Go Concurrency Patterns: Timing out, moving on GO并发模式: 超时, 继续前进 23 September 2010 Concurrent programming has its own idioms. A good example is timeouts. Although Go's channels do not support them directly, they are easy to implement. Say we want to…
https://blog.golang.org/pipelines Go Concurrency Patterns: Pipelines and cancellation Sameer Ajmani13 March 2014 Introduction Go's concurrency primitives make it easy to construct streaming data pipelines that make efficient use of I/O and multiple C…
小结: 1. Background is the root of any Context tree; it is never canceled: 2. https://blog.golang.org/context Sameer Ajmani29 July 2014 Introduction In Go servers, each incoming request is handled in its own goroutine. Request handlers often start…
https://blog.golang.org/context Introduction In Go servers, each incoming request is handled in its own goroutine. Request handlers often start additional goroutines to access backends such as databases and RPC services. The set of goroutines working…
https://talks.golang.org/2013/advconc.slide#5 It's easy to go, but how to stop? Long-lived programs need to clean up. Let's look at how to write programs that handle communication, periodic events, and cancellation. The core is Go's select statement:…
目录 · Strategy · When to use the Strategy Design Pattern? · Sample Code · Observer · When to use the Observer Design Pattern? · Sample Code · Command · What is the Command Design Pattern? · Benefits of the Command Design Pattern. · Sample Code · Templ…
目录 · 概述 · Factory · What is the Factory Design Pattern? · Sample Code · Abstract Factory · What is the Abstract Factory Design Pattern? · What can you do with an Abstract Factory Design Pattern? · Sample Code · Singleton · What is the Singleton Desig…