Developing on Windows Phone 8 Devices】的更多相关文章

Developing on Windows Phone 8 Deviceshttp://docs.madewithmarmalade.com/native/platformguides/wp8guide/wp8development.html Contents Build and Deploy Applications to Device Debugging Device Builds Build and Deploy Applications to Device Before deployin…
WCID Devices What is WCID? A WCID device, where WCID stands for "Windows Compatible ID", is an USB device that provides extra information to a Windows system, in order to facilitate automated driver installation and, in some circumstances, allow…
开始是一些欢迎,就不翻译 Question: Is the code already there? Answer: There is some code on that codeplex site, but more will be added after this course. Q:是否已经有代码(xaml解析的代码)? A:现在已有一些代码,不过更多的会在之后发布,http://xaml.codeplex.com Q:we need no VS? A:Yes, you need VS. Q…
The Windows Phone Silverlight 8.1 app model gives Windows Phone 8 developers access to some of the newest features available in Windows Phone Store apps without significantly modifying existing Windows Phone 8 code. Windows Phone 8 apps are fully sup…
http://cn.cocos2d-x.org/tutorial/show?id=1304 设置 Quick-Cocos2d-x 在 Windows 下的编译环境 Liao Yulei2014-08-12 11:27:396843 次阅读 大多数时间,使用 player 就可以进行游戏开发.仅当我们需要在真机上调试,或者需要在 player 中加入自己的 C++ 代码时,我们才需要配置编译环境. quick-x-player 使用说明 配置编译环境的基本步骤: 安装 Visual Studio…
OpenGL ES 2.0 Support Marmalade supports the Open GL ES 2.0 Graphics API on Windows Phone 8 using a GL ES -> DirectX translation layer. It is not necessary to use the DirectX Graphics API directly. With Marmalade you can use GL ES directly (See s3eGL…
Configuring and Deploying the Windows Azure Email Service application - 2 of 5 This is the second tutorial in a series of five that show how to build and deploy the Windows Azure Email Service sample application. For information about the application…
更新内容: Update 3 OS version: 8.0.10501.127 or 8.0.10512.142* Accessibility. We've made several improvements for customers who are visually impaired. 辅助功能 – 改进弱视用户的手机使用体验 Storage. Now you can easily free up storage space on your phone and manage tempora…
原地址:http://digitalerr0r.wordpress.com/2013/08/27/unity-for-windows-iiipublishing-to-windows-phone-store/ In Part II we covered how you can publish your game to Windows Store, so it runs on Windows 8 driven devices. Today we are going to export our ga…
BACKGROUND As processing resources have increased, demands to run multiple software programs and operating systems on a single microprocessor have also increased. To meet these demands virtual environments have been developed to allocate a single com…