our scene. import React from 'react'; import { AppRegistry, asset, Pano, Text, View, Image, Model, Sphere, PointLight, AmbientLight…
Motion is an important aspect of a complete immersive experience, therefor we are going to look into the animation API Animated. Animated allows us to express a wide variety of animation patterns to animate text, images, and views. In addition we'll…
React VR ships with a handful of 3D primitives. We'll importprimitives like <Sphere/>, <Box/>, <Cylinder/>, and <Plane/> and explore how they can positioned in a three dimensional space. We'll also check out some of their propertie…
视频类型:VALSE-webinar 报告时间:2019年01月09日 报告人:MIT朱俊彦 报告题目:Learning to Synthesize Images, Videos, and 3D Objects 报告网址:http://valser.org/article-298-1.html 视频地址:http://www.iqiyi.com/w_19s78pzlsx.html#vfrm=8-8-0-1 Part 1 : image generation 给定一个输入图像x,学习一个生成器G,…
In order to illuminate a scene containing 3D objects a lighting setup is required. In this lesson we'll walk through the available lighting components and create a common outdoor lighting setup. This includes the components: <AmbientLight/>, which a…
We will learn how to set up a React VR project, run the development mode with hot reloading, and take a small dive into the generated code and make a small change. Install: npm -g i react-vr-cli Create app: react-vr init app Enable hotreload: localho…
Key steps of Rendering objects: 1 Create objects’ meshes, which we can use C++’s vector container to hold them. They just some points structures, and indices(represented by int). Knowing exact what they are can demystify them. 2 Set up transformation…