NX9+VS2012 #include <uf.h> #include <uf_modl.h> UF_initialize(); //创建块 UF_FEATURE_SIGN Sign = UF_NULLSIGN; ] = {0.0, 0.0, 0.0}; ] = {"}; tag_t BlkTag = NULL_TAG; UF_MODL_create_block1(Sign, CornerPt, EdgeLen, &BlkTag); //特征找边 uf_list_…
NX9+VS2012 #include <uf.h> #include <uf_modl.h> #include <uf_obj.h> #include <uf_ui.h> UF_initialize(); //创建圆柱 UF_FEATURE_SIGN Sign = UF_NULLSIGN; ] = {0.0, 0.0, 0.0}; "; "; ] = {0.0, 0.0, 1.0}; tag_t CylTag = NULL_TAG; U…
NX9+VS2012 #include <uf.h> #include <uf_drf.h> #include <NXOpen/Annotations_Note.hxx> #include <NXOpen/NXObjectManager.hxx> UF_initialize(); //创建注释 char* TextString[] = {"Caesar卢尚宇"}; ] = {,,}; tag_t NoteTag = NULL_TAG; U…
NX11+VS2013 #include <uf.h> #include <uf_modl.h> UF_initialize(); //创建球 UF_FEATURE_SIGN Sign = UF_NULLSIGN;//设置布尔 ] = { 0.0, 0.0, 0.0 };//原点 ";//直径 tag_t SphereTag = NULL_TAG; UF_MODL_create_sphere1(Sign, Center, Diam, &SphereTag); UF…
NX11+VS2013 #include <uf.h> #include <uf_modl.h> UF_initialize(); //创建圆锥 UF_FEATURE_SIGN Sign = UF_NULLSIGN;//设置布尔 ] = { 0.0, 0.0, 0.0 };//原点 ";//高度 ] = { " };//顶部直径,底部直径 ] = { 0.0, 0.0, 1.0 };//矢量方向 tag_t ConeTag = NULL_TAG; UF_MODL…
NX11+VS2013 #include <uf.h> #include <uf_modl.h> UF_initialize(); //创建块 UF_FEATURE_SIGN Sign = UF_NULLSIGN; ] = {0.0, 0.0, 0.0}; ] = {"}; tag_t BlkTag = NULL_TAG; UF_MODL_create_block1(Sign, Corner_Pt, Edge_Len, &BlkTag); //特征找体 tag_t…
NX11+VS2013 #include <uf.h> #include <uf_modl.h> UF_initialize(); //创建块 UF_FEATURE_SIGN Sign = UF_NULLSIGN; ] = {0.0, 0.0, 0.0}; ] = {"}; tag_t BlkTag = NULL_TAG; UF_MODL_create_block1(Sign, Corner_Pt, Edge_Len, &BlkTag); //特征找体 tag_t…
NX9+VS2012 #include <uf.h> #include <uf_modl.h> UF_initialize(); //创建块 UF_FEATURE_SIGN Sign = UF_NULLSIGN; ] = {0.0, 0.0, 0.0}; ] = {"}; tag_t BlkTag = NULL_TAG; UF_MODL_create_block1(Sign, CornerPt, EdgeLen, &BlkTag); //特征找边 uf_list_…
NX9+VS2012 #include <uf.h> #include <uf_modl.h> UF_initialize(); //创建基准平面 ] = {0.0, 0.0, 10.0};//定义基准平面原点 ] = {0.0, 0.0, 1.0};//定义基准平面矢量方向,Z方向 tag_t PlaneTag = NULL_TAG; UF_MODL_create_plane(OriginPoint, PlaneNormal, &PlaneTag); UF_termina…
NX9+VS2012 #include <uf.h> #include <uf_modl.h> //创建一个B面 ;//U方向极数 ;//V方向极数 ;//U方向规则 ;//V方向规则 ] = {0.0,0.0,0.0,0.0,1.0,1.0,1.0,1.0,1.0};//U方向数列 ] = {0.0,0.0,0.0,0.0,1.0,1.0,1.0,1.0,1.0};//V方向数列 ; double Weight = 1.0; ];//极点数组 ; i < ; i++) {…