Key codes returned by Event.keyCode. These map directly to a physical key on the keyboard. KeyCode是由Event.keyCode返回的.这些直接映射到键盘上的物理键. Values值 None Not assigned (never is pressed)未分配(永不被按下). Backspace The backspace key //退格键. Delete The forward delete…
Key codes returned by Event.keyCode. These map directly to a physical key on the keyboard. KeyCode是由Event.keyCode返回的. 这些直接映射到键盘上的物理键. Values值 None Not assigned (never is pressed) 未分配(永不被按下). Backspace The backspace key //退格键. Delete The forward delet…
Input类中包含许多属性和方法,下面介绍一下和键盘输入有关的内容 一.有关接收键盘信息的属性 属性名 类型 属性类型 含义 anyKey bool get 当前是否按住任意键或鼠标按钮 anyKeyDown bool get 是否按下任意键 using UnityEngine; public class Example : MonoBehaviour { // Detects if any key has been pressed. void Update() { if (Input.anyK…