using System.Collections; using System.Collections.Generic; using UnityEngine; using System; using System.IO; public class JsonController : MonoBehaviour { public static JsonController instance; private void Awake() { if (instance == null) instance =…
using System.Collections; using System.Collections.Generic; using UnityEngine; using System; using System.IO; public class JsonController : MonoBehaviour { public static JsonController instance; private void Awake() { if (instance == null) instance =…