Build application in Unity 2017.20f3 用Unity2017/2018编译iPhone版本出现以下错误: ETC1(or DXT1) compressed textures are not supported when publishing to iPhone Packages/com.unity.ads@1.0.7/Editor/Resources/Editor/landscape.jpg Included from scene: UnityEngine.GU…
Textures bring your Meshes, Particles, and interfaces to life! They are image or movie files that you lay over or wrap around your objects. As they are so important, they have a lot of properties. If you are reading this for the first time, jump down…
这个插件是我在国外网站逛论坛发现的,试用了一下非常好用,是一个轻量级的插件就一个类.开发中尤其是和美术合作的时候,可能你会发现Project视图中有很多没有用到的资源,但是你又不敢删除,因为你不知道那些资源是没用到的,那些资源是用到的.这时候ResourceChecker可以帮上大忙. gitHub地址:https://github.com/handcircus/Unity-Resource-Checker 将ResourceChecker放在Project视图中的Editor文件夹中,如果没有…
原地址:http://blog.sina.com.cn/s/blog_72b936d801013ptr.html icense Comparisons http://unity3d.com/unity/licenses#iphone Optimizing Graphics Performance http://unity3d.com/support/documentation/Manual/Optimizing Graphics Performance.html iOS A useful bac…
D3D9 GPU Hacks I’ve been trying to catch up what hacks GPU vendors have exposed in Direct3D9, and turns out there’s a lot of them! If you know more hacks or more details, please let me know in the comments! Most hacks are exposed as custom (“FOURCC”)…
DesktopGood performance is critical to the success of many games. Below are some simple guidelines for maximizing the speed of your game's graphical rendering. 好的性能,是很多游戏成功 的关键.下面是一些简单的指引,最大限度地提高你的游戏图形渲染速度. Optimizing Meshes 优化网格You only pay a render…
随着时间的堆积,项目中Assets文件夹下的资源会变得越来越繁杂,有些贴图.材质啥的可能压根没有使用过,但是又不敢轻易去删除. 这里分享两个插件,用于管理这些资源. 一.ResourceChecker 这个插件的强大之处就在于它能够查找当前场景中的所有引用个资源,并快速定位,然后把未定位到的资源手动删掉就行了. 代码 // Resource Checker // (c) 2012 Simon Oliver / HandCircus / hello@handcircus.com // (c) 20…
When it comes to new features, we have many things ongoing related to graphics, so I’ll start with that. One of the biggest things for 2018 is the unification of our 3D engines. Qt 3D Studio 1.x releases use the 3D engine contributed by NVIDIA. While…
需要thress.js插件:     http://github.com/mrdoob/three.js // three.js - http://github.com/mrdoob/three.js 'use strict';var THREE=THREE||{REVISION:"56"};self.console=self.console||{info:function(){},log:function(){},debug:function(){},warn:function(){…
常见的3D引擎有:Unreal.Quake.Lithtech.OGRE.Nebula.Irrlicht.Truevision3D... 其中开源免费的有:OGRE.irrlicht.fly3d.NeoEngine.revolution3d. Nebula2.Genesis3d等. OGRE 在免费.开源的引擎中评价最高,一个原因是作为一个图形渲染引擎,它支持的图形特性最多,所以渲染质量也不错:另一个原因是设计模式的清晰:另外,速度也不错. OGRE 将专注于向一个纯粹的.然而富于协作和扩展性的图…