ZOJ 1940 Dungeon Master【三维BFS】】的更多相关文章

Dungeon Master Time Limit:1000MS     Memory Limit:65536KB     64bit IO Format:%I64d & %I64u Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with r…
POJ 2251 Dungeon Master /UVA 532 Dungeon Master / ZOJ 1940 Dungeon Master(广度优先搜索) Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It ta…
POJ 2251 题目大意: 给出一三维空间的地牢,要求求出由字符'S'到字符'E'的最短路径,移动方向可以是上,下,左,右,前,后,六个方向,每移动一次就耗费一分钟,要求输出最快的走出时间.不同L层的地图,相同RC坐标处是相连通的.(.可走,#为墙) 解题思路:从起点开始分别往6个方向进行BFS(即入队),并记录步数,直至队为空.若一直找不到,则困住. /* POJ 2251 Dungeon Master --- 三维BFS(用BFS求最短路) */ #include <cstdio> #i…
题目链接:http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 51402   Accepted: 19261 Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit…
Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 16748   Accepted: 6522 Description You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled…
<题目链接> 题目大意: 在一个立体迷宫中,问你从起点走到终点的最少步数. 解题分析: 与普通的BFS基本类似,只需要给数组多加一维,并且走的时候多加 上.下这两个方向就行. #include <cstdio> #include <cstring> #include <queue> #include <iostream> #include <algorithm> using namespace std; int a,b,c; ][][…
You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot move diagonal…
    学习点: scanf可以自动过滤空行 搜索时要先判断是否越界(L R C),再判断其他条件是否满足 bfs搜索时可以在入口处(push时)判断是否达到目标,也可以在出口处(pop时)   #include<cstdio> #include<cstring> #include<iostream> #include<string> #include<queue> using namespace std; ; , , , , , }; , ,…
Dungeon Master  Descriptions: You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or…
1棋盘问题 在一个给定形状的棋盘(形状可能是不规则的)上面摆放棋子,棋子没有区别.要求摆放时任意的两个棋子不能放在棋盘中的同一行或者同一列,请编程求解对于给定形状和大小的棋盘,摆放k个棋子的所有可行的摆放方案C. Input 输入含有多组测试数据. 每组数据的第一行是两个正整数,n k,用一个空格隔开,表示了将在一个n*n的矩阵内描述棋盘,以及摆放棋子的数目. n <= 8 , k <= n 当为-1 -1时表示输入结束. 随后的n行描述了棋盘的形状:每行有n个字符,其中 # 表示棋盘区域,…