POJ 1082】的更多相关文章

[题目链接] http://poj.org/problem?id=1082 [算法] 对于每种状态,要么必胜,要么必败 记忆化搜索即可 [代码] #include <algorithm> #include <bitset> #include <cctype> #include <cerrno> #include <clocale> #include <cmath> #include <complex> #include &…
传送门 以下复制自此处:http://www.xuebuyuan.com/2028180.html 博弈论题目可以用寻找必败状态的方法解决. 第一个必败状态是2001.11.04.由此可以推出其他任何时间的状态.对于除2001.11.04外的其他任何时间,present状态是由能移动到的下两个next状态决定的(当然有些时间只有一个next状态),比如1924.12.19的状态是由1924.12.20和1925.01.19两个状态决定.如果两个next状态中有一个必败状态,则present状态为…
#include <iostream> using namespace std; int main() { //freopen("acm.acm","r",stdin); int a; int b; int c; int test; cin>>test; while(test --) { cin>>a>>b>>c; && c == ) || (b == && c == ))…
Adam and Eve enter this year's ACM International Collegiate Programming Contest. Last night, they played the Calendar Game, in celebration of this contest. This game consists of the dates from January 1, 1900 to November 4, 2001, the contest day. The…
万能的discuss.只需要月份和天数同奇同偶即可,9月30和11月30例外 #include <iostream> #include <cstdio> using namespace std; int main() { //freopen("in.txt","r",stdin); int n; scanf("%d",&n); while(n--) { int year,month,day; scanf("…
http://poj.org/problem?id=2240 用log化乘法为加法找正圈 c++ 110ms,g++tle #include <string> #include <map> #include <iostream> #include <cmath> #include <cstring> #include <queue> using namespace std; const int maxn = 50; bool vis[…
POJ 排序的思想就是根据选取范围的题目的totalSubmittedNumber和totalAcceptedNumber计算一个avgAcceptRate. 每一道题都有一个value,value = acceptedNumber / avgAcceptRate + submittedNumber. 这里用到avgAcceptedRate的原因是考虑到通过的数量站的权重可能比提交的数量占更大的权重,所以给acceptedNumber乘上了一个因子. 当然计算value还有别的方法,比如POJ上…
Log 2016-3-21 网上找的POJ分类,来源已经不清楚了.百度能百度到一大把.贴一份在博客上,鞭策自己刷题,不能偷懒!! 初期: 一.基本算法: (1)枚举. (poj1753,poj2965) (2)贪心(poj1328,poj2109,poj2586) (3)递归和分治法. (4)递推. (5)构造法.(poj3295) (6)模拟法.(poj1068,poj2632,poj1573,poj2993,poj2996) 二.图算法: (1)图的深度优先遍历和广度优先遍历. (2)最短路…
初期:一.基本算法:     (1)枚举. (poj1753,poj2965)     (2)贪心(poj1328,poj2109,poj2586)     (3)递归和分治法.     (4)递推.     (5)构造法.(poj3295)     (6)模拟法.(poj1068,poj2632,poj1573,poj2993,poj2996)二.图算法:     (1)图的深度优先遍历和广度优先遍历.     (2)最短路径算法(dijkstra,bellman-ford,floyd,hea…
初期: 一.基本算法:      (1)枚举. (poj1753,poj2965)      (2)贪心(poj1328,poj2109,poj2586)      (3)递归和分治法.      (4)递推.      (5)构造法.(poj3295)      (6)模拟法.(poj1068,poj2632,poj1573,poj2993,poj2996) 二.图算法:      (1)图的深度优先遍历和广度优先遍历.      (2)最短路径算法(dijkstra,bellman-ford…
poj 题目分类 按照ac的代码长度分类(主要参考最短代码和自己写的代码) 短代码:0.01K--0.50K:中短代码:0.51K--1.00K:中等代码量:1.01K--2.00K:长代码:2.01K以上. 短:1147.1163.1922.2211.2215.2229.2232.2234.2242.2245.2262.2301.2309.2313.2334.2346.2348.2350.2352.2381.2405.2406: 中短:1014.1281.1618.1928.1961.2054…
本文来自:http://www.cppblog.com/snowshine09/archive/2011/08/02/152272.spx 多版本的POJ分类 流传最广的一种分类: 初期: 一.基本算法: (1)枚举. (poj1753,poj2965) (2)贪心(poj1328,poj2109,poj2586) (3)递归和分治法. (4)递推. (5)构造法.(poj3295) (6)模拟法.(poj1068,poj2632,poj1573,poj2993,poj2996) 二.图算法:…
初期:一.基本算法:     (1)枚举. (poj1753,poj2965)     (2)贪心(poj1328,poj2109,poj2586)     (3)递归和分治法.     (4)递推.     (5)构造法.(poj3295)     (6)模拟法.(poj1068,poj2632,poj1573,poj2993,poj2996)二.图算法:     (1)图的深度优先遍历和广度优先遍历.     (2)最短路径算法(dijkstra,bellman-ford,floyd,hea…
acm之pku题目分类 对ACM有兴趣的同学们可以看看 DP:  1011   NTA                 简单题  1013   Great Equipment     简单题  1024   Calendar Game       简单题  1027   Human Gene Functions   简单题  1037   Gridland            简单题  1052   Algernon s Noxious Emissions 简单题  1409   Commun…
http://www.cnblogs.com/kuangbin/archive/2011/07/29/2120667.html 初期:一.基本算法:     (1)枚举. (poj1753,poj2965)     (2)贪心(poj1328,poj2109,poj2586)     (3)递归和分治法.     (4)递推.     (5)构造法.(poj3295)     (6)模拟法.(poj1068,poj2632,poj1573,poj2993,poj2996)二.图算法:     (…
Hint:补补基础... 初期:一.基本算法:     (1)枚举. (poj1753,poj2965)     (2)贪心(poj1328,poj2109,poj2586)     (3)递归和分治法.     (4)递推.     (5)构造法.(poj3295)     (6)模拟法.(poj1068,poj2632,poj1573,poj2993,poj2996)二.图算法:     (1)图的深度优先遍历和广度优先遍历.     (2)最短路径算法(dijkstra,bellman-f…
初期: 一.基本算法:      (1)枚举. (poj1753,poj2965)      (2)贪心(poj1328,poj2109,poj2586)      (3)递归和分治法.      (4)递推.      (5)构造法.(poj3295)      (6)模拟法.(poj1068,poj2632,poj1573,poj2993,poj2996) 二.图算法:      (1)图的深度优先遍历和广度优先遍历.      (2)最短路径算法(dijkstra,bellman-ford…
以下是poj百道水题,新手可以考虑从这里刷起 搜索1002 Fire Net1004 Anagrams by Stack1005 Jugs1008 Gnome Tetravex1091 Knight Moves1101 Gamblers1204 Additive equations 1221 Risk1230 Legendary Pokemon1249 Pushing Boxes 1364 Machine Schedule1368 BOAT1406 Jungle Roads1411 Annive…
原文地址:北大POJ题库使用指南 北大ACM题分类主流算法: 1.搜索 //回溯 2.DP(动态规划)//记忆化搜索 3.贪心 4.图论 //最短路径.最小生成树.网络流 5.数论 //组合数学(排列组合).递推关系.质因数法 6.计算几何 //凸壳.同等安置矩形的并的面积与周长.凸包计算问题 8.模拟 9.数据结构 //并查集.堆.树形结构 10.博弈论 11.CD有正气法题目分类: 1. 排序 1423, 1694, 1723, 1727, 1763, 1788, 1828, 1838, 1…
初期:一.基本算法:     (1)枚举. (poj1753,poj2965)     (2)贪心(poj1328,poj2109,poj2586)     (3)递归和分治法.     (4)递推.     (5)构造法.(poj3295)     (6)模拟法.(poj1068,poj2632,poj1573,poj2993,poj2996)二.图算法:     (1)图的深度优先遍历和广度优先遍历.     (2)最短路径算法(dijkstra,bellman-ford,floyd,hea…
转载:from: POJ:http://blog.csdn.net/qq_28236309/article/details/47818407 按照ac的代码长度分类(主要参考最短代码和自己写的代码) 短代码:0.01K–0.50K:中短代码:0.51K–1.00K:中等代码量:1.01K–2.00K:长代码:2.01K以上. 短:1147.1163.1922.2211.2215.2229.2232.2234.2242.2245.2262.2301.2309.2313.2334.2346.2348…
手动博客搬家: 本文发表于20180226 23:35:26, 原地址https://blog.csdn.net/suncongbo/article/details/79382991 题目链接: (poj)http://poj.org/problem?id=1061 (bzoj)http://www.lydsy.com/JudgeOnline/problem.php?id=1477 (Luogu)https://www.luogu.org/problemnew/show/P1516 数据强度对比…
Halloween treats Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 7644   Accepted: 2798   Special Judge Description Every year there is the same problem at Halloween: Each neighbour is only willing to give a certain total number of sweets…
Find a multiple Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 7192   Accepted: 3138   Special Judge Description The input contains N natural (i.e. positive integer) numbers ( N <= 10000 ). Each of that numbers is not greater than 15000…
The Pilots Brothers' refrigerator Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 22286   Accepted: 8603   Special Judge Description The game “The Pilots Brothers: following the stripy elephant” has a quest where a player needs to open a…
Flip Game Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 37427   Accepted: 16288 Description Flip game is played on a rectangular 4x4 field with two-sided pieces placed on each of its 16 squares. One side of each piece is white and the…
Corn Fields Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 9806   Accepted: 5185 Description Farmer John has purchased a lush new rectangular pasture composed of M by N (1 ≤ M ≤ 12; 1 ≤ N ≤ 12) square parcels. He wants to grow some yumm…
Sum of Consecutive Prime Numbers Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 20050   Accepted: 10989 Description Some positive integers can be represented by a sum of one or more consecutive prime numbers. How many such representatio…
Tree Recovery Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 11939   Accepted: 7493 Description Little Valentine liked playing with binary trees very much. Her favorite game was constructing randomly looking binary trees with capital le…
codevs 1082 线段树练习 3  时间限制: 3 s  空间限制: 128000 KB  题目等级 : 大师 Master 题目描述 Description 给你N个数,有两种操作: 1:给区间[a,b]的所有数增加X 2:询问区间[a,b]的数的和. 输入描述 Input Description 第一行一个正整数n,接下来n行n个整数, 再接下来一个正整数Q,每行表示操作的个数, 如果第一个数是1,后接3个正整数, 表示在区间[a,b]内每个数增加X,如果是2, 表示操作2询问区间[a…