利用α-β剪枝算法,对下图所示的博弈树进行搜索,搜索得到根节点选择的走步,以及没有必要进行评估的节点,并求出给出在何处发生了剪枝,以及剪枝的类型(属于α剪枝还是β剪枝). 注:□表示MIN节点:○表示MAX节点 public interface Interface{ public void getStrategy(String InputFile); } import java.util.*; import java.io.*; public class AlphaBeta implements
深度搜索 剪枝 还不是很理解 贴上众神代码 //http://blog.csdn.net/vsooda/article/details/7884772#include<iostream> #include<math.h> using namespace std; char map[10][10]; int N,M,T; int di,dj,escape; int dir[4][2]={{0,-1},{0,1},{1,0},{-1,0}}; void dfs(int x,int y,
http://acm.hdu.edu.cn/showproblem.php?pid=1010 //题目链接 http://ycool.com/post/ymsvd2s//一个很好理解剪枝思想的博客 http://blog.csdn.net/chyshnu/article/details/6171758//一个很好举例的博客 Problem Description The doggie found a bone in an ancient maze, which fascinated him
题目描述: Playlist time limit per test 2 seconds memory limit per test 256 megabytes input standard input output standard output You have a playlist consisting of n songs. The -th song is characterized by two numbers *t**i* - its length and beauty respec