比如有一个匿名对象,var result =......Select( a=>new { id=a.id, name=a.name});然后Object obj = result ;我怎么从obj 中取出 id和name ? dynamic a = obj;var bb = a.id;var cc = a.name; 如果要重复使用数据模式,那么最可行的做法是重构代码,立刻增加一个模式定义,例如 C# code ? 1 2 3 4 5 public class AA { pu
resource.load上来一张贴图就行. using UnityEngine; using System.Collections; public class example : MonoBehaviour { void Start() { GameObject go = GameObject.CreatePrimitive(PrimitiveType.Cube); go.renderer.material.mainTexture = Resources.Load("glass",
The Java Tutorials have been written for JDK 8. Examples and practices described in this page don't take advantage of improvements introduced in later releases.这篇Java教程是为JDK 8而编写的, 文中所描述的例子与实践并没有对后续版本的引入做出改进. Creating Objects 创建一个项目 As you know, a cl
#创建一个字典 dic = {'k1':'v1','k2':'v2','k3':'v3'} #1.请循环遍历出所有的KEY for k in dic: print(k) #2请循环遍历出所有的value for k in dic: print(dic[k]) #3请循环遍历初所有的KEY和VALUE for k in dic: print(k,dic[k]) #4请在字典中添加一个键值对,'k4':'v4',输出添加后的字典 dic['k4'] = 'v4' print(dic) #5请删除字典