Layer 1: 单一对象 粗略的说, 在javascript中所有对象都是maps的键值对. 键值对的实体在对象中称为属性( property).属性的key经常为 string类型,而他的value则可以是任何类型包括函数(function). 方法也可以作为函数的值充当属性. 属性的种类(Kinds of Properties) 3种属性的种类: 数据属性(Properties or named data properties) javascript对象中的常见的属性键值对(mapping…
DesktopGood performance is critical to the success of many games. Below are some simple guidelines for maximizing the speed of your game's graphical rendering. 好的性能,是很多游戏成功 的关键.下面是一些简单的指引,最大限度地提高你的游戏图形渲染速度. Optimizing Meshes 优化网格You only pay a render…
Back to Design Patterns Streamline Your App with Design Patterns 用设计模式精简你的应用程序 In Objective-C programming, one way to add behavior specific to your app is through inheritance. You create a subclass of an existing class that either augments the attrib…
FIELD OF THE DISCLOSURE The subject matter of the present disclosure relates to a framework for handling graphics animation and compositing operations for a graphical user interface of a computer system application. BACKGROUND OF THE DISCLOSURE Mac O…
转自: https://www.infoq.com/articles/advanced-architecture-aspnet-core ASP.NET Core's new architecture offers several benefits as compared to the legacy ASP.NET technology ASP.NET Core benefits from incorporating support for dependency injection from t…
原文链接,大部分是机器翻译,仅做了小部分修改.英.中文对照,看不懂的看英文. Data binding overview in WPF 2019/09/19 Data binding in Windows Presentation Foundation (WPF) provides a simple and consistent way for apps to present and interact with data. Elements can be bound to data from a…
1.把鼠标停在sql所在行,然后ctrl+Enter直接执行当前sql. 2.解决Toad对中文显示乱码问题(如果数据库所在主机的NLS_LANG是AMERICAN_AMERICA.WE8ISO8859P1):系统环境变量加 NLS_LANG=AMERICAN_AMERICA.WE8ISO8859P1 3.toad中自动提示功能,就像plsql developer那样:输入表名前几个字母,然后用Ctrl + .就可以弹出,如你输入select * from emp t where t. 这时候停…
The Composing a XAML Clip Art Scene posting showed how you could layer multiple drawing objects in an XAML file. The sample XAML file in that posting used the default z-order behavior of objects in a collection. One of the changes made in WPF Beta…
[MecAnim] MecAnim是Unity 4.0推出的新的动画系统,新系统使用Animator组件来控制动画,老系统使用Animation组件来控制动画.此篇讲述MecAnim系统. What is rigging & skinning? How many terminology does MecAnim has? 1.Animator & Animator Controller. 2.Retargeting.(Through Animator Controller) 3.Avata…
http://guides.rubyonrails.org/active_record_querying.html ✅How to find records using a variety of methods and conditions. ✅How to specify the order, retrieved attributes,grouping, and other properties of the found records. ✅ How to use ).offset(30)将返…
Introduction Layering of an application's codebase is a widely accepted technique to help reduce complexity and improve code reusability. To achieve layered architecture, ASP.NET Boilerplate follows the principles of Domain Driven Design. 分层应用程序的代码是一…
I am getting an Out Of Memory exception in my c# application when the memory usage for the application goes over about 1.3GB. I had this same problem on a 32-bit machine with 3gb of memory and it made sense back then, but now I upgraded the hardware…
C++ Core Guidelines September 9, 2015 Editors: Bjarne Stroustrup Herb Sutter This document is a very early draft. It is inkorrekt, incompleat, and pµøoorly formatted. Had it been an open source (code) project, this would have been release 0.6. Copy…
Introduction Whilst JSON is a compact and easy to read cross-language storage and data exchange format, the flexibility that it offers sometimes requires some custom handling to parse the data. If you are not familiar with JSON, then here is a defini…
http://www.bogotobogo.com/cplusplus/memoryallocation.php Variables and Memory Variables represent storage space in the computer's memory. Each variable presents a convenient names like number or result in the source code. Behind the scenes at runtime…
基于 https://gamedevelopment.tutsplus.com/tutorials/quick-tip-use-quadtrees-to-detect-likely-collisions-in-2d-space--gamedev-374 quadtree-js This is a JavaScript Quadtree implementation of the Java Methods described in this tutorial:http://gamedev.tuts…
Although using the object constructor or an object literal are convenient ways to create single objects, there is an obvious downside: creating multiple objects with the same interface requires a lot of code duplication. To solve this problem, develo…