1.LOG处理 将所有LOG信息写入到文件,并设置部分LOG显示到屏幕上,总结成以下脚本,将其挂载在摄像机上即可. using UnityEngine; using System.Collections; using System.Collections.Generic; using System.IO; using System.Text; public class LogHandler : MonoBehaviour { //是否打开日志所在文件夹,默认不打开 public bool ope…
Windows,C:\Users\<username>\AppData\Roaming\Unity\Asset Store Mac OS X,~/Library/Unity/Asset Store /Applications/Unity/Standard Packages/ /Users/Shared/Unity/Unity (Demo 路径) /Users/Shared/Unity/Unity /Users/Shared/Unity/Unity /Applications/Unity/St…