[4] 圆锥(Cone)图形的生成算法】的更多相关文章

顶点数据的生成 bool YfBuildConeVertices ( Yreal radius, Yreal height, Yuint slices, YeOriginPose originPose, Yuint vertexStriding, Yuint vertexPos, void* pVerticesBuffer ) { || !pVerticesBuffer) { return false; } Yuint numVertices = slices + ; // 顶点赋值 char*…
顶点数据的生成 bool YfBuildDrumVertices ( Yreal radius, Yreal assistRadius, Yuint slices, Yuint stacks, YeOriginPose originPose, Yuint vertexStriding, Yuint vertexPos, void* pVerticesBuffer ) { || stacks < || !pVerticesBuffer) { return false; } Yuint numVer…
感觉这图形怎么看怎么像搓衣板. 顶点数据的生成 bool YfBuildStairsVertices ( Yreal width, Yreal length, Yreal height, Yuint stacks, YeOriginPose originPose, Yuint vertexStriding, Yuint vertexPos, void* pVerticesBuffer ) { || !pVerticesBuffer) { return false; } Yuint numVert…
顶点数据的生成 bool YfBuildHemisphereVertices ( Yreal radius, Yuint slices, Yuint stacks, YeOriginPose originPose, Yuint vertexStriding, Yuint vertexPos, void* pVerticesBuffer ) { || stacks < || !pVerticesBuffer) { return false; } Yuint numVertices = slices…
顶点数据的生成 bool YfBuildSpiralStairsVertices ( Yreal radius, Yreal assistRadius, Yreal height, Yuint slices, Yuint stacks, YeOriginPose originPose, Yuint vertexStriding, Yuint vertexPos, void* pVerticesBuffer ) { || slices < || !pVerticesBuffer) { return…
顶点数据的生成 bool YfBuildSpireVertices ( Yreal radius, Yreal assistRadius, Yreal height, Yuint slices, Yuint stacks, YeOriginPose originPose, Yuint vertexStriding, Yuint vertexPos, void* pVerticesBuffer ) { || slices < || !pVerticesBuffer) { return false;…
顶点数据的生成 bool YfBuildStarVertices ( Yreal radius, Yreal assistRadius, Yreal height, Yuint slices, YeOriginPose originPose, Yuint vertexStriding, Yuint vertexPos, void* pVerticesBuffer ) { || !pVerticesBuffer) { return false; } Yuint numVertices = (sli…
顶点数据的生成 bool YfBuildGearwheelVertices ( Yreal radius, Yreal assistRadius, Yreal height, Yuint slices, YeOriginPose originPose, Yuint vertexStriding, Yuint vertexPos, void* pVerticesBuffer ) { || !pVerticesBuffer) { return false; } Yuint numVertices =…
顶点数据的生成 bool YfBuildArcVertices ( Yreal radius, Yreal degree, Yreal height, Yuint slices, Yuint stacks, YeOriginPose originPose, Yuint vertexStriding, Yuint vertexPos, void* pVerticesBuffer ) { || degree > || !pVerticesBuffer) { return false; } || st…
顶点数据的生成 bool YfBuildFunVertices ( Yreal radius, Yreal degree, Yreal height, Yuint slices, YeOriginPose originPose, Yuint vertexStriding, Yuint vertexPos, void* pVerticesBuffer ) { || degree > || !pVerticesBuffer) { return false; } || !pVerticesBuffer…