下面的案例通过模版实现三角形截取的功能,代码如下: void draw(){ GLuint programObject; GLfloat vVerticessmall[] = { 0.0f, 0.25f, 0.0f, -0.25f, -0.25f, 0.0f, 0.25f, -0.25f, 0.0f }; GLfloat vVertices[] = { 0.0f, 0.5f, 0.0f, -0.5f, -0.5f, 0.0f, 0.5f, -0.5f, 0.0f }; GLfloat vColo