FZU2150 Fire Game】的更多相关文章

题目链接:https://vjudge.net/problem/FZU-2150 Problem 2150 Fire Game Accept: 2702    Submit: 9240 Time Limit: 1000 mSec    Memory Limit : 32768 KB  Problem Description Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N row…
Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows, M columns). At the beginning, each grid of this board is consisting of grass or just empty and then they start to fire all the grass. Firstly they choose two gr…
题意:就是选两个点出发,只能走草坪,看能不能走完所有的草坪 分析:由于数据范围很小,所有枚举这两个点,事先将所有的草坪点存起来,然后任选两个点走,(两个点可以是同一个点) 然后BFS就行了 注:无解的情况很好做,事先深搜判连通块的个数就好,大于2就无解(代码比较烂) #include<cstdio> #include<algorithm> #include<iostream> #include<cstring> #include<cmath> #…
传送门:点我 题意:“#”是草,"."是墙,询问能不能点燃俩地方,即点燃俩“#”,把所有的草烧完,如果可以,那么输出最小需要的时间,如果不行输出-1 思路:暴力BFS,看到n和m都不大,直接把每个“#”都存下来,每次加入2个点进广搜搜能否烧完,然后更新ans即可. #include <cstdio> #include <cstring> #include <cmath> #include <cstdlib> #include <ct…
题目: 两个熊孩子在n*m的平地上放火玩,#表示草,两个熊孩子分别选一个#格子点火,火可以向上向下向左向右在有草的格子蔓延,点火的地方时间为0,蔓延至下一格的时间依次加一.求烧完所有的草需要的最少时间.如不能烧完输出-1. 输入: 第一行,输入一个T,表示有T组测试数据. 每组数据由一个n,m分别表示行列 1 <= T <=100, 1 <= n <=10, 1 <= m <=10 输出: 输出最少需要的时间> 样例: 分析:双起点的BFS,本质上就是枚举两个起点…
--> Fire Game 直接写中文了 Descriptions: 两个熊孩子在n*m的平地上放火玩,#表示草,两个熊孩子分别选一个#格子点火,火可以向上向下向左向右在有草的格子蔓延,点火的地方时间为0,蔓延至下一格的时间依次加一.求烧完所有的草需要的最少时间.如不能烧完输出-1. Input 第一行,输入一个T,表示有T组测试数据. 每组数据由一个n,m分别表示行列 1 <= T <=100, 1 <= n <=10, 1 <= m <=10 Output 输…
在论文<SQUEEZENET: ALEXNET-LEVEL ACCURACY WITH 50X FEWER PARAMETERS AND <0.5MB MODEL SIZE>中,作者对模型进行压缩的核心我感觉就是利用许多的Fire Module模块来替代原来的conv+pool 其中所谓的"Fire Module"就是一种专门设计的结构,具体而言是由两部分构成:sequeeze以及后面连接的enpand两部分,其中的sequeeze部分是卷积核为1*1的卷积层,后面的…
Fire Game Time Limit:1000MS     Memory Limit:32768KB     64bit IO Format:%I64d & %I64u Submit Status Practice FZU 2150 Description Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows, M columns). At the beginning,…
Fire 分析: 首先,明确题意:b1,b2,--,bn 交换为b2,--,bn,b1,但这并不是意味着只能从b1开始交换,(这点从样例中可以看出),并且也不意味着交换的必须是连续的一串,可以是几个单点,如: 原序列:1 2 3 4 5,交换(1 3 5)后 新序列:3 2 5 4 1 交换时必须按照环的方式顺时针或逆时针转动,这并没有限制,只需要一个位置移动到另一个位置时将他顶替掉,他去找他自己应该到的位置就好了,最终是按一个环的移动方式移动,但不一定是从左到右或从右到左,方向交叉. 所以:…
Fire Eye是一款轻量级简单易用的Android校验库. FireEye 2.0 在 1.0 的基础上,全部重写了代码,并优化了架构,性能上和逻辑上都大大提升.只需要几行代码,即可验证用户输入,并且将验证错误反馈给用户.它内置了大量常用的验证类型,足以满足你的功能需求. Gradle 依赖 Add dependency dependencies { compile 'com.github.yoojia:fire-eye:2.2@aar' } Maven <dependency> <g…
FZU 2150 Fire Game Time Limit:1000MS     Memory Limit:32768KB     64bit IO Format:%I64d & %I64u   Description Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows, M columns). At the beginning, each grid of this bo…
题目大意:在一个N*M的迷宫内,J代表某人(只有一个),F代表火(可能不只一个),#代表墙,火每分钟会向四周除了墙以外的地方扩散一层,问人能否在没被火烧到 之前逃出迷宫,若能逃出输出最短时间.很明显的bfs.但由于火到达的地方人不能抵达,故需先对火进行bfs,标记后若人在火烧到之前抵达即可.最后逃出时间需要加一, 因为当时只是抵达边界,若逃出时间需加一. #include <stdio.h> #include <queue> #include <string.h> #i…
在上周Amazon也耐不住加入了手机竞争行列之中,发布了自己的Fire Phone,于是Android家族又多了一位变种成员,Android系统的碎片化程度也进一步加剧.因为工作的关系,我有幸在上个月就得到了一部工程机为其做提前开发,不过因为政策原因所以到现在才能来谈谈对这部新手机的看法. 对于Fire Phone的功能以及外观,官方网站和各家技术网站都有了详尽的介绍和报道,再者因为我拿到的是工程机,无法体现到完备的功能展现,因此本篇文章谈的主要是Fire Phone对于开发者而言所要面对的问题…
Fire! Time Limit:1000MS     Memory Limit:0KB     64bit IO Format:%lld & %llu Submit Status Description   Problem B: Fire! Joe works in a maze. Unfortunately, portions of the maze have caught on fire, and the owner of the maze neglected to create a fi…
Problem 2150 Fire Game Accept: 145    Submit: 542 Time Limit: 1000 mSec    Memory Limit : 32768 KB Problem Description Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows, M columns). At the beginning, each grid o…
Fire Net Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)Total Submission(s): 5863    Accepted Submission(s): 3280 Problem Description Suppose that we have a square city with straight streets. A map of a city is a s…
题目传送门 /* 题意:在一个矩阵里放炮台,满足行列最多只有一个炮台,除非有墙(X)相隔,问最多能放多少个炮台 搜索(DFS):数据小,4 * 4可以用DFS,从(0,0)开始出发,往(n-1,n-1)左下角走,x = cnt / n; y = cnt % n; 更新坐标, 直到所有点走完为止,因为从左边走到右边,只要判断当前点左上方是否满足条件就可以了 注意:当前点不能放炮台的情况也要考虑 g[x][y] == 'o'; 的错误半天才检查出来:) */ #include <cstdio> #…
Fire! Time Limit: 5000MS   Memory Limit: 262144KB   64bit IO Format: %lld & %llu Description Joe works in a maze. Unfortunately, portions of the maze have caught on fire, and the owner of the maze neglected to create a fire escape plan. Help Joe esca…
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=1045 Fire Net Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others) Total Submission(s): 8185    Accepted Submission(s): 4691 Problem Description Suppose that we have a squa…
Description: You are trapped in a building consisting of open spaces and walls. Some places are on fire and you have to run for the exit. Will you make it?At each second, the fire will spread to all open spaces directly connected to the North, South,…
http://acm.hdu.edu.cn/showproblem.php?pid=1045 Fire Net Time Limit:1000MS     Memory Limit:32768KB     64bit IO Format:%I64d & %I64u Submit Status Practice HDU 1045 Description Suppose that we have a square city with straight streets. A map of a city…
题目链接 http://vjudge.net/contest/121377#problem/J Joe works in a maze. Unfortunately, portions of the maze have caught on fire, and the owner of the maze neglected to create a fire escape plan. Help Joe escape the maze. Given Joe's location in the maze…
题目:Hire and Fire 题目翻译成数据结构就是:建树,加结点,删除结点,打印结点.只有删除结点稍微复杂点,因为删除设计掉树的调整. 首先要考虑树怎么存储才能使解题更顺手. 1.我们要存储每个结点的孩子,父亲和名字.存储孩子是因为第一个孩子可能会“升级”,存储父亲是因为要打印,名字肯定也是要打印的: 2.我们要知道每个结点的子树,删除结点会涉及调整: 3.我们要知道根节点,存放CEO. 所以我们的结点出来了,如下: struct Tman { string name; Tman *fat…
Building Fire Stations Time Limit: 1 Sec Memory Limit: 256 MB 题目连接 http://acm.zju.edu.cn/onlinejudge/showProblem.do?problemCode=3820 Description Marjar University is a beautiful and peaceful place. There are N buildings and N - 1 bidirectional roads…
Fire Net Time Limit : 2000/1000ms (Java/Other)   Memory Limit : 65536/32768K (Java/Other) Total Submission(s) : 10   Accepted Submission(s) : 3 Font: Times New Roman | Verdana | Georgia Font Size: ← → Problem Description Suppose that we have a square…
Fire   Description Country Z has N cities, which are numbered from 1 to N. Cities are connected by highways, and there is exact one path between two different cities. Recently country Z often caught fire, so the government decided to build some fireh…
http://acm.hdu.edu.cn/showproblem.php?pid=1045 Fire Net Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others) Total Submission(s): 6756    Accepted Submission(s): 3829 Problem Description Suppose that we have a square ci…
算法指南白书 分别求一次人和火到达各个点的最短时间 #include<cstdio> #include<cstring> #include<queue> #include<algorithm> using namespace std; ; + ; + ; int R, C; char maze[maxr][maxc]; struct Cell { int r, c; Cell(int r, int c):r(r),c(c) {} }; ,,,}; ,,-,}…
Now, we want to let the hero fire some bullets to kill the enemies, add the codes below to set the layer touch-enabled. 1// cpp with cocos2d-x 2this->setTouchEnabled(true); or this->setIsTouchEnabled(true); Then we could receive the touch event now.…
Fire Net Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)Total Submission(s): 7922    Accepted Submission(s): 4514 Problem Description Suppose that we have a square city with straight streets. A map of a city is a s…