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Fliptile 题目大意:农夫想要测牛的智商,于是他把牛带到一个黑白格子的地,专门来踩格子看他们能不能把格子踩称全白 这一题其实就是一个枚举题,只是我们只用枚举第一行就可以了,因为这一题有点像开关一样,一个翻了,另一个就要跟着一起翻,第一行会影响下面所有行,而且影响情况只有一种,所以枚举完了以后我们不断模拟就可以了 #include <iostream> #include <functional> #include <algorithm> using namespac…
[源码下载] 与众不同 windows phone (36) - 8.0 新的瓷贴: FlipTile, CycleTile, IconicTile 作者:webabcd 介绍与众不同 windows phone 8.0 之 新的瓷贴 FlipTileData - 翻转瓷贴.继承了 wp7 时代的 StandardTileData CycleTileData - 循环瓷贴 IconicTileData - 图标瓷贴 示例1.演示 FlipTileData 的应用Tile/FlipTile.xam…
Fliptile Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 4031   Accepted: 1539 Description Farmer John knows that an intellectually satisfied cow is a happy cow who will give more milk. He has arranged a brainy activity for cows in which…
  开关题   尺度法  Fliptile Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 3394   Accepted: 1299 Description Farmer John knows that an intellectually satisfied cow is a happy cow who will give more milk. He has arranged a brainy activity for…
以防万一,题目原文和链接均附在文末.那么先是题目分析: [一句话题意] 给定长宽的黑白棋棋盘摆满棋子,每次操作可以反转一个位置和其上下左右共五个位置的棋子的颜色,求要使用最少翻转次数将所有棋子反转为黑色所需翻转的是哪些棋子(这句话好长...). [题目分析] 盯着奇怪的题目看了半天发现和奶牛没什么卵关系..奶牛智商高了产奶高是什么鬼说法... 这题刚开始被放到搜索的分类下了..然而这和搜索有什么关系..没经验所以想了各种和搜索沾边的方法,结果没想出解法,直到看了网上的题解,压根不是搜索啊有木有.…
1647: [Usaco2007 Open]Fliptile 翻格子游戏 Time Limit: 5 Sec  Memory Limit: 64 MBSubmit: 423  Solved: 173[Submit][Status][Discuss] Description Farmer John knows that an intellectually satisfied cow is a happy cow who will give more milk. He has arranged a…
[Usaco2007 Open]Fliptile 翻格子游戏 题目 Farmer John knows that an intellectually satisfied cow is a happy cow who will give more milk. He has arranged a brainy activity for cows in which they manipulate an M x N grid (1 <= M <= 15; 1 <= N <= 15) of…
题目描述 Farmer John knows that an intellectually satisfied cow is a happy cow who will give more milk. He has arranged a brainy activity for cows in which they manipulate an M x N grid (1 <= M <= 15; 1 <= N <= 15) of square tiles, each of which i…
考试想到了状压,苦于T1废掉太长时间,于是默默输出impossible.. 我们知道,一个格子的翻转受其翻转次数和它相邻翻转次数的影响. 由每一个位置操作两次相当于把它翻过来又翻回去,所以答案中每一个点操作次数为0或1. 然后我们枚举第一行的状态,1代表翻转,0代表不翻转. 如果与它相连的点的操作次数和它本身状态之和为偶数,它就会被翻成白色. 由于我们从上向下推,所以对于上一行的点来说,只有它下面那一个点不确定,我们就让下面这一个点进行能够让上一行点满足全为白色的操作. 这样推到最后一行,前面m…
问题 B: [Usaco2007 Open]Fliptile 翻格子游戏 时间限制: 5 Sec  内存限制: 128 MB 题目描述 Farmer John knows that an intellectually satisfied cow is a happy cow who will give more milk. He has arranged a brainy activity for cows in which they manipulate an M x N grid (1 <=…