poj 1696 Space Ant 极角排序】的更多相关文章

#include<cstdio> #include<cstring> #include<cmath> #include<iostream> #include<algorithm> #include<queue> using namespace std; ; const double PI = acos(-1.0); const double INF = 100000000.000000; struct Point{ int index…
题目大意:给出n个点的编号和坐标,按逆时针方向连接着n个点,按连接的先后顺序输出每个点的编号. 题目思路:Cross(a,b)表示a,b的叉积,若小于0:a在b的逆时针方向,若大于0a在b的顺时针方向.每次都sort一下,找出在当前点逆时针方向的最远的点.数据很小O(N*N*log(N))的复杂度0s AC了-- #include<cstdio> #include<cstdlib> #include<cmath> #include<iostream> #in…
链接:http://poj.org/problem?id=1696 Space Ant Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 3077   Accepted: 1965 Description The most exciting space discovery occurred at the end of the 20th century. In 1999, scientists traced down an a…
Space Ant Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 2489   Accepted: 1567 Description The most exciting space discovery occurred at the end of the 20th century. In 1999, scientists traced down an ant-like creature in the planet Y19…
Space Ant Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 2876   Accepted: 1839 Description The most exciting space discovery occurred at the end of the 20th century. In 1999, scientists traced down an ant-like creature in the planet Y19…
题意:平面上有n个点,一只蚂蚁从最左下角的点出发,只能往逆时针方向走,走过的路线不能交叉,问最多能经过多少个点. 思路:每次都尽量往最外边走,每选取一个点后对剩余的点进行极角排序.(n个点必定能走完,这是凸包的性质决定的) #include<stdio.h> #include<string.h> #include<math.h> #include<iostream> #include<algorithm> using namespace std;…
Space Ant Time Limit: 1000MS Memory Limit: 10000K Description The most exciting space discovery occurred at the end of the 20th century. In 1999, scientists traced down an ant-like creature in the planet Y1999 and called it M11. It has only one eye o…
Space Ant Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 3316   Accepted: 2118 Description The most exciting space discovery occurred at the end of the 20th century. In 1999, scientists traced down an ant-like creature in the planet Y19…
Space Ant 大意:有一仅仅蚂蚁,每次都仅仅向当前方向的左边走,问蚂蚁走遍全部的点的顺序输出.開始的点是纵坐标最小的那个点,開始的方向是開始点的x轴正方向. 思路:从開始点開始,每次找剩下的点中与当前方向所形成的夹角最小的点,为下一个要走的点(好像就是犄角排序,我不是非常会),夹角就是用点积除以两个向量的距离,求一下acos值. 之前一直用叉积做,做了好久例子都没过,发现用错了... 题目挺好的,有助于理解点积与叉积 struct Point{ double x, y; int id; }…
Space Ant Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 3840   Accepted: 2397 Description The most exciting space discovery occurred at the end of the 20th century. In 1999, scientists traced down an ant-like creature in the planet Y19…