cf Ping-Pong (Easy Version)】的更多相关文章

D1.Remove the Substring (easy version) time limit per test2 seconds memory limit per test256 megabytes inputstandard input outputstandard output The only difference between easy and hard versions is the length of the string. You are given a string…
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=2492 Ping pong Problem Description N(3<=N<=20000) ping pong players live along a west-east street(consider the street as a line segment). Each player has a unique skill rank. To improve their skill rank…
                                  Ping pong Time Limit: 3000MS   Memory Limit: Unknown   64bit IO Format: %lld & %llu [Submit]   [Go Back]   [Status] Description   N(3N20000) ping pong players live along a west-east street(consider the street as a li…
B. Ping-Pong (Easy Version) time limit per test 2 seconds memory limit per test 256 megabytes input standard input output standard output In this problem at each moment you have a set of intervals. You can move from interval (a, b) from our set to in…
3868 - Earthstone: Easy Version Time Limit:2000MS     Memory Limit:65536KB     64bit IO Format:%lld & %llu Submit Status Practice ZOJ 3867 Description Earthstone is a famous online card game created by Lizard Entertainment. It is a collectible card g…
                                                                      Ping pong Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 3139   Accepted: 1157 Description N(3<=N<=20000) ping pong players live along a west-east street(consider th…
N (3N20000)ping pong players live along a west-east street(consider the street as a line segment). Each player has a unique skill rank. To improve their skill rank, they often compete with each other. If two players want to compete, they must choose…
Ping pong Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Total Submission(s): 4094    Accepted Submission(s): 1522 Problem Description N(3<=N<=20000) ping pong players live along a west-east street(consider the st…
题目链接:http://poj.org/problem?id=3928 乒乓比赛,有N个人参加,输入每个玩家的技能等级,对每个人设置一个特定ID和一个技能值,一场比赛需要两个选手和一个裁判,只有当裁判的ID和技能值都在两个选手之间的时候才能进行一场比赛,现在问一共能组织多少场比赛. 参考的其他人的代码,重新敲了一遍. /*POJ 3928 Ping pong */ #include<cstdio> #include<cstring> #include<algorithm>…
Frequent values 题意是不同颜色区间首尾相接,询问一个区间内同色区间的最长长度. 网上流行的做法,包括翻出来之前POJ的代码也是RMQ做法,对于序列上的每个数,记录该数向左和向右延续的最远位置,那么对于一个查询Q(L, R),它的答案就分成了三种情况right(L) - L,R - left(R)以及Q(L+right(L),R-left(R)). 这里给出一个线段树做法,在线段树的节点上维护3个量:l_value, r_value, value分别表示以左端点为起始点,以右端点为…