In a world where ordinary people cannot reach, a boy named "Koutarou" and a girl named "Sena" are playing a video game. The game system of this video game is quite unique: in the process of playing this game, you need to constantly fac…
https://nanti.jisuanke.com/t/31454 题意 两个人玩游戏,最初数字为m,有n轮,每轮三个操作给出a b c,a>0表示可以让当前数字加上a,b>0表示可以让当前数字减去b,c=1表示可以让当前数字乘-1,数字范围为[-100, 100],如果加/减出范围则直接等于边界,最终结果数字x>=R则为Good Ending,x<=L则为Bad Ending,否则Normal Ending,第一个人希望好结局,第二个人希望坏结局,如果没有办法就希望平局,每个人…
链接https://nanti.jisuanke.com/t/31454 思路 开始没读懂题,也没注意看数据范围(1000*200的状态,记忆化搜索随便搞) 用记忆化搜索处理出来每个状态的胜负情况 因为每个人都会选择最优的,因此记忆化搜索的过程其实就是在模拟两个人每一步决策所带来的胜负情况, 只要返回一个必胜,就直接返回(因为会选择最优) 然后在没有返回必胜的状态下,有平局就选择平局,没有平局就只能输了 #include<bits/stdc++.h> #define st 100 #defin…
题目:戳这里 题意:A和B博弈,三种操作分别是x:加a,y:减b,z:取相反数.当x或y或z为0,说明该操作不可取,数据保证至少有一个操作可取,给定一个区间(l,k)和原始数字m,如果A和B在n次操作以后使m小于等于l,则B赢,大于等于k则A赢.如果A或B实在赢不了,就会尽量让对方也没法赢. 解题思路:因为数据范围始终在[-100,100],我们就有了逆推的想法.思路是假如n=3且A必赢.因为我们假设的是A必赢,那么第三步之后的m一定在nu3:[k,100]之间,又因为第三步是A的操作,A肯定是…
ACM-ICPC 2018 徐州赛区网络预赛 G. Trace (思维,贪心) Trace 问答问题反馈 只看题面 35.78% 1000ms 262144K There's a beach in the first quadrant. And from time to time, there are sea waves. A wave ( xx , yy ) means the wave is a rectangle whose vertexes are ( 00 , 00 ), ( xx ,…
ACM-ICPC 2018 徐州赛区网络预赛 J. Maze Designer J. Maze Designer After the long vacation, the maze designer master has to do his job. A tour company gives him a map which is a rectangle. The map consists of N \times MN×M little squares. That is to say, the h…
H.Ryuji doesn't want to study 27.34% 1000ms 262144K   Ryuji is not a good student, and he doesn't want to study. But there are n books he should learn, each book has its knowledge a[i]a[i]. Unfortunately, the longer he learns, the fewer he gets. That…
传送门 题面: In a world where ordinary people cannot reach, a boy named "Koutarou" and a girl named "Sena" are playing a video game. The game system of this video game is quite unique: in the process of playing this game, you need to consta…
262144K   Ryuji is not a good student, and he doesn't want to study. But there are n books he should learn, each book has its knowledge a[i]a[i]. Unfortunately, the longer he learns, the fewer he gets. That means, if he reads books from ll to rr, he…
262144K   Morgana is learning computer vision, and he likes cats, too. One day he wants to find the cat movement from a cat video. To do this, he extracts cat features in each frame. A cat feature is a two-dimension vector <x, y>. If xi​= xj​ and yi…