public class body { public int ax;//代表X周变量 public int ay;//代表Y轴变量 public int getAx() { return ax; } public void setAx(int ax) { this.ax = ax; } public int getAy() { return ay; } public void setAy(int ay) { this.ay = ay; } public body(int a, int b){//
/*TileView:tile有瓦片的意思,用一个个tile拼接起来的就是地图.TileView就是用来呈现地图的类*/ public class TileView extends View { /*控制View中切片的尺寸和它们的范围参数.Width/Height是以像素为单位的,Drawables要被按比例缩放以适应方位.X/T瓦片数量是要被画出的切片的数量*/ protected static int mTileSize; //地图tile的大小.其实就是点的宽和高(是一样的值) prot
Design a Snake game that is played on a device with screen size = width x height. Play the game online if you are not familiar with the game. The snake is initially positioned at the top left corner (0,0) with length = 1 unit. You are given a list of