1.Invoke(string methodName,float time) 在一定时间调用methodName函数 using UnityEngine; using System.Collections; public class example : MonoBehaviour { public Rigidbody projectile; void LaunchProjectile() { Rigidbody instance = Instantiate(p…
定义两个被调度的类 public class QuartzJob { public void work() { System.out.println(Spring Quartz的任务调度1被调用!"); //定时调用的业务逻辑 } } public class QuartzJob2 { public void work() { System.out.println(Spring Quartz的任务调度2被调用!"); //定时调用的业务逻辑 } } Spring的配置文件 <?x…