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https://github.com/qfish/Bee-Xcode-Template Bee-Xcode-Template Xcode Template for BeeFramework. You can find old versions here, such as Xcode5. Install Download this package or clone this repo. Open the dir with terminal. Run command below: sh instal…
一.安装模板 1.git clone https://github.com/kattrali/Xcode-Plugin-Template.git 2.cd Xcode-Plugin-Template 3.mkdir ~/Library/Developer/Xcode/Template 4.mv ./Project\ Templates/ ~/Library/Developer/Xcode/Template\ 5.重启XCODE后,会看到模板中多出了OS X-Application Plug-in…
Configuring Your Xcode Project for Distribution You can edit your project settings anytime, but some settings are necessary during development. Others are recommended when you distribute your app for beta testing and required when you submit your app…
一.XCode4.2以后支持自动释放内存ARC xcode自4.2以后就支持自动释放内存了,但有时我们还是想手动管理内存,这如何处理呢. 很简单,想要取消自动释放,只要在  Build Settings里,找到Apple LLVM compiler 3.0 - Code Generation 下面的  Objective-C Automatic Reference Counting ,把它的值改成NO即可.如下图.     二.Objcet-C 关于xCode内存管理中内存分配和释放的一些经验…
Creating the Xcode Project With a basic idea about what we’ll build, let’s move on. You can create the Xcode project from scratch and design the user interface similar to below: Storyboard of the Demo App However, to save your time from setting up th…
转自:http://www.2cto.com/kf/201307/227142.html 既然选择了C++作为游戏开发的语言, 手动的管理内存是难以避免的, 而Cocos2d-x的仿Objctive-C的内存管理方式, 事实上让问题变得更加复杂(仅仅是移植更加方便了), 因为你需要很好的掌握两种语言的内存管理方式, 并且在使用时头脑清晰, 不能混用, 不然等待你的就是无穷的噩梦, 因为引用计数的原因, 问题比起纯粹的C++内存泄漏还要难以定位的多. 这里统一的整理一下目前在Cocos2d-x中的…
On April 5, 2012, in idevblogaday, by Steffen Itterheim http://www.learn-cocos2d.com/2012/04/enabling-arc-cocos2d-project-howto-stepbystep-tutorialguide/ 总结: 1.delete the "libs" group in Xcode(only "Remove References") 2."Add Targ…
Page View Controllers You use a page view controller to present content in a page-by-page manner. A page view controller manages a self-contained view hierarchy. The parent view of this hierarchy is managed by the page view controller, and the child…
Configuring Your Xcode Project for Distribution  You can edit your project settings anytime, but some settings are necessary during development. Others are recommended when you distribute your app for beta testing and required when you submit your ap…
测试驱动开发(Test Driven Development,以下简称TDD)是保证代码质量的不二法则,也是先进程序开发的共识.Apple一直致力于在iOS开发中集成更加方便和可用的测试,在Xcode 5中,新的IDE和SDK引入了XCTest来替代原来的SenTestingKit,并且取消了新建工程时的“包括单元测试”的可选项(同样待遇的还有使用ARC的可选项).新工程将自动包含测试的target,并且相关框架也搭建完毕,可以说测试终于摆脱了iOS开发中“二等公民”的地位,现在已经变得和产品代…