[Distance Field Technique] 一种小纹理高清放大的技术. A distance field is generated from a high resolution image, and then stored into a channel of a lower-resolution texture. which has been previously used to develop games such as the Half-Life 2 series, Counte…
signed distance field https://kosmonautblog.wordpress.com/2017/05/09/signed-distance-field-rendering-journey-pt-2/ mesh distance field https://docs.unrealengine.com/en-us/Engine/Rendering/LightingAndShadows/MeshDistanceFields http://advances.realtime…
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