总的变换矩阵: matrix = projection * view * model 模型矩阵: modelMatrix=translateMatrix * scaleMatrix * rotateMatrix 视图矩阵: viewMatrix=gluLookAt(GLdouble eyex,GLdouble eyey,GLdouble eyez, GLdouble centerx,GLdouble centery,GLdouble centerz, GLdouble upx,GLdouble…